Player Matchup

Cerberus
Cerberus
CletusRibeye
Cerberus
Level 109
God Stats
15W - 11L
1,571 SR
Queue Stats
503W - 520L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
Fuz bot
Heimdallr
Level 160
God Stats
7W - 15L
1,382 SR
Queue Stats
939W - 1,015L
1,536 Elo+
Party 1
King Arthur
King Arthur
Hitosai_Siochain
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 253L
1,428 Elo+
Solo
Ymir
Ymir
LaBelleSansMerci
Ymir
Level 86
God Stats
3W - 9L
970 SR
Queue Stats
979W - 964L
1,535 Elo+
Solo
Raijin
Raijin
khekhe17
Raijin
Level 103
God Stats
7W - 5L
1,487 SR
Queue Stats
458W - 457L
1,517 Elo+
Solo
Team Averages
Level 115
1,382 SR
1,517 Elo+

VS

Team Averages
Level 126
1,572 SR
1,501 Elo+
Zeus
Zeus
GlueGunStanlee
Zeus
Level 123
God Stats
6W - 2L
1,890 SR
Queue Stats
251W - 244L
1,507 Elo+
Solo
Merlin
Merlin
MixdNinjaz
Merlin
Level 153
God Stats
7W - 9L
1,420 SR
Queue Stats
427W - 430L
1,507 Elo+
Solo
Osiris
Osiris
Sky bReAker Ra
Osiris
Level 123
God Stats
5W - 3L
1,549 SR
Queue Stats
281W - 289L
1,545 Elo+
Solo
Amaterasu
Amaterasu
SneakyChap
Amaterasu
Level 108
God Stats
14W - 9L
1,498 SR
Queue Stats
452W - 437L
1,476 Elo+
Solo
Chang'e
Chang'e
YoVillano92
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CletusRibeye
Cerberus
16
3 / 7 / 7
10,129
675
11,147
25,543
28,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Fuz bot
Heimdallr
17
1 / 7 / 10
10,231
682
13,521
16,571
7,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Hitosai_Siochain
King Arthur
18
2 / 7 / 9
11,152
743
11,133
29,954
24,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 5 / 7
12,337
822
11,301
25,119
33,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
khekhe17
Raijin
16
4 / 8 / 5
10,030
669
10,529
15,352
7,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 14
13,278
885
32,241
13,440
5,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
MixdNinjaz
Merlin
18
3 / 2 / 20
11,335
756
20,778
9,459
4,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 17
12,090
806
19,646
26,088
22,904
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
SneakyChap
Amaterasu
18
7 / 5 / 13
11,526
768
11,555
18,370
25,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
YoVillano92
Chang'e
18
3 / 2 / 22
11,324
755
14,597
15,441
10,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
15
Kills
33
34
Deaths
15
38
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CletusRibeye
Cerberus
3
7
7
0.93
L
Heimdallr
Fuz bot
Heimdallr
1
7
10
0.86
W
13
2
14
10
L
King Arthur
Hitosai_Siochain
King Arthur
2
7
9
0.93
L
5
5
7
1.7
W
Merlin
MixdNinjaz
Merlin
3
2
20
6.5
W
7
4
17
3.88
W
Amaterasu
SneakyChap
Amaterasu
7
5
13
2.7
W
Chang'e
YoVillano92
Chang'e
3
2
22
7
L
Raijin
khekhe17
Raijin
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,631
Damage
98,817
112,539
Taken
82,798
100,652
Mitigated
68,722
36,222
Healing
43,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CletusRibeye
Cerberus
11,147
597
2,217
8,070
25,543
28,164
0
12,867
12,444
23,970
0
L
Heimdallr
Fuz bot
Heimdallr
13,521
4,665
2,823
3,729
16,571
7,986
1,309
11,479
5,092
0
38,724
W
32,241
2,421
2,258
2,510
13,440
5,844
1,673
5,404
8,036
71,280
0
L
King Arthur
Hitosai_Siochain
King Arthur
11,133
1,121
1,158
7,490
29,954
24,266
0
20,562
9,392
0
22,901
L
11,301
1,455
1,183
4,629
25,119
33,027
123
12,319
12,500
22,867
0
W
Merlin
MixdNinjaz
Merlin
20,778
1,295
1,782
965
9,459
4,616
959
4,080
5,379
42,981
0
W
19,646
7,564
1,354
9,229
26,088
22,904
1,616
9,194
16,894
0
30,364
W
Amaterasu
SneakyChap
Amaterasu
11,555
3,960
943
3,371
18,370
25,171
659
6,706
11,664
0
14,012
W
Chang'e
YoVillano92
Chang'e
14,597
679
12,824
8,563
15,441
10,187
701
7,593
7,848
23,637
0
L
Raijin
khekhe17
Raijin
10,529
1,410
2,853
2,070
15,352
7,209
0
10,389
4,886
23,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
59,553
148
Minions Killed
168
0
Camps Cleared
0
1,254,484
Distance Traveled
1,586,740
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,129
675
32
2
0
247,757
0
L
Heimdallr
10,231
682
49
3
0
232,101
1
W
Zeus
13,278
885
73
5
0
312,217
1
L
King Arthur
11,152
743
23
2
0
286,438
0
L
Ymir
12,337
822
19
1
0
247,827
1
W
Merlin
11,335
756
40
3
0
264,368
0
W
Osiris
12,090
806
22
1
0
347,664
2
W
Amaterasu
11,526
768
4
0
0
283,759
0
W
Chang'e
11,324
755
29
2
0
378,732
5
L
Raijin
10,030
669
25
2
0
240,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role