Player Matchup

Sylvanus
Sylvanus
Artisticviper
Sylvanus
Level 29
God Stats
19W - 20L
1,506 SR
Queue Stats
84W - 85L
1,423 Elo+
Party 3
Baron Samedi
Baron Samedi
SaabStory
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Taquito UwU1984
Guan Yu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheMagicLizzard
Danzaburou
Level 19
God Stats
47W - 35L
1,543 SR
Queue Stats
346W - 312L
1,374 Elo+
Party 3
Pele
Pele
flexxstylez
Pele
Level 29
God Stats
23W - 20L
1,443 SR
Queue Stats
154W - 190L
1,294 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,418 Elo+

VS

Team Averages
Level 17
1,419 SR
1,300 Elo+
Cupid
Cupid
Hardflash
Cupid
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 6L
1,176 Elo+
Party 2
Loki
Loki
Natty_L1ght69
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Odin
Odin
SlippySenior
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 29L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
ThexHollowxLord
Sylvanus
Level 68
God Stats
0W - 3L
1,734 SR
Queue Stats
2W - 10L
1,341 Elo+
Party 1
Da Ji
Da Ji
zombiekat420
Da Ji
Level 4
God Stats
0W - 2L
1,126 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Artisticviper
Sylvanus
16
4 / 3 / 23
13,656
594
6,544
15,340
20,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SaabStory
Baron Samedi
13
1 / 4 / 5
10,438
454
2,280
9,970
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 5
12,727
553
6,453
10,303
12,592
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheMagicLizzard
Danzaburou
20
26 / 1 / 8
15,237
662
31,626
15,105
7,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 10
13,034
567
11,106
13,410
5,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hardflash
Cupid
13
2 / 12 / 3
8,517
370
6,756
16,857
6,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 10 / 1
8,893
387
5,271
15,722
4,727
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 3
9,586
417
4,731
21,245
19,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
13
2 / 6 / 4
8,854
385
4,362
11,856
8,747
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 11 / 2
8,607
374
3,471
13,752
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
45
Kills
10
12
Deaths
46
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Artisticviper
Sylvanus
4
3
23
5.17
L
Cupid
Hardflash
Cupid
2
12
3
0.29
L
1
10
1
0.15
W
Baron Samedi
SaabStory
Baron Samedi
1
4
5
0.88
L
2
7
3
0.5
W
7
1
5
9.5
W
Danzaburou
TheMagicLizzard
Danzaburou
26
1
8
30
L
Sylvanus
2
6
4
0.67
W
7
3
10
4
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,009
Damage
24,591
64,128
Taken
79,432
53,894
Mitigated
43,916
21,483
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Artisticviper
Sylvanus
6,544
1,929
2,076
3,608
15,340
20,275
1,062
2,905
12,435
19,850
0
L
Cupid
Hardflash
Cupid
6,756
3,866
93
2,642
16,857
6,011
2,310
2,721
14,136
0
48,564
L
5,271
1,936
114
981
15,722
4,727
783
741
14,981
0
54,855
W
Baron Samedi
SaabStory
Baron Samedi
2,280
486
0
1,120
9,970
7,441
611
1,309
8,661
34,440
0
L
4,731
2,157
0
4,347
21,245
19,722
92
2,291
18,954
0
41,724
W
6,453
936
434
2,820
10,303
12,592
2,405
690
9,613
0
43,583
W
Danzaburou
TheMagicLizzard
Danzaburou
31,626
19,949
0
8,372
15,105
7,871
4,864
2,930
12,175
0
130,452
L
Sylvanus
4,362
1,222
1,786
1,520
11,856
8,747
597
1,677
10,039
17,328
0
W
11,106
3,536
0
3,053
13,410
5,715
7,754
2,499
10,911
0
85,154
L
3,471
613
0
138
13,752
4,709
300
1,402
12,350
0
9,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,092
Gold Earned
44,457
487
Minions Killed
298
0
Camps Cleared
0
1,981,581
Distance Traveled
1,590,178
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,656
594
33
1
0
369,572
3
L
Cupid
8,517
370
88
4
0
299,842
3
L
Loki
8,893
387
74
3
0
374,546
0
W
Baron Samedi
10,438
454
69
3
0
363,260
1
L
Odin
9,586
417
85
4
0
371,648
0
W
Guan Yu
12,727
553
85
4
0
416,094
0
W
Danzaburou
15,237
662
166
7
0
401,857
2
L
Sylvanus
8,854
385
30
1
0
284,093
0
W
Pele
13,034
567
134
6
0
430,798
0
L
Da Ji
8,607
374
21
1
0
260,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role