Player Matchup

Arachne
Arachne
Curdled__Cum
Arachne
Level 18
God Stats
2W - 1L
1,959 SR
Queue Stats
9W - 2L
1,834 Elo+
Party 1
Ymir
Ymir
JeweledBloom441
Ymir
Level 3
God Stats
2W - 2L
1,753 SR
Queue Stats
2W - 6L
1,660 Elo+
Solo
Khepri
Khepri
KyleB_00
Khepri
Level 98
God Stats
8W - 6L
1,778 SR
Queue Stats
11W - 10L
1,302 Elo+
Party 1
Chronos
Chronos
UbetShesWet
Chronos
Level 17
God Stats
8W - 6L
1,514 SR
Queue Stats
585W - 615L
1,553 Elo+
Solo
Neith
Neith
WarmSalty_CUM
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,657 Elo+
Party 1
Team Averages
Level 28
1,701 SR
1,601 Elo+

VS

Team Averages
Level 11
1,567 SR
1,510 Elo+
Kukulkan
Kukulkan
Game16jose
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,168 Elo+
Solo
Freya
Freya
KpopStanVerb
Freya
Level 10
God Stats
37W - 14L
1,731 SR
Queue Stats
127W - 79L
1,671 Elo+
Party 2
Bakasura
Bakasura
Niubi3
Bakasura
Level 19
God Stats
2W - 3L
1,647 SR
Queue Stats
91W - 80L
1,476 Elo+
Solo
Osiris
Osiris
Philosopher6305
Osiris
Level 18
God Stats
5W - 4L
1,443 SR
Queue Stats
69W - 46L
1,556 Elo+
Solo
Bacchus
Bacchus
Zeusdogwater
Bacchus
Level 7
God Stats
2W - 4L
1,515 SR
Queue Stats
11W - 7L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Curdled__Cum
Arachne
12
9 / 1 / 3
7,329
666
10,781
7,560
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 3 / 1
5,096
463
879
3,830
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
KyleB_00
Khepri
11
3 / 1 / 6
6,301
573
5,241
5,696
4,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
UbetShesWet
Chronos
11
0 / 0 / 3
6,950
632
3,457
4,696
1,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 3 / 4
6,766
615
6,500
5,684
1,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Game16jose
Kukulkan
9
0 / 3 / 0
5,073
461
1,882
3,347
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 1
6,736
612
5,453
8,074
3,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Niubi3
Bakasura
11
4 / 4 / 1
6,499
591
4,825
9,092
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 0
5,042
458
4,703
13,846
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Zeusdogwater
Bacchus
8
1 / 1 / 1
5,416
492
1,435
4,391
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
8
8
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Curdled__Cum
Arachne
9
1
3
10.5
L
Kukulkan
Game16jose
Kukulkan
0
3
0
0
W
1
3
1
0.5
L
3
2
1
1.75
W
Khepri
KyleB_00
Khepri
3
1
6
6
L
Bakasura
Niubi3
Bakasura
4
4
1
1.13
L
0
7
0
0
W
Chronos
UbetShesWet
Chronos
0
0
3
1.5
W
4
3
4
2
L
Bacchus
Zeusdogwater
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
18,298
27,466
Taken
38,750
13,192
Mitigated
16,956
7,873
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Curdled__Cum
Arachne
10,781
7,065
0
3,364
7,560
3,052
0
2,408
4,992
0
43,521
L
Kukulkan
Game16jose
Kukulkan
1,882
488
0
0
3,347
1,062
135
1,896
1,451
21,522
0
W
879
556
0
0
3,830
1,929
0
668
2,600
3,557
0
L
5,453
1,748
0
4,028
8,074
3,617
532
254
7,820
38,966
0
W
Khepri
KyleB_00
Khepri
5,241
1,478
0
2,274
5,696
4,947
0
97
5,569
24,065
0
L
Bakasura
Niubi3
Bakasura
4,825
3,639
0
1,985
9,092
3,103
0
1,321
7,771
0
29,509
L
4,703
2,447
0
4,088
13,846
6,331
0
5,846
8,000
0
20,111
W
Chronos
UbetShesWet
Chronos
3,457
2,235
0
1,557
4,696
1,675
892
1,922
2,774
44,669
0
W
6,500
1,698
0
678
5,684
1,589
130
3,818
1,866
0
36,507
L
Bacchus
Zeusdogwater
Bacchus
1,435
34
0
307
4,391
2,843
394
260
4,131
8,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
28,766
287
Minions Killed
254
0
Camps Cleared
0
933,181
Distance Traveled
957,633
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,329
666
90
8
0
216,230
3
L
Kukulkan
5,073
461
45
4
0
180,763
0
W
Ymir
5,096
463
9
1
0
164,067
0
L
Freya
6,736
612
68
6
0
194,196
1
W
Khepri
6,301
573
36
3
0
176,646
2
L
Bakasura
6,499
591
82
7
0
224,607
0
L
Osiris
5,042
458
47
4
0
153,718
2
W
Chronos
6,950
632
89
8
0
191,205
1
W
Neith
6,766
615
63
6
0
185,033
1
L
Bacchus
5,416
492
12
1
0
204,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role