Player Matchup

Heimdallr
Heimdallr
Ambsh
Heimdallr
Level 116
God Stats
3W - 3L
1,292 SR
Queue Stats
199W - 199L
1,427 Elo+
Party 2
Chronos
Chronos
QuantumDarkness
Chronos
Level 157
God Stats
6W - 5L
1,340 SR
Queue Stats
191W - 180L
1,451 Elo+
Party 2
Cerberus
Cerberus
SukunaDaddy
Cerberus
Level 24
God Stats
1W - 1L
1,182 SR
Queue Stats
11W - 15L
1,400 Elo+
Party 2
Chang'e
Chang'e
Wet4Redfield
Chang'e
Level 24
God Stats
4W - 1L
1,281 SR
Queue Stats
83W - 76L
1,443 Elo+
Party 2
Artio
Artio
closjesus
Artio
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 99L
1,436 Elo+
Party 2
Team Averages
Level 86
1,319 SR
1,431 Elo+

VS

Team Averages
Level 113
1,497 SR
1,518 Elo+
Osiris
Osiris
Dakieu
Osiris
Level 149
God Stats
1W - 4L
1,615 SR
Queue Stats
93W - 83L
1,596 Elo+
Party 1
Hel
Hel
Loki_Smiles
Hel
Level 124
God Stats
3W - 2L
1,583 SR
Queue Stats
104W - 95L
1,558 Elo+
Solo
Chernobog
Chernobog
Quynza
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,392 Elo+
Party 1
Sol
Sol
TL Solitarey
Sol
Level 108
God Stats
1W - 2L
1,261 SR
Queue Stats
117W - 117L
1,561 Elo+
Party 1
Nemesis
Nemesis
lHozman
Nemesis
Level 156
God Stats
0W - 1L
1,527 SR
Queue Stats
26W - 25L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ambsh
Heimdallr
18
0 / 2 / 17
10,414
694
10,664
10,581
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 2 / 11
12,476
832
28,807
17,999
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SukunaDaddy
Cerberus
19
5 / 3 / 16
11,325
755
15,212
20,355
17,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Wet4Redfield
Chang'e
18
5 / 4 / 13
11,283
752
18,305
13,814
8,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
closjesus
Artio
18
6 / 3 / 14
12,282
819
10,899
20,238
22,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dakieu
Osiris
19
5 / 6 / 7
12,550
837
17,174
27,021
23,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 4 / 6
10,043
670
8,034
15,086
8,601
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Quynza
Chernobog
15
0 / 7 / 8
9,019
601
9,971
17,575
6,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 3 / 8
10,784
719
19,703
16,431
7,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
lHozman
Nemesis
15
2 / 6 / 4
9,244
616
10,372
17,333
6,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
26
Kills
14
14
Deaths
26
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ambsh
Heimdallr
0
2
17
4.25
L
Osiris
Dakieu
Osiris
5
6
7
1.42
L
3
4
6
1.5
W
10
2
11
7.75
L
Chernobog
Quynza
Chernobog
0
7
8
0.57
W
Cerberus
SukunaDaddy
Cerberus
5
3
16
4.33
L
4
3
8
2.67
W
Chang'e
Wet4Redfield
Chang'e
5
4
13
2.88
W
Artio
closjesus
Artio
6
3
14
4.33
L
Nemesis
lHozman
Nemesis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,887
Damage
65,254
82,987
Taken
93,446
62,797
Mitigated
52,637
41,864
Healing
44,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ambsh
Heimdallr
10,664
3,516
352
2,199
10,581
4,894
788
4,241
6,340
0
30,283
L
Osiris
Dakieu
Osiris
17,174
3,794
1,149
6,080
27,021
23,636
51
18,314
8,707
3,880
29,160
L
8,034
397
13,490
6,008
15,086
8,601
129
13,596
1,490
13,086
0
W
28,807
12,765
1,987
4,939
17,999
9,106
3,056
6,431
11,568
44,394
0
L
Chernobog
Quynza
Chernobog
9,971
5,669
1,334
3,289
17,575
6,818
384
14,691
2,884
0
27,955
W
Cerberus
SukunaDaddy
Cerberus
15,212
605
0
5,759
20,355
17,376
503
6,364
13,991
26,634
0
L
19,703
6,388
1,039
6,743
16,431
7,205
779
13,533
2,898
43,542
0
W
Chang'e
Wet4Redfield
Chang'e
18,305
1,850
12,744
5,130
13,814
8,756
1,386
5,992
7,822
48,646
0
W
Artio
closjesus
Artio
10,899
661
3,844
4,910
20,238
22,665
84
6,248
13,990
18,917
0
L
Nemesis
lHozman
Nemesis
10,372
2,681
334
4,936
17,333
6,377
391
13,089
4,244
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,780
Gold Earned
51,640
181
Minions Killed
148
0
Camps Cleared
0
1,345,771
Distance Traveled
1,277,333
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,414
694
35
2
0
267,955
0
L
Osiris
12,550
837
31
2
0
248,273
0
L
Hel
10,043
670
11
1
0
262,800
1
W
Chronos
12,476
832
34
2
0
281,206
1
L
Chernobog
9,019
601
45
3
0
247,324
0
W
Cerberus
11,325
755
34
2
0
269,257
0
L
Sol
10,784
719
49
3
0
243,778
0
W
Chang'e
11,283
752
70
5
0
264,667
1
W
Artio
12,282
819
8
1
0
262,686
0
L
Nemesis
9,244
616
12
1
0
275,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role