Player Matchup

Fenrir
Fenrir
LoneWolfe54
Fenrir
Level 7
God Stats
2W - 2L
1,737 SR
Queue Stats
5W - 5L
1,829 Elo+
Party 1
Anubis
Anubis
claube_12
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Solo
Thanatos
Thanatos
evilmonkeys1966
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Ra
Ra
forkyfromstry
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,276 Elo+
Solo
Geb
Geb
goldring360
Geb
Level 8
God Stats
4W - 2L
1,857 SR
Queue Stats
24W - 23L
1,584 Elo+
Party 1
Team Averages
Level 10
1,619 SR
1,517 Elo+

VS

Team Averages
Level 18
1,663 SR
1,526 Elo+
Sol
Sol
 
Sol
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DJMason77
Ao Kuang
Level 6
God Stats
2W - 0L
1,759 SR
Queue Stats
14W - 14L
1,503 Elo+
Solo
Arachne
Arachne
Hernybagina
Arachne
Level 11
God Stats
52W - 46L
1,591 SR
Queue Stats
75W - 76L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Merpderpie
Kukulkan
Level 2
God Stats
13W - 2L
1,776 SR
Queue Stats
18W - 10L
1,706 Elo+
Party 2
Izanami
Izanami
heaththereef
Izanami
Level 28
God Stats
13W - 4L
1,692 SR
Queue Stats
123W - 128L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 10 / 4
7,490
936
5,579
16,565
9,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
claube_12
Anubis
13
1 / 8 / 4
7,892
987
6,157
15,670
7,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
1 / 9 / 3
7,559
945
5,997
13,500
7,670
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 3
7,388
924
4,513
11,128
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 2
8,154
1,019
5,812
18,118
18,507
Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
22 / 0 / 13
12,634
1,579
38,087
8,394
2,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
DJMason77
Ao Kuang
17
12 / 0 / 24
11,061
1,383
13,873
8,703
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Hernybagina
Arachne
14
1 / 4 / 9
7,755
969
3,944
8,078
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Merpderpie
Kukulkan
16
1 / 1 / 27
9,233
1,154
6,852
2,854
1,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
heaththereef
Izanami
16
3 / 0 / 19
10,059
1,257
8,866
3,680
865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
131
5
Kills
39
39
Deaths
5
16
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
22
0
13
28.5
W
Ao Kuang
DJMason77
Ao Kuang
12
0
24
24
W
Arachne
Hernybagina
Arachne
1
4
9
1.38
L
Fenrir
0
10
4
0.2
W
Kukulkan
Merpderpie
Kukulkan
1
1
27
14.5
L
Anubis
claube_12
Anubis
1
8
4
0.38
L
Thanatos
1
9
3
0.28
L
0
6
3
0.25
L
3
6
2
0.67
W
Izanami
heaththereef
Izanami
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
71,622
74,981
Taken
31,709
47,106
Mitigated
10,211
4,232
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
38,087
17,396
0
6,216
8,394
2,781
0
4,435
3,769
53,689
0
W
Ao Kuang
DJMason77
Ao Kuang
13,873
5,480
0
4,343
8,703
3,185
0
4,042
4,513
20,235
0
W
Arachne
Hernybagina
Arachne
3,944
2,391
0
958
8,078
2,356
0
3,526
4,493
0
4,784
L
Fenrir
5,579
1,683
0
542
16,565
9,465
0
10,415
6,150
0
10,480
W
Kukulkan
Merpderpie
Kukulkan
6,852
712
0
0
2,854
1,024
0
1,626
1,176
14,219
0
L
Anubis
claube_12
Anubis
6,157
537
0
1,449
15,670
7,388
0
12,383
3,287
19,574
0
L
Thanatos
5,997
1,381
0
1,865
13,500
7,670
0
11,478
2,022
0
9,598
L
4,513
415
376
0
11,128
4,076
0
10,332
796
14,484
0
L
5,812
952
0
0
18,118
18,507
0
14,204
3,914
12,649
0
W
Izanami
heaththereef
Izanami
8,866
5,644
0
1,709
3,680
865
0
2,398
1,276
0
48,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
50,742
93
Minions Killed
175
2
Camps Cleared
7
736,650
Distance Traveled
810,010
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,634
1,579
33
4
5
158,604
1
W
Ao Kuang
11,061
1,383
12
2
2
182,438
0
W
Arachne
7,755
969
4
1
0
151,254
0
L
Fenrir
7,490
936
9
1
2
159,829
0
W
Kukulkan
9,233
1,154
19
2
0
161,771
0
L
Anubis
7,892
987
32
4
0
122,410
1
L
Thanatos
7,559
945
8
1
0
147,749
0
L
Ra
7,388
924
27
3
0
119,724
0
L
Geb
8,154
1,019
17
2
0
186,938
0
W
Izanami
10,059
1,257
107
13
0
155,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role