Player Matchup

Hades
Hades
Crimsonpestilenc
Hades
Level 107
God Stats
9W - 9L
1,278 SR
Queue Stats
465W - 453L
1,510 Elo+
Solo
Mulan
Mulan
Davidlr1995
Mulan
Level 101
God Stats
24W - 50L
1,361 SR
Queue Stats
526W - 571L
1,461 Elo+
Party 2
Vulcan
Vulcan
John2096
Vulcan
Level 99
God Stats
85W - 84L
1,478 SR
Queue Stats
280W - 289L
1,456 Elo+
Solo
Merlin
Merlin
Mx3ancient
Merlin
Level 60
God Stats
9W - 13L
1,390 SR
Queue Stats
202W - 206L
1,432 Elo+
Solo
Neith
Neith
robbyr02
Neith
Level 110
God Stats
41W - 29L
1,591 SR
Queue Stats
352W - 417L
1,459 Elo+
Party 2
Team Averages
Level 95
1,420 SR
1,463 Elo+

VS

Team Averages
Level 91
1,397 SR
1,473 Elo+
Hun Batz
Hun Batz
BAM-BAM46
Hun Batz
Level 114
God Stats
3W - 6L
1,515 SR
Queue Stats
992W - 1,028L
1,506 Elo+
Solo
Chaac
Chaac
Gore_51
Chaac
Level 65
God Stats
17W - 17L
1,431 SR
Queue Stats
871W - 946L
1,431 Elo+
Solo
Zeus
Zeus
SuperSinaMin
Zeus
Level 62
God Stats
1W - 2L
1,241 SR
Queue Stats
90W - 93L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
ka2103
Baron Samedi
Level 157
God Stats
28W - 25L
1,555 SR
Queue Stats
612W - 652L
1,523 Elo+
Solo
Odin
Odin
ragequithell
Odin
Level 57
God Stats
1W - 1L
1,241 SR
Queue Stats
40W - 41L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 16
12,170
1,217
22,602
7,897
5,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 3 / 20
10,614
1,061
12,385
12,143
9,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
John2096
Vulcan
18
10 / 3 / 13
12,274
1,227
13,893
7,316
3,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Mx3ancient
Merlin
18
5 / 0 / 14
11,080
1,108
10,073
2,703
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
robbyr02
Neith
18
2 / 3 / 20
10,335
1,034
5,860
6,833
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

238

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BAM-BAM46
Hun Batz
16
0 / 5 / 8
10,109
1,011
5,478
15,714
20,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Gore_51
Chaac
16
2 / 5 / 6
9,638
964
9,769
16,682
13,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 6 / 4
10,963
1,096
10,645
10,362
2,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
ka2103
Baron Samedi
16
2 / 7 / 5
10,053
1,005
4,150
11,537
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 8
9,870
987
4,776
15,182
11,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
29
Kills
10
10
Deaths
29
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BAM-BAM46
Hun Batz
0
5
8
0.8
W
9
1
16
17
W
3
3
20
4.33
L
Chaac
Gore_51
Chaac
2
5
6
1
W
Vulcan
John2096
Vulcan
10
3
13
5.5
W
Merlin
Mx3ancient
Merlin
5
0
14
12
L
5
6
4
1.17
L
Baron Samedi
ka2103
Baron Samedi
2
7
5
0.64
L
1
6
8
0.83
W
Neith
robbyr02
Neith
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
34,818
36,892
Taken
69,477
21,635
Mitigated
53,879
3,314
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BAM-BAM46
Hun Batz
5,478
355
0
1,503
15,714
20,000
0
10,363
5,169
0
22,211
W
22,602
524
166
1,575
7,897
5,018
0
3,658
4,102
30,929
0
W
12,385
1,586
15
658
12,143
9,770
0
4,216
7,607
0
18,718
L
Chaac
Gore_51
Chaac
9,769
1,179
0
2,489
16,682
13,814
0
10,629
5,785
0
20,459
W
Vulcan
John2096
Vulcan
13,893
4,321
0
0
7,316
3,103
0
3,374
3,703
41,690
0
W
Merlin
Mx3ancient
Merlin
10,073
615
0
264
2,703
1,119
0
964
1,694
40,090
0
L
10,645
977
0
1,885
10,362
2,680
0
6,939
3,355
39,594
0
L
Baron Samedi
ka2103
Baron Samedi
4,150
431
373
726
11,537
5,790
0
8,869
2,554
27,419
0
L
4,776
1,302
20
173
15,182
11,595
0
8,844
6,046
0
16,981
W
Neith
robbyr02
Neith
5,860
3,512
0
636
6,833
2,625
0
2,583
4,170
0
8,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
50,633
192
Minions Killed
220
6
Camps Cleared
5
998,040
Distance Traveled
971,786
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,109
1,011
24
2
0
208,200
0
W
Hades
12,170
1,217
20
2
3
198,083
0
W
Mulan
10,614
1,061
9
1
1
204,547
1
L
Chaac
9,638
964
28
3
3
215,899
2
W
Vulcan
12,274
1,227
72
7
1
229,921
3
W
Merlin
11,080
1,108
81
8
1
196,208
2
L
Zeus
10,963
1,096
63
6
1
177,997
0
L
Baron Samedi
10,053
1,005
62
6
0
166,258
0
L
Odin
9,870
987
43
4
1
203,432
0
W
Neith
10,335
1,034
10
1
0
169,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role