Player Matchup

He Bo
He Bo
 
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheLegendz98
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 2
Jing Wei
Jing Wei
ritchQCbolo
Jing Wei
Level 64
God Stats
0W - 2L
1,352 SR
Queue Stats
180W - 248L
1,334 Elo+
Party 2
Team Averages
Level 53
1,451 SR
1,371 Elo+

VS

Team Averages
Level 25
1,442 SR
1,347 Elo+
Bellona
Bellona
EnVy Akuma
Bellona
Level 24
God Stats
34W - 44L
1,397 SR
Queue Stats
154W - 185L
1,337 Elo+
Party 1
Anhur
Anhur
EnVy Lionz14
Anhur
Level 22
God Stats
31W - 30L
1,642 SR
Queue Stats
205W - 210L
1,385 Elo+
Party 1
Hades
Hades
TheBattleAnt
Hades
Level 28
God Stats
15W - 11L
1,286 SR
Queue Stats
372W - 496L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 6 / 2
9,435
726
8,480
9,132
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TheLegendz98
Cthulhu
8
0 / 9 / 1
7,014
540
3,383
13,556
3,548
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
ritchQCbolo
Jing Wei
13
2 / 7 / 3
8,863
682
6,816
10,586
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EnVy Akuma
Bellona
13
6 / 2 / 12
9,805
754
5,349
8,857
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 0 / 13
10,137
780
4,232
4,915
1,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
11 / 4 / 11
11,483
883
17,934
13,480
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
22
22
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
2
0.83
W
Bellona
EnVy Akuma
Bellona
6
2
12
6
W
5
0
13
11.5
W
11
4
11
4.13
L
Cthulhu
TheLegendz98
Cthulhu
0
9
1
0.06
L
Jing Wei
ritchQCbolo
Jing Wei
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
27,515
33,274
Taken
27,252
9,705
Mitigated
14,440
2,963
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,480
718
237
1,396
9,132
2,449
0
4,816
4,316
29,725
0
W
Bellona
EnVy Akuma
Bellona
5,349
1,233
418
1,307
8,857
5,738
834
3,474
5,383
0
19,654
W
4,232
1,896
232
931
4,915
1,719
754
3,079
1,836
0
40,052
W
17,934
2,350
872
5,528
13,480
6,983
1,422
5,310
8,170
42,534
0
L
Cthulhu
TheLegendz98
Cthulhu
3,383
335
0
130
13,556
3,548
0
6,970
6,586
7,981
0
L
Jing Wei
ritchQCbolo
Jing Wei
6,816
5,165
0
1,200
10,586
3,708
387
6,148
4,438
0
35,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
31,425
113
Minions Killed
132
0
Camps Cleared
0
593,368
Distance Traveled
690,593
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,435
726
49
4
0
201,686
1
W
Bellona
9,805
754
15
1
0
242,063
0
W
Anhur
10,137
780
65
5
0
226,764
1
W
Hades
11,483
883
52
4
0
221,766
0
L
Cthulhu
7,014
540
7
1
0
176,657
1
L
Jing Wei
8,863
682
57
4
0
215,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role