Player Matchup

Skadi
Skadi
Flatt_Stanley
Skadi
Level 26
God Stats
100W - 90L
1,464 SR
Queue Stats
115W - 114L
1,471 Elo+
Solo
Odin
Odin
J_Esco-
Odin
Level 48
God Stats
3W - 3L
1,603 SR
Queue Stats
9W - 7L
1,676 Elo+
Party 1
Anubis
Anubis
Jawnchi
Anubis
Level 6
God Stats
2W - 2L
1,598 SR
Queue Stats
5W - 4L
1,807 Elo+
Party 1
Athena
Athena
Xx_MANHUNT_xX-4D
Athena
Level 62
God Stats
28W - 23L
1,645 SR
Queue Stats
49W - 39L
1,744 Elo+
Party 1
Loki
Loki
xx_PabloZamo_xx
Loki
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 14L
1,798 Elo+
Party 1
Team Averages
Level 31
1,562 SR
1,699 Elo+

VS

Team Averages
Level 17
1,490 SR
1,476 Elo+
Loki
Loki
AlexRivera__
Loki
Level 29
God Stats
18W - 17L
1,617 SR
Queue Stats
92W - 88L
1,513 Elo+
Party 3
Ares
Ares
KDizzle8885
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,455 Elo+
Party 2
Merlin
Merlin
RoyalSinner3552
Merlin
Level 7
God Stats
1W - 3L
1,125 SR
Queue Stats
3W - 7L
1,607 Elo+
Party 2
Mercury
Mercury
Wyp0
Mercury
Level 3
God Stats
43W - 34L
1,265 SR
Queue Stats
81W - 73L
1,259 Elo+
Solo
Danzaburou
Danzaburou
ZMcswain
Danzaburou
Level 29
God Stats
4W - 2L
1,944 SR
Queue Stats
100W - 88L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
8,507
473
6,335
5,818
1,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
J_Esco-
Odin
13
3 / 1 / 10
8,554
475
6,020
8,980
10,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
Jawnchi
Anubis
15
6 / 2 / 9
9,539
530
8,009
7,254
2,506
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 9
8,402
467
3,282
8,563
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
18 / 0 / 7
11,922
662
18,482
11,569
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
7,848
436
5,434
13,104
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 5 / 0
7,872
437
4,871
17,119
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 6 / 2
7,351
408
3,861
7,934
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Wyp0
Mercury
11
1 / 10 / 0
7,349
408
3,457
12,435
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
ZMcswain
Danzaburou
12
2 / 5 / 2
8,102
450
7,813
10,984
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
32
Kills
7
7
Deaths
33
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
1
2
8
2.5
W
Odin
J_Esco-
Odin
3
1
10
8
W
Anubis
Jawnchi
Anubis
6
2
9
5.25
L
4
5
0
0.8
L
0
6
2
0.17
L
Mercury
Wyp0
Mercury
1
10
0
0.1
W
4
2
9
4.25
L
Danzaburou
ZMcswain
Danzaburou
2
5
2
0.6
W
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
25,436
42,184
Taken
61,576
23,840
Mitigated
31,841
8,472
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
1,123
0
0
13,104
3,808
0
1,749
11,355
0
54,538
W
6,335
3,030
0
371
5,818
1,767
4,484
1,484
4,334
0
38,908
W
Odin
J_Esco-
Odin
6,020
2,184
0
152
8,980
10,198
237
1,863
7,117
0
32,697
W
Anubis
Jawnchi
Anubis
8,009
825
0
2,174
7,254
2,506
0
2,049
5,205
46,152
0
L
4,871
221
0
1,692
17,119
16,886
182
5,072
12,047
20,254
0
L
3,861
78
0
70
7,934
2,434
229
1,826
6,108
36,365
0
L
Mercury
Wyp0
Mercury
3,457
1,861
0
480
12,435
4,684
1,413
1,008
11,427
0
25,738
W
3,282
836
796
3,651
8,563
4,765
531
1,207
7,356
15,725
0
L
Danzaburou
ZMcswain
Danzaburou
7,813
2,827
0
1,723
10,984
4,029
416
1,636
9,348
0
50,826
W
18,482
4,004
0
1,328
11,569
4,604
610
2,129
9,440
0
98,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
38,522
376
Minions Killed
326
0
Camps Cleared
0
1,841,293
Distance Traveled
1,541,943
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,848
436
97
5
0
337,929
0
W
Skadi
8,507
473
78
4
0
332,850
0
W
Odin
8,554
475
47
3
0
405,731
0
W
Anubis
9,539
530
92
5
0
306,941
0
L
Ares
7,872
437
27
2
0
323,902
5
L
Merlin
7,351
408
67
4
0
310,232
0
L
Mercury
7,349
408
57
3
0
309,736
1
W
Athena
8,402
467
23
1
0
389,664
2
L
Danzaburou
8,102
450
78
4
0
260,144
4
W
Loki
11,922
662
136
8
0
406,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role