Player Matchup

Merlin
Merlin
ChanelNo69
Merlin
Level 22
God Stats
12W - 20L
1,212 SR
Queue Stats
33W - 45L
1,232 Elo+
Solo
Bakasura
Bakasura
KillerPsycho14
Bakasura
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 23L
1,339 Elo+
Solo
Pele
Pele
ZenSurge
Pele
Level 17
God Stats
3W - 4L
1,394 SR
Queue Stats
24W - 20L
1,377 Elo+
Party 1
Agni
Agni
el_valiente114
Agni
Level 8
God Stats
14W - 7L
1,433 SR
Queue Stats
99W - 89L
1,445 Elo+
Solo
Bellona
Bellona
xXI_AM_DRIPXx
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,453 SR
1,379 Elo+

VS

Team Averages
Level 15
1,467 SR
1,264 Elo+
Vulcan
Vulcan
HyperOmega666
Vulcan
Level 17
God Stats
11W - 14L
1,347 SR
Queue Stats
43W - 57L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
Nhwolf9
Baron Samedi
Level 14
God Stats
16W - 20L
1,406 SR
Queue Stats
257W - 247L
1,376 Elo+
Solo
Hou Yi
Hou Yi
SaintJamesRa
Hou Yi
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 122L
1,207 Elo+
Solo
Nemesis
Nemesis
SiLeNT_SpiRT806
Nemesis
Level 20
God Stats
4W - 3L
1,677 SR
Queue Stats
82W - 130L
1,292 Elo+
Solo
Yemoja
Yemoja
Yerel_villegas
Yemoja
Level 7
God Stats
4W - 6L
1,404 SR
Queue Stats
5W - 15L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChanelNo69
Merlin
20
3 / 10 / 9
14,292
953
30,795
29,628
12,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
18
1 / 5 / 2
12,332
822
7,783
16,848
9,656
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
19
6 / 10 / 3
13,936
929
27,361
29,274
11,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 0 / 0
10,981
732
136
506
120
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
19
4 / 8 / 5
13,529
902
19,848
30,225
20,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 13
16,129
1,075
24,453
9,211
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Nhwolf9
Baron Samedi
20
11 / 3 / 17
16,264
1,084
31,685
19,233
11,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
20
3 / 4 / 18
14,076
938
15,115
20,918
8,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 18
14,068
938
14,383
22,481
14,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
2 / 3 / 12
13,044
870
9,801
19,439
8,790

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
14
Kills
33
33
Deaths
14
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
ChanelNo69
Merlin
3
10
9
0.75
W
12
0
13
18.5
L
Bakasura
1
5
2
0.4
W
Baron Samedi
Nhwolf9
Baron Samedi
11
3
17
6.5
W
Hou Yi
3
4
18
3
W
5
4
18
3.5
W
2
3
12
2.67
L
Pele
6
10
3
0.75
L
0
0
0
0
L
Bellona
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,923
Damage
95,437
106,481
Taken
91,282
53,866
Mitigated
47,314
10,188
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ChanelNo69
Merlin
30,795
2,285
108
2,806
29,628
12,008
0
20,384
9,244
60,122
0
W
24,453
12,977
0
1,168
9,211
4,273
0
3,603
5,608
50,135
0
L
Bakasura
7,783
6,050
0
3,622
16,848
9,656
0
10,150
6,698
0
28,052
W
Baron Samedi
Nhwolf9
Baron Samedi
31,685
3,195
2,365
4,703
19,233
11,092
0
7,391
11,688
55,508
0
W
Hou Yi
15,115
8,129
0
2,725
20,918
8,352
0
9,148
11,630
0
34,546
W
14,383
7,326
0
673
22,481
14,807
0
4,362
17,769
0
20,212
W
9,801
1,081
517
69
19,439
8,790
0
6,427
13,012
27,348
0
L
Pele
27,361
10,910
0
3,095
29,274
11,091
0
14,383
14,891
0
48,371
L
136
0
0
0
506
120
0
59
447
4,520
0
L
Bellona
19,848
6,800
0
557
30,225
20,991
0
20,963
9,262
0
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,070
Gold Earned
73,581
198
Minions Killed
233
9
Camps Cleared
3
1,047,758
Distance Traveled
1,345,649
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,292
953
70
5
1
280,151
0
W
Vulcan
16,129
1,075
74
5
0
312,020
0
L
Bakasura
12,332
822
54
4
4
143,211
1
W
Baron Samedi
16,264
1,084
77
5
2
260,579
1
W
Hou Yi
14,076
938
41
3
0
225,553
0
W
Nemesis
14,068
938
13
1
0
294,679
0
W
Yemoja
13,044
870
28
2
1
252,818
0
L
Pele
13,936
929
31
2
2
307,314
0
L
Agni
10,981
732
4
0
1
26,102
1
L
Bellona
13,529
902
39
3
1
290,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role