Player Matchup

Morgan Le Fay
Morgan Le Fay
Doomer024
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,555 SR
Queue Stats
2W - 3L
1,638 Elo+
Solo
Cthulhu
Cthulhu
SquishyPanda212
Cthulhu
Level 25
God Stats
48W - 26L
1,640 SR
Queue Stats
160W - 131L
1,488 Elo+
Solo
Anhur
Anhur
TTVBelievee
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,394 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,507 Elo+

VS

Team Averages
Level 42
1,387 SR
1,500 Elo+
Loki
Loki
Agent_McMuffin12
Loki
Level 54
God Stats
16W - 20L
1,503 SR
Queue Stats
175W - 176L
1,499 Elo+
Party 1
Cernunnos
Cernunnos
CaptnShoeShine
Cernunnos
Level 66
God Stats
4W - 5L
1,431 SR
Queue Stats
167W - 159L
1,501 Elo+
Party 1
Tiamat
Tiamat
LeanTyphoon
Tiamat
Level 6
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doomer024
Morgan Le Fay
13
1 / 2 / 7
9,640
643
8,226
11,319
4,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 4
11,627
775
9,340
16,698
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 5
11,498
767
10,251
11,152
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
10,107
674
8,489
15,596
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
CaptnShoeShine
Cernunnos
13
0 / 4 / 4
9,089
606
14,332
12,041
4,967
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 4 / 1
8,141
543
1,825
5,532
2,214
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Cernunnos
CaptnShoeShine
Cernunnos
0
4
4
0.5
W
Morgan Le Fay
Doomer024
Morgan Le Fay
1
2
7
2.25
L
Tiamat
0
4
1
0.13
W
7
0
4
9
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
24,646
39,169
Taken
33,169
24,006
Mitigated
11,571
10,893
Healing
1,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,489
1,283
0
592
15,596
4,390
0
6,012
9,491
0
41,585
L
Cernunnos
CaptnShoeShine
Cernunnos
14,332
4,620
0
258
12,041
4,967
0
7,195
4,846
0
38,353
W
Morgan Le Fay
Doomer024
Morgan Le Fay
8,226
337
0
2,162
11,319
4,270
398
537
10,782
34,159
0
L
Tiamat
1,825
85
0
502
5,532
2,214
0
4,266
1,266
13,885
0
W
9,340
621
1,564
4,466
16,698
14,206
431
813
15,885
29,430
0
W
10,251
4,291
309
2,392
11,152
5,530
2,305
475
10,677
0
69,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
27,337
206
Minions Killed
145
0
Camps Cleared
0
809,153
Distance Traveled
774,602
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,107
674
58
4
0
325,845
4
L
Cernunnos
9,089
606
66
4
0
271,345
5
W
Morgan Le Fay
9,640
643
54
4
0
251,592
1
L
Tiamat
8,141
543
21
1
0
177,412
0
W
Cthulhu
11,627
775
44
3
0
302,376
0
W
Anhur
11,498
767
108
7
0
255,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role