Player Matchup

Set
Set
Ender nugget399
Set
Level 27
God Stats
7W - 12L
1,460 SR
Queue Stats
67W - 92L
1,293 Elo+
Solo
Kukulkan
Kukulkan
NearBarbecue310
Kukulkan
Level 19
God Stats
3W - 3L
1,574 SR
Queue Stats
30W - 49L
1,254 Elo+
Solo
Cthulhu
Cthulhu
QuietZebra41488
Cthulhu
Level 15
God Stats
0W - 2L
1,668 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Team Averages
Level 20
1,567 SR
1,255 Elo+

VS

Team Averages
Level 44
1,498 SR
1,256 Elo+
Osiris
Osiris
Little-Itai016
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
kornalope_457
Cernunnos
Level 36
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 2L
1,118 Elo+
Party 1
Mercury
Mercury
mr_saturn137
Mercury
Level 29
God Stats
2W - 0L
1,394 SR
Queue Stats
11W - 17L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 3
7,366
737
5,686
8,654
2,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
10
0 / 3 / 6
6,680
668
5,282
5,109
1,814
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 6 / 2
7,088
709
5,298
10,343
4,685
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,532
753
7,500
5,864
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
kornalope_457
Cernunnos
10
2 / 4 / 8
7,544
754
6,107
7,962
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
mr_saturn137
Mercury
12
10 / 2 / 3
8,610
861
5,621
8,306
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
16
16
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
4
0
7
7.5
L
Kukulkan
0
3
6
1
L
3
6
2
0.67
W
Cernunnos
kornalope_457
Cernunnos
2
4
8
1.5
W
Mercury
mr_saturn137
Mercury
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,266
Damage
19,228
24,106
Taken
22,132
9,451
Mitigated
10,229
1,780
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,686
3,006
0
283
8,654
2,952
394
0
8,487
0
9,711
W
7,500
2,595
0
723
5,864
4,936
71
2,581
3,283
0
16,775
L
Kukulkan
5,282
1,347
0
513
5,109
1,814
0
0
4,905
23,996
0
L
5,298
414
0
984
10,343
4,685
0
0
9,931
14,246
0
W
Cernunnos
kornalope_457
Cernunnos
6,107
3,701
0
2,194
7,962
2,514
922
4,087
3,875
0
16,417
W
Mercury
mr_saturn137
Mercury
5,621
3,521
0
760
8,306
2,779
1,475
3,912
4,394
0
18,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
23,686
70
Minions Killed
84
0
Camps Cleared
0
451,187
Distance Traveled
541,567
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,366
737
15
2
0
170,838
0
W
Osiris
7,532
753
21
2
0
190,668
2
L
Kukulkan
6,680
668
42
4
0
134,448
0
L
Cthulhu
7,088
709
13
1
0
145,901
2
W
Cernunnos
7,544
754
33
3
0
125,010
0
W
Mercury
8,610
861
30
3
0
225,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role