Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CitrusMocha
Bellona
Level 27
God Stats
0W - 1L
1,341 SR
Queue Stats
18W - 24L
1,343 Elo+
Party 2
Sylvanus
Sylvanus
NewAgePharaoh
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,558 Elo+
Party 2
Nox
Nox
Trunks TI
Nox
Level 140
God Stats
35W - 37L
1,571 SR
Queue Stats
579W - 618L
1,612 Elo+
Party 2
Mercury
Mercury
XGNVoid9088
Mercury
Level 70
God Stats
5W - 6L
1,474 SR
Queue Stats
25W - 27L
1,451 Elo+
Party 2
Team Averages
Level 81
1,477 SR
1,493 Elo+

VS

Team Averages
Level 57
1,567 SR
1,513 Elo+
Discordia
Discordia
Dawn of Dread
Discordia
Level 48
God Stats
12W - 11L
1,527 SR
Queue Stats
186W - 207L
1,467 Elo+
Solo
Olorun
Olorun
GhostlySonata
Olorun
Level 29
God Stats
5W - 3L
1,516 SR
Queue Stats
41W - 35L
1,552 Elo+
Party 1
Arachne
Arachne
Nahgrim
Arachne
Level 126
God Stats
13W - 6L
1,584 SR
Queue Stats
380W - 354L
1,542 Elo+
Party 1
Zeus
Zeus
QuellsGod
Zeus
Level 45
God Stats
2W - 1L
1,859 SR
Queue Stats
240W - 244L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
ThatComicSans12
Jing Wei
Level 35
God Stats
1W - 1L
1,351 SR
Queue Stats
19W - 12L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 5 / 0
4,781
478
2,022
6,497
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CitrusMocha
Bellona
9
1 / 0 / 0
5,326
533
1,523
4,302
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
NewAgePharaoh
Sylvanus
7
0 / 3 / 0
4,931
493
1,942
8,124
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 1
5,344
534
1,774
4,507
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
XGNVoid9088
Mercury
10
1 / 2 / 1
5,596
560
2,687
6,680
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dawn of Dread
Discordia
10
2 / 0 / 1
6,085
609
2,202
1,774
419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 5
6,372
637
4,246
5,215
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Nahgrim
Arachne
10
8 / 0 / 2
6,775
678
9,012
6,425
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
0 / 2 / 3
6,651
665
2,500
5,709
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
11
0 / 0 / 0
6,002
600
2,775
3,400
959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
L
Bellona
CitrusMocha
Bellona
1
0
0
1
W
Discordia
Dawn of Dread
Discordia
2
0
1
2.5
W
3
1
5
5.5
W
Arachne
Nahgrim
Arachne
8
0
2
9
L
Sylvanus
NewAgePharaoh
Sylvanus
0
3
0
0
W
Zeus
0
2
3
0.75
W
Jing Wei
0
0
0
0
L
1
3
1
0.5
L
Mercury
XGNVoid9088
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,948
Damage
20,735
30,110
Taken
22,523
14,336
Mitigated
6,971
6,035
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,022
1,270
0
551
6,497
2,026
0
1,442
5,055
0
28,190
L
Bellona
CitrusMocha
Bellona
1,523
369
0
1,334
4,302
2,730
0
258
4,022
0
20,280
W
Discordia
Dawn of Dread
Discordia
2,202
229
0
102
1,774
419
147
410
1,364
21,944
0
W
4,246
2,022
476
1,148
5,215
1,991
1,030
506
4,709
26,594
3,524
W
Arachne
Nahgrim
Arachne
9,012
7,021
125
2,385
6,425
2,151
0
1,777
4,648
0
35,195
L
Sylvanus
NewAgePharaoh
Sylvanus
1,942
646
839
1,818
8,124
6,130
27
1,808
6,316
9,803
0
W
Zeus
2,500
598
0
778
5,709
1,451
0
1,085
4,624
50,866
0
W
Jing Wei
2,775
1,027
0
607
3,400
959
897
0
3,400
0
26,751
L
1,774
106
0
630
4,507
1,463
0
2,604
1,529
23,990
0
L
Mercury
XGNVoid9088
Mercury
2,687
1,220
0
863
6,680
1,987
0
1,968
4,644
0
35,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
31,885
240
Minions Killed
315
0
Camps Cleared
0
979,651
Distance Traveled
1,037,413
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,781
478
50
5
0
167,431
1
L
Bellona
5,326
533
47
5
0
200,206
0
W
Discordia
6,085
609
48
5
0
205,757
1
W
Olorun
6,372
637
55
6
0
191,715
0
W
Arachne
6,775
678
52
5
0
219,114
2
L
Sylvanus
4,931
493
18
2
0
178,444
0
W
Zeus
6,651
665
103
10
0
199,343
2
W
Jing Wei
6,002
600
57
6
0
221,484
1
L
Nox
5,344
534
48
5
0
191,907
2
L
Mercury
5,596
560
77
8
0
241,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role