Player Matchup

Poseidon
Poseidon
Liust
Poseidon
Level 8
God Stats
14W - 10L
1,548 SR
Queue Stats
317W - 301L
1,416 Elo+
Solo
Neith
Neith
MsPorongo
Neith
Level 10
God Stats
6W - 8L
1,390 SR
Queue Stats
11W - 19L
1,128 Elo+
Party 2
Nemesis
Nemesis
PerroMotociclon
Nemesis
Level 8
God Stats
1W - 3L
1,210 SR
Queue Stats
11W - 17L
1,128 Elo+
Party 2
Bellona
Bellona
Saramambiche19
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,147 Elo+
Party 2
Discordia
Discordia
ToRoMas
Discordia
Level 10
God Stats
7W - 4L
1,351 SR
Queue Stats
14W - 20L
1,151 Elo+
Party 2
Team Averages
Level 9
1,400 SR
1,194 Elo+

VS

Team Averages
Level 14
1,359 SR
1,458 Elo+
Fenrir
Fenrir
Brothers_king18
Fenrir
Level 17
God Stats
1W - 2L
1,320 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 1
Athena
Athena
DavidFMallmann
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 1
Olorun
Olorun
EltondSousa
Olorun
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JVictorCBarbosa
Jing Wei
Level 17
God Stats
3W - 2L
1,659 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 1
Bellona
Bellona
pedrofsandrade
Bellona
Level 20
God Stats
1W - 8L
1,070 SR
Queue Stats
40W - 38L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Liust
Poseidon
14
7 / 0 / 5
9,153
654
7,280
4,602
2,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MsPorongo
Neith
14
5 / 0 / 5
8,822
630
8,125
6,179
2,413
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 6
8,191
585
2,976
6,499
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 4
7,942
567
4,547
5,600
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
ToRoMas
Discordia
11
6 / 0 / 4
7,558
540
6,466
3,804
1,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,730
409
1,140
10,334
3,839
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
5,510
394
1,545
8,169
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
3
0 / 5 / 0
4,369
312
885
3,101
942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
9
0 / 6 / 0
5,314
380
1,442
8,601
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 0
6,178
441
4,182
9,841
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
25
Kills
1
1
Deaths
25
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
5
0
0
L
Olorun
0
5
0
0
L
Jing Wei
0
6
0
0
W
Poseidon
Liust
Poseidon
7
0
5
9.5
W
Neith
MsPorongo
Neith
5
0
5
7.5
W
1
1
6
4
W
6
0
4
8
W
Discordia
ToRoMas
Discordia
6
0
4
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
9,194
26,684
Taken
40,046
11,925
Mitigated
19,163
8,587
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,140
285
0
2,819
10,334
3,839
0
2,691
7,643
0
31,036
L
1,545
720
0
530
8,169
5,647
29
2,469
5,700
9,532
0
L
Olorun
885
500
0
11
3,101
942
35
398
2,703
2,963
759
L
Jing Wei
1,442
344
0
0
8,601
1,980
84
4,481
4,120
0
18,919
W
Poseidon
Liust
Poseidon
7,280
1,005
0
1,920
4,602
2,145
3,417
258
4,344
61,167
0
W
Neith
MsPorongo
Neith
8,125
3,795
0
2,452
6,179
2,413
3,244
1,110
5,069
0
48,258
W
2,976
1,117
0
2,051
6,499
2,488
80
229
6,270
0
31,981
W
4,547
1,408
0
1,914
5,600
3,798
1,048
502
5,098
0
23,900
W
Discordia
ToRoMas
Discordia
6,466
1,061
0
250
3,804
1,081
1,171
165
3,639
21,887
0
L
4,182
683
0
958
9,841
6,755
0
3,707
6,134
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,666
Gold Earned
27,101
354
Minions Killed
158
0
Camps Cleared
0
1,400,377
Distance Traveled
1,144,392
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,730
409
57
4
0
266,799
0
L
Athena
5,510
394
12
1
0
241,637
0
L
Olorun
4,369
312
5
0
0
86,221
0
L
Jing Wei
5,314
380
38
3
0
256,962
0
W
Poseidon
9,153
654
112
8
0
296,481
6
W
Neith
8,822
630
95
7
0
235,162
3
W
Nemesis
8,191
585
73
5
0
315,306
2
W
Bellona
7,942
567
41
3
0
310,718
0
W
Discordia
7,558
540
33
2
0
242,710
2
L
Bellona
6,178
441
46
3
0
292,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role