Player Matchup

Fenrir
Fenrir
AlexBrs
Fenrir
Level 150
God Stats
12W - 9L
1,556 SR
Queue Stats
361W - 330L
1,565 Elo+
Party 1
Olorun
Olorun
Jaofera
Olorun
Level 140
God Stats
17W - 8L
1,697 SR
Queue Stats
265W - 268L
1,521 Elo+
Solo
Chaac
Chaac
LittleBast4rd
Chaac
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 121L
1,527 Elo+
Party 2
Guan Yu
Guan Yu
Sniiffer
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,496 Elo+
Party 1
Yemoja
Yemoja
ThëWizarD
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,556 Elo+
Party 2
Team Averages
Level 137
1,550 SR
1,533 Elo+

VS

Team Averages
Level 123
1,549 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Coco2000
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
Pazeanotti
Erlang Shen
Level 143
God Stats
7W - 8L
1,536 SR
Queue Stats
67W - 52L
1,643 Elo+
Solo
Sylvanus
Sylvanus
søïl
Sylvanus
Level 114
God Stats
3W - 4L
1,708 SR
Queue Stats
269W - 276L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexBrs
Fenrir
15
14 / 3 / 4
9,931
709
11,389
11,411
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Jaofera
Olorun
15
2 / 1 / 3
8,890
635
4,961
6,584
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 6
8,052
575
7,042
8,863
4,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Sniiffer
Guan Yu
15
3 / 1 / 5
8,899
636
6,788
10,753
11,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
ThëWizarD
Yemoja
12
1 / 2 / 9
7,257
518
4,199
8,458
3,439
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 6 / 4
8,475
605
8,113
13,222
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
 
Eset
13
3 / 6 / 4
8,086
578
7,718
9,230
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Coco2000
Anhur
8
0 / 2 / 1
5,849
418
1,018
5,114
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Pazeanotti
Erlang Shen
13
1 / 5 / 1
7,970
569
7,449
13,849
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
søïl
Sylvanus
7
1 / 3 / 2
6,370
455
1,499
7,429
2,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
10
10
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
4
1.17
L
Eset
 
Eset
3
6
4
0.83
W
Fenrir
AlexBrs
Fenrir
14
3
4
5.33
L
Anhur
Coco2000
Anhur
0
2
1
0.25
W
Olorun
Jaofera
Olorun
2
1
3
3.5
W
2
3
6
1.67
L
Erlang Shen
Pazeanotti
Erlang Shen
1
5
1
0.3
W
Guan Yu
Sniiffer
Guan Yu
3
1
5
5.5
W
Yemoja
ThëWizarD
Yemoja
1
2
9
2.75
L
Sylvanus
søïl
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,379
Damage
25,797
46,069
Taken
48,844
26,377
Mitigated
20,965
18,857
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,113
2,674
0
2,513
13,222
5,562
0
1,207
12,009
0
51,730
L
Eset
 
Eset
7,718
598
0
1,403
9,230
2,748
0
2,140
7,046
39,973
0
W
Fenrir
AlexBrs
Fenrir
11,389
3,590
0
4,847
11,411
5,110
736
1,539
9,872
0
49,728
L
Anhur
Coco2000
Anhur
1,018
513
0
1,489
5,114
1,289
0
2,896
1,936
0
21,217
W
Olorun
Jaofera
Olorun
4,961
1,624
444
3,506
6,584
2,039
3,004
1,039
5,401
68,763
0
W
7,042
1,464
0
2,924
8,863
4,105
0
3,125
5,738
0
45,084
L
Erlang Shen
Pazeanotti
Erlang Shen
7,449
4,586
0
4,697
13,849
8,658
1,040
258
13,591
0
52,036
W
Guan Yu
Sniiffer
Guan Yu
6,788
1,901
552
3,580
10,753
11,684
368
451
10,302
0
47,052
W
Yemoja
ThëWizarD
Yemoja
4,199
684
1,042
1,962
8,458
3,439
290
3,077
5,381
18,762
0
L
Sylvanus
søïl
Sylvanus
1,499
69
170
1,266
7,429
2,708
0
2,334
4,954
11,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,029
Gold Earned
36,750
425
Minions Killed
345
0
Camps Cleared
0
1,474,811
Distance Traveled
1,061,207
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,475
605
79
6
0
273,891
0
L
Eset
8,086
578
77
6
0
253,357
1
W
Fenrir
9,931
709
78
6
0
316,445
2
L
Anhur
5,849
418
48
3
0
151,159
0
W
Olorun
8,890
635
138
10
0
265,391
5
W
Chaac
8,052
575
84
6
0
308,640
2
L
Erlang Shen
7,970
569
116
8
0
229,324
4
W
Guan Yu
8,899
636
95
7
0
288,501
5
W
Yemoja
7,257
518
30
2
0
295,834
5
L
Sylvanus
6,370
455
25
2
0
153,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role