Player Matchup

Achilles
Achilles
Bearsona_Beyond
Achilles
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
JMitchucf
Ah Puch
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,527 Elo+
Party 2
Scylla
Scylla
LeahyHoo
Scylla
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
Petey_goATC
Sylvanus
Level 149
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 2
Ganesha
Ganesha
SixfootTeninches
Ganesha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 2
Team Averages
Level 119
1,460 SR
1,484 Elo+

VS

Team Averages
Level 130
1,507 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
Celeste654
Morgan Le Fay
Level 136
God Stats
2W - 3L
1,586 SR
Queue Stats
162W - 169L
1,473 Elo+
Solo
Awilix
Awilix
Inugami4063
Awilix
Level 122
God Stats
7W - 17L
1,263 SR
Queue Stats
490W - 469L
1,474 Elo+
Solo
Geb
Geb
Menzobikai
Geb
Level 141
God Stats
1W - 1L
1,684 SR
Queue Stats
184W - 193L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Orc_Bardbarian
Guan Yu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
RockyOak62909
Erlang Shen
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
9 / 2 / 14
13,928
696
21,605
23,425
25,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
JMitchucf
Ah Puch
20
6 / 3 / 17
13,663
683
30,196
24,953
10,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
LeahyHoo
Scylla
20
4 / 3 / 17
12,586
629
15,291
13,898
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Petey_goATC
Sylvanus
20
6 / 3 / 13
12,894
645
23,586
30,340
26,178
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
0 / 2 / 24
13,498
675
13,653
27,655
41,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Celeste654
Morgan Le Fay
20
2 / 4 / 7
11,919
596
31,095
24,058
18,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
20
5 / 6 / 2
12,228
611
18,774
19,813
13,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 6
11,017
551
25,315
22,026
26,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 4
11,547
577
11,647
26,654
33,891
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RockyOak62909
Erlang Shen
19
2 / 4 / 9
12,086
604
14,604
24,816
34,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
40
25
Kills
12
13
Deaths
25
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
9
2
14
8
L
Morgan Le Fay
Celeste654
Morgan Le Fay
2
4
7
1.38
L
Awilix
5
6
2
1
W
Ah Puch
JMitchucf
Ah Puch
6
3
17
4.83
W
Scylla
LeahyHoo
Scylla
4
3
17
4.17
L
2
6
6
0.83
L
1
5
4
0.6
W
Sylvanus
Petey_goATC
Sylvanus
6
3
13
4.17
L
Erlang Shen
RockyOak62909
Erlang Shen
2
4
9
1.63
W
0
2
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,331
Damage
101,435
120,271
Taken
117,367
110,253
Mitigated
126,985
70,576
Healing
54,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
21,605
6,693
4,456
6,507
23,425
25,596
1,659
13,575
9,850
0
36,284
L
Morgan Le Fay
Celeste654
Morgan Le Fay
31,095
659
3,655
6,310
24,058
18,518
861
17,485
6,573
68,090
0
L
Awilix
18,774
6,564
4,661
4,017
19,813
13,525
354
13,771
6,042
0
32,433
W
Ah Puch
JMitchucf
Ah Puch
30,196
2,264
3,826
9,037
24,953
10,974
1,529
10,441
14,512
60,099
0
W
Scylla
LeahyHoo
Scylla
15,291
2,158
2,601
2,427
13,898
6,152
1,809
6,135
7,763
42,498
0
L
25,315
649
3,039
1,852
22,026
26,582
43
13,942
8,084
39,079
0
L
11,647
1,525
11,692
8,642
26,654
33,891
42
18,850
7,804
0
20,642
W
Sylvanus
Petey_goATC
Sylvanus
23,586
5,704
17,067
13,219
30,340
26,178
648
14,072
16,268
36,445
0
L
Erlang Shen
RockyOak62909
Erlang Shen
14,604
3,183
3,417
6,874
24,816
34,469
228
18,678
6,138
0
30,034
W
13,653
766
5,072
6,364
27,655
41,353
154
12,187
15,468
36,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,569
Gold Earned
58,797
202
Minions Killed
207
0
Camps Cleared
0
1,903,386
Distance Traveled
1,805,629
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,928
696
52
3
0
427,777
3
L
Morgan Le Fay
11,919
596
75
4
0
371,306
0
L
Awilix
12,228
611
44
2
0
368,326
4
W
Ah Puch
13,663
683
63
3
0
359,044
2
W
Scylla
12,586
629
48
2
0
357,973
1
L
Geb
11,017
551
15
1
0
362,741
0
L
Guan Yu
11,547
577
31
2
0
343,239
0
W
Sylvanus
12,894
645
39
2
0
347,933
1
L
Erlang Shen
12,086
604
42
2
0
360,017
0
W
Ganesha
13,498
675
0
0
0
410,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role