Player Matchup

Neith
Neith
CL Ventrue
Neith
Level 26
God Stats
16W - 21L
1,409 SR
Queue Stats
43W - 60L
1,346 Elo+
Party 1
Bellona
Bellona
Its Tediiee
Bellona
Level 39
God Stats
16W - 16L
1,488 SR
Queue Stats
109W - 86L
1,398 Elo+
Solo
Thor
Thor
SFP TJ SS
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 103L
1,388 Elo+
Party 1
Apollo
Apollo
TurdFurgeson404
Apollo
Level 57
God Stats
39W - 44L
1,461 SR
Queue Stats
80W - 92L
1,409 Elo+
Solo
Agni
Agni
sc0ttNash2007
Agni
Level 47
God Stats
1W - 4L
1,381 SR
Queue Stats
139W - 181L
1,348 Elo+
Solo
Team Averages
Level 46
1,448 SR
1,378 Elo+

VS

Team Averages
Level 83
1,669 SR
1,523 Elo+
Izanami
Izanami
BigFellaIvry
Izanami
Level 122
God Stats
5W - 3L
1,727 SR
Queue Stats
25W - 13L
1,613 Elo+
Party 2
Chang'e
Chang'e
HUNXHO3k
Chang'e
Level 117
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 13L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
PlzGetQuiet
Kukulkan
Level 101
God Stats
3W - 0L
1,681 SR
Queue Stats
13W - 9L
1,528 Elo+
Party 2
Kali
Kali
Quintifez
Kali
Level 48
God Stats
2W - 0L
1,711 SR
Queue Stats
97W - 96L
1,478 Elo+
Solo
Bellona
Bellona
V1BEEZZ 3K
Bellona
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 22L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 5 / 8
10,358
863
12,631
13,980
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Its Tediiee
Bellona
18
2 / 9 / 10
11,478
957
16,822
28,895
28,340
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
18
5 / 9 / 7
12,411
1,034
9,713
20,352
7,984
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 9 / 4
12,690
1,058
20,049
23,789
9,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 9 / 9
11,548
962
15,125
22,218
12,341
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigFellaIvry
Izanami
20
9 / 1 / 19
13,253
1,104
30,944
11,879
5,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
HUNXHO3k
Chang'e
20
9 / 4 / 23
13,391
1,116
22,548
16,840
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
PlzGetQuiet
Kukulkan
19
11 / 2 / 13
13,696
1,141
23,151
9,058
3,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
20
5 / 4 / 19
12,583
1,049
9,293
18,401
8,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
V1BEEZZ 3K
Bellona
20
7 / 5 / 27
13,380
1,115
14,788
23,976
29,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
142
16
Kills
41
41
Deaths
16
38
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigFellaIvry
Izanami
9
1
19
18.5
L
Neith
0
5
8
0.8
W
Chang'e
HUNXHO3k
Chang'e
9
4
23
5.13
L
Bellona
Its Tediiee
Bellona
2
9
10
0.78
W
Kukulkan
PlzGetQuiet
Kukulkan
11
2
13
8.75
W
Kali
5
4
19
3.63
L
Thor
5
9
7
0.94
L
7
9
4
1
W
Bellona
V1BEEZZ 3K
Bellona
7
5
27
4.1
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,340
Damage
100,724
109,234
Taken
80,154
63,172
Mitigated
53,042
6,521
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigFellaIvry
Izanami
30,944
18,081
0
1,697
11,879
5,275
0
1,580
10,299
0
56,658
L
Neith
12,631
5,579
0
1,613
13,980
5,313
0
7,507
6,338
0
28,722
W
Chang'e
HUNXHO3k
Chang'e
22,548
1,273
6,176
6,753
16,840
5,916
0
4,873
11,967
43,644
0
L
Bellona
Its Tediiee
Bellona
16,822
8,701
0
1,924
28,895
28,340
0
10,599
17,910
0
41,327
W
Kukulkan
PlzGetQuiet
Kukulkan
23,151
1,022
0
953
9,058
3,821
0
2,661
6,397
56,605
0
W
Kali
9,293
5,298
0
5,192
18,401
8,264
0
1,881
16,520
0
16,091
L
Thor
9,713
3,466
63
296
20,352
7,984
0
7,996
12,220
0
17,268
L
20,049
10,848
0
1,414
23,789
9,194
0
9,360
14,194
0
47,654
W
Bellona
V1BEEZZ 3K
Bellona
14,788
4,858
0
1,536
23,976
29,766
0
4,130
19,486
0
26,172
L
15,125
2,016
331
880
22,218
12,341
0
9,099
12,873
36,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
66,303
225
Minions Killed
237
4
Camps Cleared
8
1,021,824
Distance Traveled
1,074,969
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,253
1,104
51
4
4
204,037
0
L
Neith
10,358
863
42
4
1
204,135
0
W
Chang'e
13,391
1,116
54
5
0
220,223
0
L
Bellona
11,478
957
46
4
1
198,266
0
W
Kukulkan
13,696
1,141
91
8
1
213,100
0
W
Kali
12,583
1,049
15
1
1
228,158
0
L
Thor
12,411
1,034
23
2
0
195,297
0
L
Apollo
12,690
1,058
70
6
0
208,013
1
W
Bellona
13,380
1,115
26
2
2
209,451
0
L
Agni
11,548
962
44
4
2
216,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role