Player Matchup

Janus
Janus
MPale
Janus
Level 68
God Stats
5W - 11L
1,450 SR
Queue Stats
105W - 75L
1,584 Elo+
Party 1
Nike
Nike
Nelf
Nike
Level 54
God Stats
7W - 4L
1,755 SR
Queue Stats
106W - 79L
1,578 Elo+
Party 1
Ullr
Ullr
SaintVici
Ullr
Level 28
God Stats
6W - 4L
1,707 SR
Queue Stats
100W - 70L
1,586 Elo+
Party 1
Geb
Geb
TheReaper163
Geb
Level 40
God Stats
5W - 1L
1,725 SR
Queue Stats
87W - 68L
1,551 Elo+
Party 1
Team Averages
Level 48
1,659 SR
1,575 Elo+

VS

Team Averages
Level 70
1,629 SR
1,500 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MDezzz
Izanami
Level 40
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
MEEEEEEZEEEEEEE
Sol
Level 158
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
MorgsTheGamer
Vamana
Level 15
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MPale
Janus
14
3 / 0 / 7
8,994
899
6,549
4,016
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
Nelf
Nike
15
8 / 0 / 7
9,407
941
9,551
8,745
3,905
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
14
3 / 0 / 7
8,446
845
6,648
5,684
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 7
9,248
925
4,779
6,125
4,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 3 / 1
6,279
628
1,966
10,316
9,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MDezzz
Izanami
11
0 / 4 / 1
6,454
645
2,114
5,712
2,324
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 0
7,334
733
7,866
9,356
3,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 6 / 0
6,415
642
3,486
9,770
7,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
1
0.17
L
Izanami
MDezzz
Izanami
0
4
1
0.13
L
0
5
0
0
W
Janus
MPale
Janus
3
0
7
6.5
L
1
6
0
0.17
W
Nike
Nelf
Nike
8
0
7
11.5
W
Ullr
3
0
7
6.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
15,432
24,570
Taken
35,154
12,174
Mitigated
22,366
4,863
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,966
217
0
750
10,316
9,042
69
2,713
7,301
9,880
0
L
Izanami
MDezzz
Izanami
2,114
1,079
0
0
5,712
2,324
359
1,380
4,130
0
12,897
L
7,866
3,234
0
3,180
9,356
3,140
394
3,832
5,133
33,206
0
W
Janus
MPale
Janus
6,549
1,424
0
500
4,016
1,388
1,570
2,175
1,841
27,356
0
L
3,486
2,370
0
2,036
9,770
7,860
115
3,973
5,360
0
9,641
W
Nike
Nelf
Nike
9,551
1,326
0
3,038
8,745
3,905
987
3,262
5,483
2,228
26,318
W
Ullr
6,648
4,014
0
989
5,684
2,298
2,173
2,887
2,797
0
26,065
W
4,779
745
172
164
6,125
4,583
224
2,064
4,061
12,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
26,482
168
Minions Killed
115
8
Camps Cleared
7
746,621
Distance Traveled
666,508
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,279
628
13
1
2
166,406
0
L
Izanami
6,454
645
30
3
0
168,166
0
L
Sol
7,334
733
65
7
4
149,382
1
W
Janus
8,994
899
52
5
2
181,696
4
L
Vamana
6,415
642
7
1
1
182,554
0
W
Nike
9,407
941
45
5
3
202,926
2
W
Ullr
8,446
845
47
5
2
184,274
0
W
Geb
9,248
925
24
2
1
177,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role