Player Matchup

Ne Zha
Ne Zha
DarkPillar9653
Ne Zha
Level 27
God Stats
10W - 8L
1,792 SR
Queue Stats
187W - 136L
1,614 Elo+
Party 2
Sylvanus
Sylvanus
Ooplagloo
Sylvanus
Level 27
God Stats
15W - 18L
1,521 SR
Queue Stats
87W - 109L
1,473 Elo+
Solo
Sol
Sol
Xeblique
Sol
Level 105
God Stats
13W - 18L
1,554 SR
Queue Stats
577W - 483L
1,724 Elo+
Party 2
Team Averages
Level 53
1,622 SR
1,604 Elo+

VS

Team Averages
Level 24
1,576 SR
1,583 Elo+
Raijin
Raijin
 
Raijin
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LeCode88
Hercules
Level 29
God Stats
3W - 3L
1,645 SR
Queue Stats
255W - 81L
1,739 Elo+
Party 1
Heimdallr
Heimdallr
TTVstar
Heimdallr
Level 12
God Stats
18W - 18L
1,582 SR
Queue Stats
61W - 75L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,071
643
4,201
11,831
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Ooplagloo
Sylvanus
10
1 / 8 / 3
7,186
653
4,063
11,883
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
6 / 4 / 0
8,684
789
13,121
8,623
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
7 / 3 / 10
9,719
884
12,601
10,886
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
LeCode88
Hercules
14
8 / 0 / 10
10,432
948
6,551
17,030
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TTVstar
Heimdallr
11
4 / 5 / 8
8,525
775
7,015
8,895
3,021
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
19
19
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
3
10
4
L
1
7
3
0.36
W
Hercules
LeCode88
Hercules
8
0
10
13
L
Sylvanus
Ooplagloo
Sylvanus
1
8
3
0.31
W
Heimdallr
TTVstar
Heimdallr
4
5
8
1.6
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
26,167
32,337
Taken
36,811
17,574
Mitigated
24,759
4,722
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,601
1,389
0
4,497
10,886
4,634
696
5,720
5,166
49,180
0
L
4,201
1,050
0
755
11,831
5,293
0
3,951
7,880
0
13,265
W
Hercules
LeCode88
Hercules
6,551
1,794
0
10,037
17,030
17,104
206
6,877
10,153
0
21,148
L
Sylvanus
Ooplagloo
Sylvanus
4,063
1,036
950
1,501
11,883
9,545
0
5,560
6,323
13,867
0
W
Heimdallr
TTVstar
Heimdallr
7,015
3,504
0
1,433
8,895
3,021
1,576
4,587
4,308
0
21,431
L
13,121
2,350
0
1,516
8,623
2,736
0
3,090
5,533
37,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
28,676
87
Minions Killed
142
0
Camps Cleared
0
608,124
Distance Traveled
601,257
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,719
884
81
7
0
195,102
1
L
Ne Zha
7,071
643
19
2
0
221,198
5
W
Hercules
10,432
948
30
3
0
237,617
0
L
Sylvanus
7,186
653
21
2
0
161,599
0
W
Heimdallr
8,525
775
31
3
0
168,538
0
L
Sol
8,684
789
47
4
0
225,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role