Player Matchup

Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
El oso judio544
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,584 Elo+
Solo
King Arthur
King Arthur
FlimFlammer351
King Arthur
Level 160
God Stats
5W - 5L
1,388 SR
Queue Stats
527W - 500L
1,562 Elo+
Solo
Merlin
Merlin
Pach_DARK
Merlin
Level 105
God Stats
40W - 32L
1,573 SR
Queue Stats
990W - 842L
1,526 Elo+
Party 2
Team Averages
Level 121
1,492 SR
1,534 Elo+

VS

Team Averages
Level 91
1,681 SR
1,544 Elo+
Ymir
Ymir
FearedShadow
Ymir
Level 147
God Stats
24W - 8L
1,801 SR
Queue Stats
686W - 652L
1,546 Elo+
Solo
Achilles
Achilles
HoldTheMayoPlz
Achilles
Level 74
God Stats
18W - 12L
1,623 SR
Queue Stats
120W - 92L
1,525 Elo+
Solo
Chernobog
Chernobog
RyanCulpepper
Chernobog
Level 81
God Stats
6W - 1L
1,631 SR
Queue Stats
251W - 220L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
ThatBoyDante-
Zhong Kui
Level 65
God Stats
9W - 2L
1,980 SR
Queue Stats
188W - 173L
1,565 Elo+
Party 1
Susano
Susano
lilskillz43
Susano
Level 87
God Stats
9W - 18L
1,370 SR
Queue Stats
475W - 438L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 5 / 1
10,779
539
12,177
17,742
5,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
15
1 / 7 / 5
9,234
462
10,571
16,157
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
El oso judio544
Kumbhakarna
12
0 / 6 / 5
7,953
398
5,301
14,967
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
FlimFlammer351
King Arthur
17
0 / 2 / 2
9,797
490
11,671
20,827
12,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Pach_DARK
Merlin
15
4 / 4 / 4
9,860
493
15,291
10,613
4,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
10,890
545
6,835
20,311
20,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
18
4 / 2 / 2
11,532
577
14,548
16,681
19,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
RyanCulpepper
Chernobog
18
4 / 3 / 12
11,426
571
11,879
12,774
5,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ThatBoyDante-
Zhong Kui
20
6 / 3 / 8
12,604
630
17,622
14,891
11,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
5 / 3 / 9
10,837
542
9,390
16,458
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
13
Kills
24
24
Deaths
13
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
5
1
1.7
L
Heimdallr
 
Heimdallr
1
7
5
0.5
L
Kumbhakarna
El oso judio544
Kumbhakarna
0
6
5
0.42
W
5
2
11
5.25
L
King Arthur
FlimFlammer351
King Arthur
0
2
2
0.5
W
Achilles
4
2
2
2.5
L
Merlin
Pach_DARK
Merlin
4
4
4
1.5
W
Chernobog
RyanCulpepper
Chernobog
4
3
12
3.33
W
Zhong Kui
ThatBoyDante-
Zhong Kui
6
3
8
3.33
W
Susano
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,011
Damage
60,274
80,306
Taken
81,115
39,808
Mitigated
63,149
25,203
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,177
3,545
0
4,042
17,742
5,927
0
8,478
9,264
0
86,120
L
Heimdallr
 
Heimdallr
10,571
5,414
0
5,771
16,157
5,027
209
4,293
11,864
0
66,576
L
Kumbhakarna
El oso judio544
Kumbhakarna
5,301
1,210
679
3,770
14,967
12,325
0
5,572
9,395
21,702
0
W
6,835
1,148
0
3,094
20,311
20,166
0
8,524
11,787
35,613
0
L
King Arthur
FlimFlammer351
King Arthur
11,671
812
0
8,884
20,827
12,366
0
1,217
18,867
0
69,593
W
Achilles
14,548
4,859
0
5,961
16,681
19,809
0
1,207
15,257
0
77,971
L
Merlin
Pach_DARK
Merlin
15,291
538
0
2,057
10,613
4,163
0
4,732
5,881
64,674
0
W
Chernobog
RyanCulpepper
Chernobog
11,879
7,447
0
5,558
12,774
5,254
2,754
3,305
9,469
0
97,033
W
Zhong Kui
ThatBoyDante-
Zhong Kui
17,622
3,018
0
7,080
14,891
11,492
0
4,403
10,488
95,389
0
W
Susano
9,390
2,152
0
5,802
16,458
6,428
0
3,355
13,103
0
77,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,623
Gold Earned
57,289
507
Minions Killed
653
0
Camps Cleared
0
1,884,338
Distance Traveled
1,883,404
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,779
539
131
7
0
394,983
0
L
Heimdallr
9,234
462
100
5
0
328,770
1
L
Kumbhakarna
7,953
398
26
1
0
374,445
14
W
Ymir
10,890
545
41
2
0
361,667
6
L
King Arthur
9,797
490
137
7
0
392,798
8
W
Achilles
11,532
577
153
8
0
380,054
3
L
Merlin
9,860
493
113
6
0
393,342
6
W
Chernobog
11,426
571
165
8
0
347,690
1
W
Zhong Kui
12,604
630
171
9
0
357,166
7
W
Susano
10,837
542
123
6
0
436,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role