Player Matchup

Cu Chulainn
Cu Chulainn
Judgement Squad
Cu Chulainn
Level 99
God Stats
19W - 6L
1,455 SR
Queue Stats
433W - 406L
1,385 Elo+
Solo
Anubis
Anubis
PrivateAlpaca2
Anubis
Level 105
God Stats
9W - 11L
1,535 SR
Queue Stats
25W - 29L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Raviiio
Danzaburou
Level 89
God Stats
7W - 3L
1,500 SR
Queue Stats
466W - 411L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Skurupii
Baron Samedi
Level 89
God Stats
2W - 1L
1,505 SR
Queue Stats
70W - 57L
1,391 Elo+
Party 1
Arachne
Arachne
SniperLife366310
Arachne
Level 39
God Stats
17W - 26L
1,426 SR
Queue Stats
70W - 81L
1,383 Elo+
Solo
Team Averages
Level 84
1,484 SR
1,415 Elo+

VS

Team Averages
Level 69
1,468 SR
1,439 Elo+
Aphrodite
Aphrodite
Frolaetou
Aphrodite
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
Jbernardo14
Sylvanus
Level 68
God Stats
6W - 4L
1,691 SR
Queue Stats
385W - 410L
1,373 Elo+
Solo
Khepri
Khepri
Kronoshi657
Khepri
Level 21
God Stats
13W - 15L
1,459 SR
Queue Stats
14W - 23L
1,314 Elo+
Party 2
Hachiman
Hachiman
cards2534
Hachiman
Level 86
God Stats
3W - 10L
1,347 SR
Queue Stats
140W - 162L
1,460 Elo+
Party 2
Thor
Thor
dragonballzkai66
Thor
Level 107
God Stats
1W - 3L
1,341 SR
Queue Stats
116W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Judgement Squad
Cu Chulainn
16
1 / 2 / 2
9,500
633
4,686
8,961
5,541
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 2
8,406
560
7,453
5,600
3,045
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Raviiio
Danzaburou
12
5 / 2 / 4
7,708
514
9,219
11,621
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Skurupii
Baron Samedi
12
3 / 2 / 4
7,721
515
9,226
9,792
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 6
6,924
462
6,059
15,294
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frolaetou
Aphrodite
10
1 / 3 / 4
6,127
408
3,337
10,032
4,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sylvanus
Jbernardo14
Sylvanus
10
2 / 2 / 1
6,955
464
4,855
6,420
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
9
1 / 4 / 3
6,211
414
2,320
11,070
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
cards2534
Hachiman
10
1 / 2 / 3
5,904
394
10,414
11,724
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 2 / 1
7,488
499
7,038
9,614
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
10
10
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Frolaetou
Aphrodite
1
3
4
1
L
Sylvanus
Jbernardo14
Sylvanus
2
2
1
1.25
W
Cu Chulainn
Judgement Squad
Cu Chulainn
1
2
2
1
L
Khepri
1
4
3
0.63
W
3
0
2
4
W
Danzaburou
Raviiio
Danzaburou
5
2
4
3.5
W
Baron Samedi
Skurupii
Baron Samedi
3
2
4
2.5
W
1
4
6
1
L
Hachiman
cards2534
Hachiman
1
2
3
1.25
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
27,964
51,268
Taken
48,860
21,675
Mitigated
22,210
26,122
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Frolaetou
Aphrodite
3,337
529
1,877
4,376
10,032
4,636
0
4,603
5,429
24,964
0
L
Sylvanus
Jbernardo14
Sylvanus
4,855
1,628
0
2,760
6,420
2,945
0
902
5,110
28,730
6,585
W
Cu Chulainn
Judgement Squad
Cu Chulainn
4,686
913
0
3,700
8,961
5,541
1,250
3,411
5,550
6,400
56,097
L
Khepri
2,320
449
0
2,359
11,070
6,855
177
3,293
7,777
9,327
0
W
7,453
315
702
3,960
5,600
3,045
570
1,255
4,345
49,290
0
W
Danzaburou
Raviiio
Danzaburou
9,219
3,693
0
4,759
11,621
3,518
321
1,991
9,630
0
28,700
W
Baron Samedi
Skurupii
Baron Samedi
9,226
1,342
2,624
5,031
9,792
4,637
150
836
8,956
36,626
0
W
6,059
4,841
253
5,093
15,294
4,934
568
2,463
12,831
0
31,069
L
Hachiman
cards2534
Hachiman
10,414
3,794
0
4,648
11,724
3,418
195
5,751
5,973
0
39,143
L
7,038
1,416
0
3,525
9,614
4,356
17
2,761
6,755
0
45,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
32,685
420
Minions Killed
284
0
Camps Cleared
0
1,351,407
Distance Traveled
1,240,531
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,127
408
55
4
0
282,798
3
L
Sylvanus
6,955
464
73
5
0
153,132
1
W
Cu Chulainn
9,500
633
163
11
0
285,851
3
L
Khepri
6,211
414
17
1
0
259,334
0
W
Anubis
8,406
560
97
6
0
268,643
2
W
Danzaburou
7,708
514
50
3
0
273,629
3
W
Baron Samedi
7,721
515
56
4
0
251,572
4
W
Arachne
6,924
462
54
4
0
271,712
0
L
Hachiman
5,904
394
58
4
0
262,468
1
L
Thor
7,488
499
81
5
0
282,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role