Player Matchup

Neith
Neith
AhrunHill
Neith
Level 11
God Stats
24W - 31L
1,523 SR
Queue Stats
59W - 66L
1,617 Elo+
Solo
Raijin
Raijin
DelonteWest
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,829 Elo+
Party 1
Thanatos
Thanatos
FÜCKEDLebronsMom
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,829 Elo+
Party 1
Nox
Nox
InTheLockerRoom
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,829 Elo+
Party 1
Fenrir
Fenrir
ninjaguy2008
Fenrir
Level 27
God Stats
17W - 6L
1,717 SR
Queue Stats
28W - 13L
1,659 Elo+
Solo
Team Averages
Level 9
1,548 SR
1,753 Elo+

VS

Team Averages
Level 14
1,581 SR
1,735 Elo+
Fafnir
Fafnir
BAcidBrain
Fafnir
Level 20
God Stats
8W - 3L
1,818 SR
Queue Stats
117W - 118L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Leento
Heimdallr
Level 18
God Stats
5W - 1L
1,747 SR
Queue Stats
56W - 10L
2,030 Elo+
Party 2
Amaterasu
Amaterasu
Menelynx
Amaterasu
Level 6
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 2L
1,655 Elo+
Solo
Merlin
Merlin
MotoMot0
Merlin
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 10L
1,907 Elo+
Party 2
Mercury
Mercury
xanubis1422
Mercury
Level 5
God Stats
1W - 4L
1,372 SR
Queue Stats
7W - 13L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AhrunHill
Neith
7
1 / 0 / 2
4,227
705
2,753
3,045
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
7
2 / 0 / 1
4,294
716
2,348
3,189
1,148
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
4 / 0 / 0
5,324
887
3,156
2,316
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 0
4,382
730
1,559
1,762
557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
1 / 2 / 0
4,148
691
1,728
4,502
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BAcidBrain
Fafnir
4
0 / 2 / 0
3,419
570
1,017
4,687
2,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Leento
Heimdallr
5
0 / 1 / 0
3,097
516
1,136
2,521
666
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Menelynx
Amaterasu
5
0 / 3 / 0
3,150
525
452
4,089
1,198
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
MotoMot0
Merlin
6
2 / 1 / 0
3,726
621
2,061
2,654
952
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
xanubis1422
Mercury
6
0 / 2 / 2
3,859
643
818
4,317
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
2
2
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
AhrunHill
Neith
1
0
2
2
L
Fafnir
BAcidBrain
Fafnir
0
2
0
0
W
Raijin
2
0
1
2.5
W
4
0
0
4
W
1
0
0
1
L
Heimdallr
Leento
Heimdallr
0
1
0
0
L
Amaterasu
Menelynx
Amaterasu
0
3
0
0
L
Merlin
MotoMot0
Merlin
2
1
0
2
W
Fenrir
1
2
0
0.5
L
Mercury
xanubis1422
Mercury
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,544
Damage
5,484
14,814
Taken
18,268
5,023
Mitigated
5,880
8,610
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AhrunHill
Neith
2,753
875
0
1,583
3,045
790
704
623
2,371
0
17,605
L
Fafnir
BAcidBrain
Fafnir
1,017
60
0
990
4,687
2,060
0
1,321
3,366
3,941
0
W
Raijin
2,348
599
0
1,714
3,189
1,148
464
299
2,846
20,448
0
W
3,156
809
0
3,368
2,316
1,274
0
0
2,316
0
24,155
W
1,559
285
0
510
1,762
557
0
855
907
19,447
0
L
Heimdallr
Leento
Heimdallr
1,136
786
0
834
2,521
666
0
1,027
1,494
0
10,597
L
Amaterasu
Menelynx
Amaterasu
452
131
0
1,198
4,089
1,198
0
0
4,089
0
3,843
L
Merlin
MotoMot0
Merlin
2,061
552
0
1,289
2,654
952
0
550
2,104
12,788
0
W
Fenrir
1,728
795
0
1,435
4,502
1,254
461
1,206
3,296
0
16,120
L
Mercury
xanubis1422
Mercury
818
563
0
814
4,317
1,004
0
1,009
3,308
0
15,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,375
Gold Earned
17,251
205
Minions Killed
88
0
Camps Cleared
0
619,864
Distance Traveled
527,933
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,227
705
34
6
0
117,023
4
L
Fafnir
3,419
570
2
0
0
103,522
2
W
Raijin
4,294
716
37
6
0
113,376
1
W
Thanatos
5,324
887
51
9
0
139,356
2
W
Nox
4,382
730
46
8
0
120,497
3
L
Heimdallr
3,097
516
18
3
0
76,767
1
L
Amaterasu
3,150
525
13
2
0
137,076
1
L
Merlin
3,726
621
20
3
0
86,143
2
W
Fenrir
4,148
691
37
6
0
129,612
1
L
Mercury
3,859
643
35
6
0
124,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role