Player Matchup

Tyr
Tyr
Silver IV
 
Tyr
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze V
KOBRA KIA
Ymir
Bronze V
Level 103
God Stats
4W - 11L
1,407 SR
Queue Stats
15W - 47L
572 MMR
Solo
Fenrir
Fenrir
Silver V
XileVenomWar
Fenrir
Silver V
Level 68
God Stats
2W - 6L
1,310 SR
Queue Stats
180W - 199L
482 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Zifnab The Good
Morgan Le Fay
Silver IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 361L
566 MMR
Solo
Danzaburou
Danzaburou
Silver V
robmix717
Danzaburou
Silver V
Level 49
God Stats
4W - 4L
1,205 SR
Queue Stats
256W - 284L
530 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,384 SR
730 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,512 SR
545 MMR
Cupid
Cupid
Silver V
Fabio2007Br
Cupid
Silver V
Level 160
God Stats
8W - 6L
1,549 SR
Queue Stats
539W - 592L
468 MMR
Party 1
Thanatos
Thanatos
Silver V
MF_eussemaxi
Thanatos
Silver V
Level 59
God Stats
6W - 6L
1,313 SR
Queue Stats
100W - 128L
433 MMR
Solo
Nu Wa
Nu Wa
Silver IV
MarcoSLZ
Nu Wa
Silver IV
Level 160
God Stats
238W - 237L
1,506 SR
Queue Stats
582W - 613L
753 MMR
Party 1
Chaac
Chaac
Bronze I
Staytruej101_
Chaac
Bronze I
Level 102
God Stats
9W - 6L
1,545 SR
Queue Stats
185W - 204L
512 MMR
Solo
Sol
Sol
Silver V
iMystik KYT
Sol
Silver V
Level 81
God Stats
59W - 43L
1,648 SR
Queue Stats
717W - 716L
556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 3 / 0
6,123
340
1,752
8,245
2,957
Ymir
12
0 / 2 / 4
8,205
456
3,334
12,899
9,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
14
2 / 7 / 2
8,449
469
4,780
16,307
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Zifnab The Good
Morgan Le Fay
13
1 / 5 / 3
7,937
441
3,448
12,266
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
robmix717
Danzaburou
14
3 / 6 / 1
9,048
503
5,451
13,988
4,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TiamatCu ChulainnLokiGilgameshMedusa

VS

Bans
AthenaArtemisYemojaPoseidonFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,617
534
3,174
6,753
2,295
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thanatos
MF_eussemaxi
Thanatos
18
10 / 2 / 4
11,641
647
10,228
14,121
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MarcoSLZ
Nu Wa
16
2 / 0 / 7
10,618
590
10,922
4,684
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 9
10,888
605
11,324
11,132
12,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 3
11,013
612
11,327
8,471
3,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
23
23
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
2
1
3
3.5
L
Ymir
0
2
4
1
W
Thanatos
MF_eussemaxi
Thanatos
10
2
4
6
W
Nu Wa
MarcoSLZ
Nu Wa
2
0
7
5.5
W
2
2
9
3.25
L
Fenrir
2
7
2
0.43
L
Morgan Le Fay
Zifnab The Good
Morgan Le Fay
1
5
3
0.5
W
7
2
3
4.25
L
Danzaburou
robmix717
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
46,975
63,705
Taken
45,161
26,947
Mitigated
26,385
9,437
Healing
25,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,752
895
0
2,565
8,245
2,957
0
1,327
6,918
0
15,355
W
3,174
1,511
783
1,659
6,753
2,295
3,483
1,208
5,450
0
43,636
L
Ymir
3,334
133
0
740
12,899
9,467
0
6,354
6,545
36,725
0
W
Thanatos
MF_eussemaxi
Thanatos
10,228
2,707
0
14,590
14,121
5,697
1,468
1,020
12,972
0
74,465
W
Nu Wa
MarcoSLZ
Nu Wa
10,922
2,247
0
1,200
4,684
1,644
2,844
1,174
3,454
78,486
0
W
11,324
2,907
159
4,724
11,132
12,917
3,104
965
10,106
0
54,049
L
Fenrir
4,780
1,222
0
2,337
16,307
6,149
0
3,098
13,209
0
54,212
L
Morgan Le Fay
Zifnab The Good
Morgan Le Fay
3,448
376
0
1,468
12,266
3,790
0
5,782
6,484
40,747
0
W
11,327
4,009
0
2,847
8,471
3,832
4,848
2,166
6,281
68,248
0
L
Danzaburou
robmix717
Danzaburou
5,451
1,680
0
2,327
13,988
4,584
112
5,688
8,300
0
45,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
53,777
380
Minions Killed
512
0
Camps Cleared
0
1,469,973
Distance Traveled
1,693,728
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,123
340
39
2
0
190,857
0
W
Cupid
9,617
534
77
4
0
315,070
2
L
Ymir
8,205
456
35
2
0
347,377
2
W
Thanatos
11,641
647
108
6
0
367,010
2
W
Nu Wa
10,618
590
119
7
0
337,626
0
W
Chaac
10,888
605
87
5
0
361,960
0
L
Fenrir
8,449
469
109
6
0
333,396
0
L
Morgan Le Fay
7,937
441
103
6
0
280,106
8
W
Sol
11,013
612
121
7
0
312,062
5
L
Danzaburou
9,048
503
94
5
0
318,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role