Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MainProGenji
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 26L
1,619 Elo+
Party 1
King Arthur
King Arthur
UziDamian 8c
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,419 Elo+
Party 1
Ra
Ra
Viince2020
Ra
Level 28
God Stats
4W - 7L
1,465 SR
Queue Stats
134W - 136L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aws005
Morgan Le Fay
Level 7
God Stats
2W - 3L
1,441 SR
Queue Stats
3W - 4L
1,398 Elo+
Solo
Team Averages
Level 27
1,481 SR
1,488 Elo+

VS

Team Averages
Level 13
1,467 SR
1,481 Elo+
Pele
Pele
DoggoElite0822
Pele
Level 4
God Stats
7W - 3L
1,692 SR
Queue Stats
10W - 6L
1,374 Elo+
Solo
Heimdallr
Heimdallr
Dumbereon
Heimdallr
Level 7
God Stats
1W - 2L
1,259 SR
Queue Stats
14W - 9L
1,544 Elo+
Party 2
Sobek
Sobek
Dumbreon3921
Sobek
Level 16
God Stats
153W - 131L
1,593 SR
Queue Stats
202W - 165L
1,544 Elo+
Party 2
Anubis
Anubis
Michael cool12
Anubis
Level 29
God Stats
27W - 18L
1,598 SR
Queue Stats
93W - 112L
1,426 Elo+
Solo
Hades
Hades
Ykzacepi
Hades
Level 9
God Stats
23W - 14L
1,190 SR
Queue Stats
144W - 141L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 2
7,031
469
4,706
13,217
10,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
14
7 / 4 / 1
9,216
614
10,448
12,939
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
UziDamian 8c
King Arthur
11
1 / 8 / 0
6,777
452
2,079
17,045
3,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 3 / 2
6,799
453
6,496
6,888
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
aws005
Morgan Le Fay
8
0 / 8 / 0
5,560
371
4,178
9,492
2,998
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,259
484
2,685
9,443
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Dumbereon
Heimdallr
13
4 / 1 / 1
8,159
544
9,571
8,178
3,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
7,097
473
2,397
11,959
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 3 / 0
9,968
665
14,644
6,681
3,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Ykzacepi
Hades
17
9 / 1 / 5
10,714
714
15,138
17,109
10,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
24
24
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
1
2
2
1
W
Heimdallr
Dumbereon
Heimdallr
4
1
1
4.5
W
0
3
3
0.5
L
Fenrir
7
4
1
1.88
W
10
3
0
3.33
L
King Arthur
UziDamian 8c
King Arthur
1
8
0
0.13
L
2
3
2
1
W
Hades
Ykzacepi
Hades
9
1
5
11.5
L
Morgan Le Fay
aws005
Morgan Le Fay
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
44,435
59,581
Taken
53,370
23,786
Mitigated
33,704
8,791
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,706
638
0
500
13,217
10,699
0
3,313
9,904
25,256
0
W
2,685
1,086
0
3,814
9,443
4,715
139
2,144
7,299
0
40,163
W
Heimdallr
Dumbereon
Heimdallr
9,571
4,886
0
2,684
8,178
3,241
3,623
3,547
4,631
0
54,483
W
2,397
0
214
4,336
11,959
11,303
518
4,025
7,934
13,637
0
L
Fenrir
10,448
4,614
0
4,018
12,939
4,409
0
6,649
6,290
0
53,783
W
14,644
762
0
1,917
6,681
3,977
2,868
0
6,681
59,704
0
L
King Arthur
UziDamian 8c
King Arthur
2,079
560
0
1,671
17,045
3,392
284
12,854
4,191
0
21,122
L
6,496
313
663
1,305
6,888
2,288
0
1,323
5,565
40,266
0
W
Hades
Ykzacepi
Hades
15,138
1,956
126
11,477
17,109
10,468
3,137
5,664
11,445
76,170
0
L
Morgan Le Fay
aws005
Morgan Le Fay
4,178
1,067
0
634
9,492
2,998
532
8,040
1,452
22,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
43,197
285
Minions Killed
436
0
Camps Cleared
0
1,355,790
Distance Traveled
1,303,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,031
469
40
3
0
310,233
0
W
Pele
7,259
484
62
4
0
293,056
1
W
Heimdallr
8,159
544
106
7
0
273,980
3
W
Sobek
7,097
473
20
1
0
282,130
1
L
Fenrir
9,216
614
102
7
0
280,850
0
W
Anubis
9,968
665
98
7
0
187,857
0
L
King Arthur
6,777
452
35
2
0
239,081
2
L
Ra
6,799
453
80
5
0
336,291
0
W
Hades
10,714
714
150
10
0
266,841
0
L
Morgan Le Fay
5,560
371
28
2
0
189,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role