Player Matchup

Athena
Athena
QUeenTrish8435
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo
Anubis
Anubis
TheKidGolden
Anubis
Level 26
God Stats
11W - 5L
1,569 SR
Queue Stats
180W - 195L
1,381 Elo+
Solo
Jormungandr
Jormungandr
YaBoi_None73
Jormungandr
Level 26
God Stats
6W - 3L
1,588 SR
Queue Stats
39W - 38L
1,473 Elo+
Solo
Odin
Odin
itsfredagain
Odin
Level 29
God Stats
6W - 5L
1,555 SR
Queue Stats
46W - 51L
1,378 Elo+
Solo
Bakasura
Bakasura
kbyeleavepls
Bakasura
Level 26
God Stats
4W - 3L
1,350 SR
Queue Stats
169W - 175L
1,381 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,422 Elo+

VS

Team Averages
Level 11
1,539 SR
1,383 Elo+
Medusa
Medusa
L3v1athany
Medusa
Level 21
God Stats
5W - 5L
1,458 SR
Queue Stats
53W - 47L
1,367 Elo+
Solo
Athena
Athena
NotAWeeb07
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,183 Elo+
Solo
Loki
Loki
ShadowCayde
Loki
Level 8
God Stats
1W - 1L
1,799 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Neith
Neith
crib-gaudy399
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,306 Elo+
Solo
Ra
Ra
xxxC0CHIL0C0xxx
Ra
Level 14
God Stats
4W - 8L
1,437 SR
Queue Stats
60W - 69L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 7
11,091
792
2,119
19,374
16,625
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
20
13 / 6 / 12
16,199
1,157
41,989
21,367
11,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
YaBoi_None73
Jormungandr
20
6 / 3 / 18
14,800
1,057
23,328
15,346
19,620
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 17
14,848
1,061
14,578
23,954
32,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
kbyeleavepls
Bakasura
20
11 / 6 / 13
15,306
1,093
22,759
18,761
8,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L3v1athany
Medusa
20
16 / 5 / 5
15,859
1,133
39,291
21,850
8,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
NotAWeeb07
Athena
20
3 / 10 / 16
13,756
983
13,752
31,681
18,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 20
13,951
997
8,919
17,626
11,194
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 10 / 8
12,171
869
4,660
14,821
6,934
20
5 / 10 / 13
14,389
1,028
22,066
26,278
13,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
90
38
Kills
28
29
Deaths
39
67
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
L3v1athany
Medusa
16
5
5
3.7
L
Athena
NotAWeeb07
Athena
3
10
16
1.1
W
0
9
7
0.39
L
3
4
20
3.25
W
Anubis
13
6
12
3.17
W
Jormungandr
YaBoi_None73
Jormungandr
6
3
18
5
L
1
10
8
0.5
W
8
5
17
3.3
W
Bakasura
kbyeleavepls
Bakasura
11
6
13
2.92
L
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,773
Damage
88,688
98,802
Taken
112,256
88,316
Mitigated
58,790
13,900
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
L3v1athany
Medusa
39,291
24,358
0
0
21,850
8,046
0
12,671
8,784
0
65,892
L
Athena
NotAWeeb07
Athena
13,752
4,273
0
0
31,681
18,690
0
22,301
8,783
28,983
0
W
2,119
1,393
0
0
19,374
16,625
0
6,900
12,474
4,459
0
L
8,919
3,462
0
500
17,626
11,194
0
10,220
6,598
0
33,166
W
Anubis
41,989
1,446
0
9,746
21,367
11,370
0
8,007
13,360
75,851
0
W
Jormungandr
YaBoi_None73
Jormungandr
23,328
4,140
0
0
15,346
19,620
0
7,391
7,955
54,296
0
L
4,660
2,281
0
770
14,821
6,934
0
4,535
10,069
0
16,949
W
14,578
7,443
0
0
23,954
32,066
0
6,615
17,339
0
17,099
W
Bakasura
kbyeleavepls
Bakasura
22,759
19,013
0
4,154
18,761
8,635
0
6,905
11,856
0
49,686
L
22,066
5,915
2,315
4,470
26,278
13,926
0
17,709
8,492
41,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,244
Gold Earned
70,126
235
Minions Killed
213
3
Camps Cleared
4
1,122,725
Distance Traveled
1,100,242
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,859
1,133
54
4
1
223,037
0
L
Athena
13,756
983
31
2
2
228,505
0
W
Athena
11,091
792
0
0
0
139,318
0
L
Loki
13,951
997
60
4
0
260,763
0
W
Anubis
16,199
1,157
80
6
0
186,624
2
W
Jormungandr
14,800
1,057
58
4
3
275,652
2
L
Neith
12,171
869
25
2
0
204,696
1
W
Odin
14,848
1,061
4
0
0
259,774
0
W
Bakasura
15,306
1,093
93
7
0
261,357
1
L
Ra
14,389
1,028
43
3
1
183,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role