Player Matchup

Baron Samedi
Baron Samedi
Ruewu
Baron Samedi
Level 27
God Stats
10W - 8L
1,814 SR
Queue Stats
49W - 68L
1,763 Elo+
Party 1
Skadi
Skadi
SuitableGal
Skadi
Level 10
God Stats
2W - 5L
1,293 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 2
Yemoja
Yemoja
mudpound
Yemoja
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 50L
1,313 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
philfiki
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,742 SR
Queue Stats
24W - 26L
1,763 Elo+
Party 1
Neith
Neith
possumusnow
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,241 Elo+
Party 2
Team Averages
Level 16
1,570 SR
1,512 Elo+

VS

Team Averages
Level 24
1,479 SR
1,472 Elo+
Scylla
Scylla
TrentSaBeaver
Scylla
Level 26
God Stats
9W - 18L
1,451 SR
Queue Stats
78W - 93L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Ubersonic68
Danzaburou
Level 30
God Stats
8W - 3L
1,741 SR
Queue Stats
63W - 59L
1,515 Elo+
Solo
Khepri
Khepri
faiwy
Khepri
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
85W - 84L
1,394 Elo+
Solo
Medusa
Medusa
jGatty
Medusa
Level 8
God Stats
5W - 2L
1,319 SR
Queue Stats
101W - 118L
1,556 Elo+
Solo
Nu Wa
Nu Wa
moontree999
Nu Wa
Level 27
God Stats
180W - 182L
1,577 SR
Queue Stats
248W - 274L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ruewu
Baron Samedi
18
3 / 3 / 2
12,693
907
16,653
16,254
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 10 / 3
11,387
813
5,993
24,611
8,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
mudpound
Yemoja
19
0 / 7 / 3
12,347
882
4,268
22,939
22,976
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
philfiki
Morgan Le Fay
18
2 / 3 / 1
12,038
860
15,845
21,626
7,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 17 / 0
10,880
777
8,439
32,488
11,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,780
627
0
0
0
Danzaburou
Ubersonic68
Danzaburou
20
14 / 1 / 18
15,175
1,084
33,685
12,971
5,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
faiwy
Khepri
20
1 / 3 / 28
13,923
995
10,122
19,243
30,968
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
jGatty
Medusa
20
17 / 0 / 11
15,282
1,092
27,846
11,866
4,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 22
14,972
1,069
40,586
10,994
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
119
5
Kills
40
40
Deaths
5
9
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ruewu
Baron Samedi
3
3
2
1.33
L
0
10
3
0.15
W
0
0
0
0
W
Danzaburou
Ubersonic68
Danzaburou
14
1
18
23
W
Khepri
faiwy
Khepri
1
3
28
5
W
Medusa
jGatty
Medusa
17
0
11
22.5
W
8
1
22
19
L
Yemoja
mudpound
Yemoja
0
7
3
0.21
L
Morgan Le Fay
philfiki
Morgan Le Fay
2
3
1
0.83
L
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,198
Damage
112,239
117,918
Taken
55,074
56,567
Mitigated
45,968
14,425
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ruewu
Baron Samedi
16,653
2,258
4,399
3,003
16,254
6,841
0
5,653
10,601
57,552
0
L
5,993
3,204
0
539
24,611
8,236
0
8,828
15,783
0
26,527
W
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Ubersonic68
Danzaburou
33,685
20,038
262
3,405
12,971
5,603
0
9,098
3,873
0
45,205
W
Khepri
faiwy
Khepri
10,122
958
0
0
19,243
30,968
0
12,197
7,046
18,679
0
W
Medusa
jGatty
Medusa
27,846
18,058
0
3,119
11,866
4,956
0
8,424
3,442
0
53,766
W
40,586
16,824
605
1,534
10,994
4,441
0
7,047
3,947
93,003
0
L
Yemoja
mudpound
Yemoja
4,268
634
2,798
785
22,939
22,976
0
12,434
10,505
51,973
0
L
Morgan Le Fay
philfiki
Morgan Le Fay
15,845
1,431
0
955
21,626
7,070
0
10,654
10,972
62,016
0
L
8,439
3,036
0
1,946
32,488
11,444
0
13,139
19,349
0
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,345
Gold Earned
68,132
326
Minions Killed
237
6
Camps Cleared
6
1,162,025
Distance Traveled
1,054,512
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,693
907
90
6
3
253,134
1
L
Skadi
11,387
813
38
3
1
208,771
0
W
Scylla
8,780
627
0
0
0
0
0
W
Danzaburou
15,175
1,084
37
3
0
270,558
0
W
Khepri
13,923
995
19
1
1
250,259
0
W
Medusa
15,282
1,092
60
4
5
294,873
0
W
Nu Wa
14,972
1,069
121
9
0
238,822
0
L
Yemoja
12,347
882
98
7
1
203,237
1
L
Morgan Le Fay
12,038
860
75
5
1
284,337
1
L
Neith
10,880
777
25
2
0
212,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role