Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GhostHelix86
Danzaburou
Level 18
God Stats
5W - 15L
1,230 SR
Queue Stats
17W - 33L
1,216 Elo+
Party 2
Chaac
Chaac
Gilgory
Chaac
Level 23
God Stats
1W - 1L
1,639 SR
Queue Stats
10W - 10L
1,407 Elo+
Party 2
Sol
Sol
StickMitch
Sol
Level 13
God Stats
1W - 5L
1,251 SR
Queue Stats
6W - 13L
1,269 Elo+
Party 2
Kuzenbo
Kuzenbo
Torfel
Kuzenbo
Level 72
God Stats
20W - 18L
1,470 SR
Queue Stats
79W - 120L
1,403 Elo+
Party 2
Team Averages
Level 31
1,418 SR
1,359 Elo+

VS

Team Averages
Level 36
1,440 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BigLordWolf
Fafnir
Level 16
God Stats
8W - 3L
1,649 SR
Queue Stats
25W - 23L
1,383 Elo+
Party 3
Thanatos
Thanatos
ElJeff3
Thanatos
Level 129
God Stats
3W - 0L
1,479 SR
Queue Stats
9W - 9L
1,512 Elo+
Party 1
Neith
Neith
LaMarck558
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Loki
Loki
devour619
Loki
Level 7
God Stats
3W - 1L
1,075 SR
Queue Stats
10W - 11L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 2 / 3
6,625
473
3,123
9,464
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
GhostHelix86
Danzaburou
10
1 / 4 / 0
6,493
464
2,224
6,412
1,304
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Gilgory
Chaac
11
3 / 3 / 2
6,993
500
8,744
8,409
5,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 4 / 0
6,796
485
2,322
8,536
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
Torfel
Kuzenbo
9
1 / 4 / 2
6,660
476
3,478
9,940
9,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 4
7,875
563
6,897
4,430
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
9
0 / 1 / 3
6,664
476
1,449
7,297
5,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ElJeff3
Thanatos
15
12 / 1 / 2
9,334
667
11,432
11,165
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
2 / 1 / 6
7,538
538
7,146
4,844
1,515
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
10
1 / 3 / 2
6,375
455
1,090
7,420
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
3
0.75
W
Kukulkan
 
Kukulkan
2
0
4
4
W
Fafnir
0
1
3
1.5
W
Thanatos
ElJeff3
Thanatos
12
1
2
13
L
Danzaburou
GhostHelix86
Danzaburou
1
4
0
0.25
L
Chaac
Gilgory
Chaac
3
3
2
1.33
W
Neith
2
1
6
5
L
1
4
0
0.25
L
Kuzenbo
Torfel
Kuzenbo
1
4
2
0.5
W
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
28,014
42,761
Taken
35,156
21,205
Mitigated
15,942
4,768
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,123
1,720
0
0
9,464
2,538
0
1,584
7,880
0
42,470
W
Kukulkan
 
Kukulkan
6,897
278
0
1,344
4,430
1,647
1,427
1,565
2,747
48,956
0
W
Fafnir
1,449
342
0
433
7,297
5,403
84
342
6,955
8,624
0
W
Thanatos
ElJeff3
Thanatos
11,432
4,653
0
11,868
11,165
5,174
0
1,551
9,574
0
64,971
L
Danzaburou
GhostHelix86
Danzaburou
2,224
424
0
125
6,412
1,304
0
288
6,124
0
24,124
L
Chaac
Gilgory
Chaac
8,744
2,010
83
2,699
8,409
5,813
429
1,525
6,831
0
30,192
W
Neith
7,146
3,237
0
784
4,844
1,515
1,036
1,382
3,462
0
39,138
L
2,322
583
0
711
8,536
2,295
0
4,193
4,343
34,548
0
L
Kuzenbo
Torfel
Kuzenbo
3,478
1,504
0
1,150
9,940
9,255
0
763
9,177
13,651
0
W
Loki
1,090
368
0
2,252
7,420
2,203
0
752
6,618
0
23,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
37,786
305
Minions Killed
332
0
Camps Cleared
0
1,239,903
Distance Traveled
1,242,576
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,625
473
84
6
0
270,942
0
W
Kukulkan
7,875
563
95
7
0
276,013
5
W
Fafnir
6,664
476
18
1
0
215,989
0
W
Thanatos
9,334
667
85
6
0
283,879
2
L
Danzaburou
6,493
464
64
5
0
224,178
1
L
Chaac
6,993
500
62
4
0
256,751
1
W
Neith
7,538
538
77
6
0
248,846
0
L
Sol
6,796
485
77
6
0
233,490
0
L
Kuzenbo
6,660
476
18
1
0
254,542
2
W
Loki
6,375
455
57
4
0
217,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role