Player Matchup

Ganesha
Ganesha
GamingGuy1o1
Ganesha
Level 44
God Stats
3W - 4L
1,300 SR
Queue Stats
15W - 25L
1,317 Elo+
Party 2
Ymir
Ymir
Jamies Fro
Ymir
Level 49
God Stats
7W - 5L
1,494 SR
Queue Stats
27W - 36L
1,368 Elo+
Party 2
Chronos
Chronos
LinenHornet2
Chronos
Level 106
God Stats
1W - 1L
1,690 SR
Queue Stats
32W - 46L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
WrestlePants
Guan Yu
Level 56
God Stats
9W - 11L
1,437 SR
Queue Stats
25W - 31L
1,395 Elo+
Party 2
Hades
Hades
braden2502
Hades
Level 77
God Stats
2W - 2L
1,402 SR
Queue Stats
38W - 60L
1,355 Elo+
Party 2
Team Averages
Level 66
1,465 SR
1,360 Elo+

VS

Team Averages
Level 57
1,584 SR
1,422 Elo+
Chernobog
Chernobog
HuckleBerryFLUF
Chernobog
Level 48
God Stats
14W - 25L
1,465 SR
Queue Stats
62W - 74L
1,434 Elo+
Solo
Sylvanus
Sylvanus
Tawas2011
Sylvanus
Level 68
God Stats
14W - 16L
1,775 SR
Queue Stats
169W - 183L
1,414 Elo+
Party 1
The Morrigan
The Morrigan
chompymage6887
The Morrigan
Level 86
God Stats
8W - 10L
1,474 SR
Queue Stats
322W - 343L
1,408 Elo+
Party 1
Vamana
Vamana
injong
Vamana
Level 35
God Stats
6W - 6L
1,590 SR
Queue Stats
130W - 149L
1,391 Elo+
Party 1
Arachne
Arachne
kamikaze_12A
Arachne
Level 49
God Stats
47W - 26L
1,614 SR
Queue Stats
92W - 76L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GamingGuy1o1
Ganesha
16
0 / 4 / 22
11,280
537
9,248
24,882
17,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 4 / 14
11,591
552
10,578
18,687
11,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
LinenHornet2
Chronos
16
14 / 6 / 4
11,137
530
17,443
19,634
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
WrestlePants
Guan Yu
17
7 / 3 / 15
11,149
531
16,009
19,092
22,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
18
15 / 1 / 12
12,515
596
32,762
21,701
14,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HuckleBerryFLUF
Chernobog
15
7 / 9 / 5
11,265
536
20,232
20,639
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Tawas2011
Sylvanus
14
3 / 8 / 5
9,528
454
11,019
24,522
26,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
chompymage6887
The Morrigan
13
2 / 11 / 6
8,604
410
16,020
13,252
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
injong
Vamana
16
3 / 5 / 6
10,333
492
15,213
23,434
11,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
kamikaze_12A
Arachne
14
3 / 8 / 3
9,085
433
12,365
21,463
7,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
41
Kills
18
18
Deaths
41
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GamingGuy1o1
Ganesha
0
4
22
2.75
L
Chernobog
HuckleBerryFLUF
Chernobog
7
9
5
1.06
W
5
4
14
3
W
Chronos
LinenHornet2
Chronos
14
6
4
2.67
L
Sylvanus
Tawas2011
Sylvanus
3
8
5
0.69
W
Guan Yu
WrestlePants
Guan Yu
7
3
15
4.83
W
Hades
15
1
12
21
L
The Morrigan
chompymage6887
The Morrigan
2
11
6
0.45
L
Vamana
injong
Vamana
3
5
6
1.2
L
Arachne
kamikaze_12A
Arachne
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,040
Damage
74,849
103,996
Taken
103,310
72,704
Mitigated
57,380
43,313
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GamingGuy1o1
Ganesha
9,248
700
498
7,342
24,882
17,221
719
7,825
17,057
38,256
0
L
Chernobog
HuckleBerryFLUF
Chernobog
20,232
9,463
0
2,445
20,639
7,385
452
15,980
4,608
0
63,518
W
10,578
1,457
0
3,726
18,687
11,118
606
3,580
15,107
84,280
7,983
W
Chronos
LinenHornet2
Chronos
17,443
9,360
1,671
4,898
19,634
7,388
3,213
6,508
13,126
57,885
6,519
L
Sylvanus
Tawas2011
Sylvanus
11,019
1,930
2,174
5,266
24,522
26,341
78
18,441
5,930
28,991
0
W
Guan Yu
WrestlePants
Guan Yu
16,009
2,295
2,168
6,585
19,092
22,464
1,468
3,062
16,030
0
55,726
W
Hades
32,762
4,076
1,149
15,276
21,701
14,513
3,945
5,872
15,829
101,803
0
L
The Morrigan
chompymage6887
The Morrigan
16,020
2,658
0
882
13,252
4,712
122
8,606
4,469
48,051
383
L
Vamana
injong
Vamana
15,213
8,759
0
7,045
23,434
11,529
192
11,572
10,835
0
50,964
L
Arachne
kamikaze_12A
Arachne
12,365
7,106
0
3,337
21,463
7,413
956
13,153
8,019
0
49,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,672
Gold Earned
48,815
512
Minions Killed
326
0
Camps Cleared
0
1,915,199
Distance Traveled
1,788,281
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,280
537
13
1
0
373,042
0
L
Chernobog
11,265
536
81
4
0
352,199
2
W
Ymir
11,591
552
132
6
0
343,134
3
W
Chronos
11,137
530
115
5
0
392,756
7
L
Sylvanus
9,528
454
38
2
0
298,396
1
W
Guan Yu
11,149
531
101
5
0
416,157
0
W
Hades
12,515
596
151
7
0
390,110
3
L
The Morrigan
8,604
410
55
3
0
338,599
5
L
Vamana
10,333
492
88
4
0
409,608
0
L
Arachne
9,085
433
64
3
0
389,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role