Player Matchup

Ares
Ares
JDINGERS
Ares
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
192W - 215L
1,334 Elo+
Party 1
Nemesis
Nemesis
JazzyG0414
Nemesis
Level 30
God Stats
27W - 32L
1,476 SR
Queue Stats
75W - 104L
1,410 Elo+
Party 1
Izanami
Izanami
KatsAndTats
Izanami
Level 56
God Stats
23W - 34L
1,510 SR
Queue Stats
305W - 380L
1,391 Elo+
Party 1
Hel
Hel
Kurohesa
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,254 Elo+
Party 4
Kukulkan
Kukulkan
ShadowKruM
Kukulkan
Level 16
God Stats
6W - 3L
1,612 SR
Queue Stats
16W - 25L
1,258 Elo+
Party 4
Team Averages
Level 24
1,520 SR
1,329 Elo+

VS

Team Averages
Level 19
1,383 SR
1,288 Elo+
Bastet
Bastet
Frojnr13
Bastet
Level 27
God Stats
1W - 1L
1,672 SR
Queue Stats
54W - 81L
1,293 Elo+
Party 3
Guan Yu
Guan Yu
LordApolloJJPX
Guan Yu
Level 15
God Stats
3W - 8L
1,436 SR
Queue Stats
298W - 440L
1,300 Elo+
Solo
Raijin
Raijin
bakedyoda
Raijin
Level 13
God Stats
15W - 14L
1,550 SR
Queue Stats
31W - 34L
1,336 Elo+
Party 2
Hun Batz
Hun Batz
lecuyergaming
Hun Batz
Level 16
God Stats
3W - 6L
1,180 SR
Queue Stats
34W - 44L
1,258 Elo+
Party 2
Heimdallr
Heimdallr
tsopan0s
Heimdallr
Level 26
God Stats
0W - 5L
1,074 SR
Queue Stats
51W - 83L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 6 / 11
12,431
518
5,293
18,022
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
JazzyG0414
Nemesis
20
15 / 0 / 3
14,142
589
11,432
11,341
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
KatsAndTats
Izanami
17
4 / 6 / 7
11,446
477
13,048
14,726
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 3
12,272
511
4,349
10,580
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
ShadowKruM
Kukulkan
20
8 / 4 / 5
13,608
567
14,776
14,330
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Frojnr13
Bastet
17
3 / 6 / 4
10,693
446
12,423
19,152
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
7,780
324
1,520
8,475
2,981
Raijin
bakedyoda
Raijin
19
3 / 2 / 0
11,852
494
6,057
9,443
6,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
lecuyergaming
Hun Batz
15
5 / 9 / 6
10,348
431
8,664
18,730
6,008
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
tsopan0s
Heimdallr
18
6 / 6 / 7
11,396
475
14,010
16,662
6,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
30
Kills
17
17
Deaths
30
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
Frojnr13
Bastet
3
6
4
0.83
W
Ares
1
6
11
1.08
W
Nemesis
JazzyG0414
Nemesis
15
0
3
16.5
W
Izanami
KatsAndTats
Izanami
4
6
7
1.25
W
2
1
3
3.5
L
0
7
0
0
W
Kukulkan
ShadowKruM
Kukulkan
8
4
5
2.63
L
Raijin
bakedyoda
Raijin
3
2
0
1.5
L
Hun Batz
lecuyergaming
Hun Batz
5
9
6
0.89
L
Heimdallr
tsopan0s
Heimdallr
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,898
Damage
42,674
68,999
Taken
72,462
37,470
Mitigated
29,178
17,099
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Frojnr13
Bastet
12,423
4,629
0
5,076
19,152
7,494
704
6,260
12,892
0
71,975
W
Ares
5,293
919
0
0
18,022
12,784
281
242
17,780
32,851
0
W
Nemesis
JazzyG0414
Nemesis
11,432
5,884
0
1,339
11,341
5,626
550
690
10,651
0
107,289
W
Izanami
KatsAndTats
Izanami
13,048
7,248
0
4,014
14,726
4,719
4,015
1,084
13,642
0
70,376
W
4,349
959
2,574
4,957
10,580
7,672
1,475
3,208
7,372
54,754
0
L
1,520
291
0
481
8,475
2,981
0
3,502
4,973
0
17,349
W
Kukulkan
ShadowKruM
Kukulkan
14,776
2,022
0
4,215
14,330
6,669
3,087
1,120
13,210
91,093
0
L
Raijin
bakedyoda
Raijin
6,057
376
0
373
9,443
6,407
530
2,686
6,757
91,218
0
L
Hun Batz
lecuyergaming
Hun Batz
8,664
3,079
0
330
18,730
6,008
448
2,306
16,424
0
42,950
L
Heimdallr
tsopan0s
Heimdallr
14,010
5,708
0
1,252
16,662
6,288
574
9,664
6,998
0
67,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,899
Gold Earned
52,069
557
Minions Killed
521
0
Camps Cleared
0
2,286,351
Distance Traveled
1,872,621
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,693
446
113
5
0
417,188
0
W
Ares
12,431
518
32
1
0
442,105
2
W
Nemesis
14,142
589
143
6
0
555,714
0
W
Izanami
11,446
477
107
4
0
441,000
7
W
Hel
12,272
511
119
5
0
426,052
2
L
Guan Yu
7,780
324
35
1
0
237,768
0
W
Kukulkan
13,608
567
156
7
0
421,480
1
L
Raijin
11,852
494
180
8
0
400,761
0
L
Hun Batz
10,348
431
74
3
0
419,882
0
L
Heimdallr
11,396
475
119
5
0
397,022
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role