Player Matchup

Anubis
Anubis
Paul 6
Anubis
Level 47
God Stats
3W - 0L
1,809 SR
Queue Stats
44W - 41L
1,591 Elo+
Party 1
Hachiman
Hachiman
TheShartStarter
Hachiman
Level 143
God Stats
6W - 4L
1,590 SR
Queue Stats
391W - 316L
1,665 Elo+
Party 1
Ares
Ares
x3priests1boy
Ares
Level 111
God Stats
15W - 5L
1,763 SR
Queue Stats
195W - 146L
1,668 Elo+
Party 1
Team Averages
Level 100
1,720 SR
1,641 Elo+

VS

Team Averages
Level 117
1,574 SR
1,516 Elo+
Bacchus
Bacchus
Im Zeus Kaiser
Bacchus
Level 154
God Stats
0W - 2L
1,554 SR
Queue Stats
105W - 126L
1,548 Elo+
Party 2
Fenrir
Fenrir
NoobKiller2244
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,417 Elo+
Solo
Kukulkan
Kukulkan
Zarin619
Kukulkan
Level 152
God Stats
6W - 2L
1,669 SR
Queue Stats
63W - 51L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Paul 6
Anubis
12
2 / 4 / 8
8,958
640
6,267
8,371
4,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
15
6 / 2 / 8
10,313
737
13,991
9,520
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 0 / 8
11,164
797
8,385
10,958
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,312
594
5,711
14,288
19,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 6 / 3
8,255
590
3,710
12,030
4,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Zarin619
Kukulkan
14
4 / 4 / 1
9,069
648
12,089
8,528
2,675
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
1
6
3
0.42
W
Anubis
Paul 6
Anubis
2
4
8
1.5
W
Hachiman
6
2
8
5
L
Kukulkan
Zarin619
Kukulkan
4
4
1
1.13
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,643
Damage
21,510
28,849
Taken
34,846
23,123
Mitigated
26,537
8,977
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,711
510
0
361
14,288
19,730
0
6,275
8,013
13,882
0
L
3,710
585
0
642
12,030
4,132
0
4,617
7,413
0
21,063
W
Anubis
Paul 6
Anubis
6,267
316
0
2,685
8,371
4,526
350
5,868
2,503
35,383
0
W
Hachiman
13,991
7,122
0
2,544
9,520
4,375
831
5,698
3,822
0
45,821
L
Kukulkan
Zarin619
Kukulkan
12,089
1,217
0
2
8,528
2,675
0
3,760
4,768
56,671
0
W
8,385
229
0
3,748
10,958
14,222
26
6,234
4,724
15,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
25,636
139
Minions Killed
155
0
Camps Cleared
0
684,071
Distance Traveled
706,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,312
594
14
1
0
253,865
0
L
Fenrir
8,255
590
19
1
0
229,826
1
W
Anubis
8,958
640
54
4
0
202,139
2
W
Hachiman
10,313
737
71
5
0
214,807
1
L
Kukulkan
9,069
648
122
9
0
223,159
0
W
Ares
11,164
797
14
1
0
267,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role