Player Matchup

Zeus
Zeus
BrianTheGreat55
Zeus
Level 68
God Stats
3W - 1L
1,814 SR
Queue Stats
179W - 186L
1,383 Elo+
Solo
Loki
Loki
CMB DERRON
Loki
Level 114
God Stats
2W - 3L
1,057 SR
Queue Stats
98W - 115L
1,324 Elo+
Party 1
Baba Yaga
Baba Yaga
CalmestWind350
Baba Yaga
Level 129
God Stats
12W - 7L
1,462 SR
Queue Stats
311W - 343L
1,331 Elo+
Party 1
Jing Wei
Jing Wei
Josurr13
Jing Wei
Level 59
God Stats
2W - 1L
1,376 SR
Queue Stats
53W - 68L
1,376 Elo+
Solo
Eset
Eset
SpookyGee
Eset
Level 93
God Stats
8W - 4L
1,595 SR
Queue Stats
344W - 366L
1,389 Elo+
Solo
Team Averages
Level 93
1,461 SR
1,361 Elo+

VS

Team Averages
Level 115
1,423 SR
1,443 Elo+
Tyr
Tyr
 
Tyr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Turbodiesel0687
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Cabrakan
Cabrakan
Vorphal
Cabrakan
Level 109
God Stats
6W - 5L
1,482 SR
Queue Stats
139W - 166L
1,336 Elo+
Solo
Skadi
Skadi
cantbcspaghetti
Skadi
Level 126
God Stats
4W - 9L
1,458 SR
Queue Stats
418W - 434L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
niorjumr
Ah Muzen Cab
Level 139
God Stats
1W - 10L
1,174 SR
Queue Stats
433W - 510L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
15,062
753
27,274
18,810
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 10
11,770
589
8,201
11,011
3,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
CalmestWind350
Baba Yaga
20
5 / 3 / 13
14,636
732
16,883
13,507
6,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Josurr13
Jing Wei
20
7 / 6 / 12
14,125
706
18,316
17,540
7,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
20
4 / 6 / 15
13,360
668
10,288
14,865
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 3 / 11
12,594
630
6,024
26,951
27,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 11
12,172
609
10,722
18,526
12,741
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Vorphal
Cabrakan
19
4 / 8 / 11
12,681
634
12,433
31,273
31,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 3 / 12
14,470
724
18,767
12,836
5,376
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
niorjumr
Ah Muzen Cab
20
11 / 2 / 12
14,128
706
19,427
12,853
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
25
Kills
26
26
Deaths
25
61
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
11
3.17
W
7
5
11
2.5
W
2
6
10
1.17
W
Baba Yaga
CalmestWind350
Baba Yaga
5
3
13
3.83
W
Jing Wei
Josurr13
Jing Wei
7
6
12
2.17
W
Eset
4
6
15
1.92
L
2
9
11
0.83
L
Cabrakan
Vorphal
Cabrakan
4
8
11
1.19
L
5
3
12
3.67
L
Ah Muzen Cab
niorjumr
Ah Muzen Cab
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,962
Damage
67,373
75,733
Taken
102,439
31,761
Mitigated
84,170
25,509
Healing
40,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,024
597
1,113
11,550
26,951
27,918
44
13,913
13,038
415
10,929
W
27,274
2,939
1,407
5,955
18,810
7,574
1,368
3,376
15,434
64,918
0
W
8,201
2,004
822
1,518
11,011
3,842
135
905
10,106
0
15,975
W
Baba Yaga
CalmestWind350
Baba Yaga
16,883
1,153
1,633
5,769
13,507
6,508
1,420
1,846
11,661
56,433
0
W
Jing Wei
Josurr13
Jing Wei
18,316
12,834
704
3,174
17,540
7,882
2,360
3,624
13,916
0
42,009
W
Eset
10,288
755
1,769
2,758
14,865
5,955
768
3,073
11,792
18,595
0
L
10,722
3,868
768
4,006
18,526
12,741
677
10,228
8,298
0
24,317
L
Cabrakan
Vorphal
Cabrakan
12,433
1,303
93
7,749
31,273
31,865
12
15,295
15,978
16,215
0
L
18,767
2,233
1,930
3,257
12,836
5,376
2,184
7,188
5,648
0
71,022
L
Ah Muzen Cab
niorjumr
Ah Muzen Cab
19,427
4,103
3,290
6,364
12,853
6,270
1,955
7,821
5,032
0
42,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,953
Gold Earned
66,045
261
Minions Killed
188
0
Camps Cleared
0
1,607,466
Distance Traveled
1,575,579
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,594
630
15
1
0
345,727
1
W
Zeus
15,062
753
86
4
0
320,372
0
W
Loki
11,770
589
9
0
0
223,478
0
W
Baba Yaga
14,636
732
84
4
0
401,612
0
W
Jing Wei
14,125
706
56
3
0
332,749
1
W
Eset
13,360
668
26
1
0
329,255
0
L
Ne Zha
12,172
609
21
1
0
318,738
0
L
Cabrakan
12,681
634
7
0
0
300,702
1
L
Skadi
14,470
724
97
5
0
322,725
3
L
Ah Muzen Cab
14,128
706
48
2
0
287,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role