Player Matchup

Cabrakan
Cabrakan
Chimpdancing
Cabrakan
Level 17
God Stats
6W - 1L
1,930 SR
Queue Stats
78W - 14L
1,970 Elo+
Party 1
Cernunnos
Cernunnos
Gubbins4276
Cernunnos
Level 15
God Stats
7W - 3L
1,924 SR
Queue Stats
80W - 17L
1,906 Elo+
Party 1
Bellona
Bellona
Hypnotikk
Bellona
Level 109
God Stats
58W - 24L
1,842 SR
Queue Stats
231W - 146L
1,745 Elo+
Party 1
Horus
Horus
Raw dog4986
Horus
Level 16
God Stats
3W - 0L
1,724 SR
Queue Stats
79W - 11L
1,992 Elo+
Party 1
Sol
Sol
TuftySloth87523
Sol
Level 23
God Stats
6W - 2L
1,666 SR
Queue Stats
27W - 7L
1,868 Elo+
Party 1
Team Averages
Level 36
1,817 SR
1,896 Elo+

VS

Team Averages
Level 13
1,509 SR
1,680 Elo+
Ra
Ra
AR_Azbo
Ra
Level 4
God Stats
0W - 4L
1,157 SR
Queue Stats
37W - 31L
1,585 Elo+
Solo
Pele
Pele
AdvancedC44897
Pele
Level 29
God Stats
6W - 3L
1,499 SR
Queue Stats
116W - 113L
1,604 Elo+
Solo
Sol
Sol
HoneyBeeVee
Sol
Level 11
God Stats
3W - 2L
1,760 SR
Queue Stats
23W - 15L
1,787 Elo+
Solo
Neith
Neith
Jhonn1992000
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,878 Elo+
Solo
Cu Chulainn
Cu Chulainn
LipZoner
Cu Chulainn
Level 18
God Stats
7W - 5L
1,628 SR
Queue Stats
44W - 54L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chimpdancing
Cabrakan
10
5 / 0 / 1
5,922
592
3,231
4,393
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Gubbins4276
Cernunnos
11
6 / 0 / 3
6,577
658
7,195
4,797
1,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Hypnotikk
Bellona
13
9 / 0 / 1
8,037
804
6,645
8,163
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 6
5,892
589
1,852
3,787
1,816
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 1
5,958
596
2,539
3,230
1,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,191
419
1,466
5,107
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,430
443
3,318
6,398
1,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 0
4,930
493
2,438
5,446
1,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 6 / 0
4,509
451
893
6,680
1,339
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
LipZoner
Cu Chulainn
8
0 / 6 / 0
5,079
508
2,033
7,722
3,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
23
Kills
0
0
Deaths
23
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
0
0
W
Cabrakan
Chimpdancing
Cabrakan
5
0
1
5.5
W
Cernunnos
Gubbins4276
Cernunnos
6
0
3
7.5
L
0
2
0
0
W
Bellona
Hypnotikk
Bellona
9
0
1
9.5
L
0
6
0
0
L
Cu Chulainn
LipZoner
Cu Chulainn
0
6
0
0
W
1
0
6
4
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
10,148
24,370
Taken
31,353
12,398
Mitigated
9,275
11,139
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,466
281
88
763
5,107
1,091
0
678
4,429
13,668
0
L
3,318
1,153
0
699
6,398
1,689
0
2,229
4,169
0
21,826
W
Cabrakan
Chimpdancing
Cabrakan
3,231
630
0
1,359
4,393
2,111
0
346
4,034
31,882
0
W
Cernunnos
Gubbins4276
Cernunnos
7,195
3,151
0
2,717
4,797
1,474
333
1,197
3,550
0
37,924
L
2,438
1,054
0
2,574
5,446
1,716
85
1,783
3,663
25,683
0
W
Bellona
Hypnotikk
Bellona
6,645
3,584
0
4,982
8,163
5,819
827
258
7,905
0
49,142
L
893
490
0
386
6,680
1,339
0
887
5,793
0
8,197
L
Cu Chulainn
LipZoner
Cu Chulainn
2,033
672
0
498
7,722
3,440
0
0
7,722
2,501
22,129
W
1,852
728
381
744
3,787
1,816
0
388
3,290
0
12,658
W
2,539
1,110
0
956
3,230
1,178
1,022
1,769
1,429
28,286
2,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
23,139
344
Minions Killed
208
0
Camps Cleared
0
996,156
Distance Traveled
766,195
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,191
419
25
3
0
171,010
0
L
Pele
4,430
443
42
4
0
148,421
3
W
Cabrakan
5,922
592
58
6
0
203,041
2
W
Cernunnos
6,577
658
70
7
0
176,920
2
L
Sol
4,930
493
57
6
0
114,231
3
W
Bellona
8,037
804
119
12
0
213,158
2
L
Neith
4,509
451
20
2
0
148,223
0
L
Cu Chulainn
5,079
508
64
6
0
184,310
2
W
Horus
5,892
589
22
2
0
207,792
0
W
Sol
5,958
596
75
8
0
195,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role