Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CHLIONJR
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,219 Elo+
Party 2
Thor
Thor
SkanAtir
Thor
Level 16
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 2
Team Averages
Level 80
1,403 SR
1,302 Elo+

VS

Team Averages
Level 109
1,539 SR
1,544 Elo+
Vulcan
Vulcan
Arnorki
Vulcan
Level 68
God Stats
1W - 1L
1,519 SR
Queue Stats
2W - 1L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
MikeGamerQN
Sylvanus
Level 159
God Stats
4W - 5L
1,571 SR
Queue Stats
194W - 194L
1,474 Elo+
Party 1
Medusa
Medusa
MisfitMisfit
Medusa
Level 99
God Stats
11W - 10L
1,527 SR
Queue Stats
248W - 158L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 5 / 1
9,295
664
10,837
13,830
3,675
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
CHLIONJR
Bacchus
11
0 / 6 / 2
7,880
563
4,114
12,871
10,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
11
1 / 7 / 3
8,309
594
2,800
13,678
7,578
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arnorki
Vulcan
12
1 / 1 / 9
9,335
667
9,000
6,451
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MikeGamerQN
Sylvanus
13
0 / 3 / 14
9,760
697
4,079
11,208
9,328
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
17 / 0 / 1
12,272
877
20,117
10,958
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
18
18
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
5
1
0.7
W
Vulcan
Arnorki
Vulcan
1
1
9
5.5
L
Bacchus
CHLIONJR
Bacchus
0
6
2
0.17
W
Sylvanus
MikeGamerQN
Sylvanus
0
3
14
2.33
W
Medusa
17
0
1
17.5
L
Thor
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,751
Damage
33,196
40,379
Taken
28,617
21,809
Mitigated
16,091
4,969
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,837
2,458
0
3,554
13,830
3,675
0
4,645
8,921
64,629
0
W
Vulcan
Arnorki
Vulcan
9,000
2,350
0
920
6,451
2,371
63
4,066
2,385
29,348
0
L
Bacchus
CHLIONJR
Bacchus
4,114
52
30
540
12,871
10,556
0
2,150
10,614
12,582
0
W
Sylvanus
MikeGamerQN
Sylvanus
4,079
616
3,385
3,299
11,208
9,328
693
5,208
6,000
15,133
0
W
Medusa
20,117
11,070
0
2,192
10,958
4,392
2,241
5,677
5,281
0
75,016
L
Thor
2,800
202
0
845
13,678
7,578
0
5,641
7,765
0
14,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
31,367
157
Minions Killed
176
0
Camps Cleared
0
634,410
Distance Traveled
719,342
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,295
664
103
7
0
202,313
2
W
Vulcan
9,335
667
42
3
0
276,728
3
L
Bacchus
7,880
563
24
2
0
215,335
2
W
Sylvanus
9,760
697
25
2
0
168,184
3
W
Medusa
12,272
877
109
8
0
274,430
3
L
Thor
8,309
594
30
2
0
216,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role