Player Matchup

King Arthur
King Arthur
CaseyJonesBABYY
King Arthur
Level 22
God Stats
14W - 11L
1,684 SR
Queue Stats
247W - 247L
1,502 Elo+
Solo
Chaac
Chaac
EirikurJonas
Chaac
Level 43
God Stats
11W - 5L
1,687 SR
Queue Stats
33W - 31L
1,512 Elo+
Party 1
Fenrir
Fenrir
MuchoNaCl
Fenrir
Level 16
God Stats
1W - 1L
1,438 SR
Queue Stats
20W - 21L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
Talkarcabbage
Ao Kuang
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
WilhelmRyan_
Merlin
Level 29
God Stats
51W - 48L
1,576 SR
Queue Stats
209W - 206L
1,532 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,506 Elo+

VS

Team Averages
Level 12
1,585 SR
1,366 Elo+
Scylla
Scylla
M 8 E R 5 C
Scylla
Level 7
God Stats
7W - 17L
1,640 SR
Queue Stats
119W - 119L
1,442 Elo+
Solo
Ra
Ra
Relinquished-23
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Solo
Artemis
Artemis
The Threat35
Artemis
Level 28
God Stats
3W - 2L
1,756 SR
Queue Stats
240W - 300L
1,412 Elo+
Solo
Nu Wa
Nu Wa
octo2112
Nu Wa
Level 6
God Stats
2W - 9L
1,500 SR
Queue Stats
12W - 26L
1,370 Elo+
Solo
Yemoja
Yemoja
smiteguilly
Yemoja
Level 14
God Stats
1W - 2L
1,527 SR
Queue Stats
103W - 119L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseyJonesBABYY
King Arthur
17
6 / 4 / 15
10,740
1,074
11,256
16,494
9,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
16 / 2 / 15
13,739
1,374
22,826
11,162
13,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
MuchoNaCl
Fenrir
19
8 / 0 / 15
11,817
1,182
10,716
7,434
7,724
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Talkarcabbage
Ao Kuang
17
2 / 5 / 12
10,111
1,011
9,681
10,632
3,955
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
20
11 / 0 / 17
12,569
1,257
21,984
5,396
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 12 / 7
9,197
920
3,565
20,616
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 15 / 4
9,786
979
6,551
19,910
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
The Threat35
Artemis
16
8 / 2 / 3
11,635
1,164
17,386
10,837
4,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
octo2112
Nu Wa
15
1 / 12 / 3
9,016
902
7,333
16,471
5,640
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
16
0 / 2 / 9
9,783
978
3,835
13,600
15,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
43
Kills
11
11
Deaths
43
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaseyJonesBABYY
King Arthur
6
4
15
3.38
W
16
2
15
11.75
L
Scylla
0
12
7
0.29
W
Fenrir
MuchoNaCl
Fenrir
8
0
15
15.5
L
2
15
4
0.27
W
Ao Kuang
Talkarcabbage
Ao Kuang
2
5
12
1.6
L
Artemis
The Threat35
Artemis
8
2
3
4.75
W
Merlin
11
0
17
19.5
L
Nu Wa
octo2112
Nu Wa
1
12
3
0.21
L
Yemoja
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,463
Damage
38,670
51,118
Taken
81,434
36,570
Mitigated
38,816
11,917
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaseyJonesBABYY
King Arthur
11,256
1,036
0
3,012
16,494
9,383
0
7,501
8,993
0
26,239
W
22,826
6,883
0
4,715
11,162
13,395
0
4,384
6,778
223
46,702
L
Scylla
3,565
1,952
0
0
20,616
6,899
0
7,784
12,678
9,888
0
W
Fenrir
MuchoNaCl
Fenrir
10,716
2,673
0
2,193
7,434
7,724
0
2,863
4,571
437
16,529
L
6,551
2,358
0
0
19,910
6,776
0
8,828
10,690
15,615
0
W
Ao Kuang
Talkarcabbage
Ao Kuang
9,681
5,375
0
1,997
10,632
3,955
0
3,022
7,610
20,277
0
L
Artemis
The Threat35
Artemis
17,386
11,006
0
1,618
10,837
4,401
0
3,621
7,162
0
45,910
W
Merlin
21,984
1,234
0
0
5,396
2,113
0
3,514
1,882
51,655
0
L
Nu Wa
octo2112
Nu Wa
7,333
3,088
0
634
16,471
5,640
0
7,150
9,115
15,171
0
L
Yemoja
3,835
1,566
4,616
1,580
13,600
15,100
0
3,980
9,530
20,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
49,417
188
Minions Killed
133
4
Camps Cleared
4
875,589
Distance Traveled
741,830
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,740
1,074
35
4
1
155,838
0
W
Chaac
13,739
1,374
51
5
0
177,401
0
L
Scylla
9,197
920
11
1
0
135,138
1
W
Fenrir
11,817
1,182
13
1
1
192,450
0
L
Ra
9,786
979
9
1
1
171,361
0
W
Ao Kuang
10,111
1,011
7
1
2
149,680
1
L
Artemis
11,635
1,164
73
7
0
155,675
0
W
Merlin
12,569
1,257
82
8
0
200,220
0
L
Nu Wa
9,016
902
14
1
1
110,754
3
L
Yemoja
9,783
978
26
3
2
168,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role