Player Matchup

Kali
Kali
Chimpdancing
Kali
Level 18
God Stats
2W - 0L
1,859 SR
Queue Stats
78W - 14L
1,976 Elo+
Party 1
Gilgamesh
Gilgamesh
Gubbins4276
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 17L
1,914 Elo+
Party 1
Medusa
Medusa
Hypnotikk
Medusa
Level 109
God Stats
8W - 4L
1,499 SR
Queue Stats
231W - 146L
1,755 Elo+
Party 1
Fenrir
Fenrir
Raw dog4986
Fenrir
Level 16
God Stats
2W - 1L
1,781 SR
Queue Stats
79W - 11L
1,998 Elo+
Party 1
Olorun
Olorun
TuftySloth87523
Olorun
Level 23
God Stats
18W - 3L
1,859 SR
Queue Stats
27W - 7L
1,878 Elo+
Party 1
Team Averages
Level 36
1,700 SR
1,904 Elo+

VS

Team Averages
Level 17
1,643 SR
1,754 Elo+
Set
Set
AgentPhil10
Set
Level 28
God Stats
4W - 1L
1,834 SR
Queue Stats
221W - 82L
1,789 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
Level 11
God Stats
9W - 8L
1,622 SR
Queue Stats
23W - 15L
1,773 Elo+
Solo
Hades
Hades
P0NTE_CHINGON_69
Hades
Level 17
God Stats
16W - 7L
1,757 SR
Queue Stats
149W - 115L
1,769 Elo+
Solo
Athena
Athena
SeanBryo
Athena
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 48L
1,743 Elo+
Solo
Neith
Neith
W8st3ful
Neith
Level 3
God Stats
12W - 20L
1,500 SR
Queue Stats
31W - 34L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,369
546
9,054
15,706
7,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Gubbins4276
Gilgamesh
14
0 / 2 / 2
8,795
463
4,701
14,190
9,558
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Hypnotikk
Medusa
20
12 / 1 / 2
13,008
685
16,903
16,885
7,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
14
1 / 4 / 12
9,966
525
8,895
15,861
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 2 / 7
11,247
592
9,331
8,861
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,995
526
11,651
14,621
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
14
0 / 8 / 1
8,480
446
7,168
12,666
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 2
10,731
565
9,252
12,771
8,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
SeanBryo
Athena
13
0 / 4 / 6
9,110
479
6,708
17,795
16,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
W8st3ful
Neith
14
5 / 8 / 1
9,109
479
9,370
13,294
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
11
11
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
6
2
7
4.75
W
Gilgamesh
Gubbins4276
Gilgamesh
0
2
2
0.5
L
Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
0
8
1
0.06
W
Medusa
Hypnotikk
Medusa
12
1
2
13
L
2
2
2
1.5
W
Fenrir
1
4
12
1.75
L
Athena
SeanBryo
Athena
0
4
6
0.75
W
6
2
7
4.75
L
Neith
W8st3ful
Neith
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,884
Damage
44,149
71,503
Taken
71,147
38,699
Mitigated
42,112
26,285
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,651
5,345
0
3,858
14,621
7,743
0
366
14,255
0
81,581
W
9,054
4,175
0
6,672
15,706
7,369
0
3,499
12,207
0
65,052
W
Gilgamesh
Gubbins4276
Gilgamesh
4,701
929
0
2,181
14,190
9,558
0
4,946
9,244
0
48,298
L
Morgan Le Fay
HoneyBeeVee
Morgan Le Fay
7,168
289
0
1,006
12,666
4,745
0
268
12,398
60,218
0
W
Medusa
Hypnotikk
Medusa
16,903
9,637
0
11,870
16,885
7,377
1,072
7,055
9,830
0
126,087
L
9,252
1,015
343
7,756
12,771
8,692
576
2,153
10,618
77,458
0
W
Fenrir
8,895
1,993
0
1,331
15,861
10,698
0
4,999
10,862
0
34,785
L
Athena
SeanBryo
Athena
6,708
1,636
0
1,125
17,795
16,084
0
3,018
14,777
30,329
0
W
9,331
5,884
292
3,939
8,861
3,697
1,750
2,974
5,887
63,846
8,815
L
Neith
W8st3ful
Neith
9,370
2,965
0
2,895
13,294
4,848
0
2,309
10,985
0
51,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
47,425
560
Minions Killed
549
0
Camps Cleared
0
1,931,840
Distance Traveled
1,685,365
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,995
526
131
7
0
370,762
6
W
Kali
10,369
546
100
5
0
445,417
0
W
Gilgamesh
8,795
463
97
5
0
370,029
6
L
Morgan Le Fay
8,480
446
101
5
0
292,964
8
W
Medusa
13,008
685
210
11
0
384,776
8
L
Hades
10,731
565
183
10
0
363,439
4
W
Fenrir
9,966
525
38
2
0
384,725
5
L
Athena
9,110
479
42
2
0
371,356
3
W
Olorun
11,247
592
115
6
0
346,893
0
L
Neith
9,109
479
92
5
0
286,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role