Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DinosaurusRexx
Ah Muzen Cab
Level 20
God Stats
2W - 5L
1,377 SR
Queue Stats
57W - 56L
1,609 Elo+
Solo
Terra
Terra
Insanepheonix
Terra
Level 4
God Stats
0W - 4L
1,211 SR
Queue Stats
9W - 16L
1,193 Elo+
Solo
Chaac
Chaac
KODCarnage
Chaac
Level 13
God Stats
7W - 3L
1,881 SR
Queue Stats
18W - 22L
1,431 Elo+
Solo
Kukulkan
Kukulkan
MacAsk1ll
Kukulkan
Level 9
God Stats
57W - 50L
1,689 SR
Queue Stats
69W - 69L
1,457 Elo+
Solo
Apollo
Apollo
lDezmol
Apollo
Level 6
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 3L
1,458 Elo+
Solo
Team Averages
Level 10
1,478 SR
1,430 Elo+

VS

Team Averages
Level 27
1,594 SR
1,531 Elo+
Guan Yu
Guan Yu
AceWindstorm
Guan Yu
Level 20
God Stats
2W - 0L
1,825 SR
Queue Stats
3W - 1L
1,757 Elo+
Solo
Sol
Sol
DEVGALAXY
Sol
Level 36
God Stats
24W - 21L
1,538 SR
Queue Stats
112W - 117L
1,438 Elo+
Party 1
Loki
Loki
Litumusprime
Loki
Level 22
God Stats
11W - 11L
1,532 SR
Queue Stats
119W - 141L
1,367 Elo+
Party 1
Achilles
Achilles
THatWAy
Achilles
Level 27
God Stats
69W - 23L
1,618 SR
Queue Stats
430W - 260L
1,597 Elo+
Solo
Zeus
Zeus
YouThoughtBoi
Zeus
Level 28
God Stats
12W - 12L
1,456 SR
Queue Stats
192W - 192L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DinosaurusRexx
Ah Muzen Cab
15
0 / 5 / 1
8,894
809
11,185
10,568
3,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
1 / 17 / 1
9,398
854
6,846
34,460
30,108
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
16
1 / 6 / 3
9,721
884
17,717
24,530
24,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
MacAsk1ll
Kukulkan
15
2 / 5 / 1
9,713
883
16,142
12,128
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
lDezmol
Apollo
15
0 / 6 / 0
8,757
796
7,183
17,230
6,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AceWindstorm
Guan Yu
19
7 / 0 / 24
12,945
1,177
14,112
16,488
25,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 0 / 18
10,771
979
12,802
11,980
4,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 24
11,144
1,013
14,641
12,592
5,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
THatWAy
Achilles
18
9 / 0 / 16
11,335
1,030
18,319
14,973
21,804
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
16 / 0 / 14
13,304
1,209
33,654
8,618
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
135
4
Kills
39
39
Deaths
4
6
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AceWindstorm
Guan Yu
7
0
24
19
W
2
0
18
11
L
Ah Muzen Cab
DinosaurusRexx
Ah Muzen Cab
0
5
1
0.1
L
1
17
1
0.09
L
Chaac
1
6
3
0.42
W
5
4
24
4.25
L
Kukulkan
MacAsk1ll
Kukulkan
2
5
1
0.5
W
Achilles
THatWAy
Achilles
9
0
16
17
W
16
0
14
23
L
Apollo
lDezmol
Apollo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,073
Damage
93,528
98,916
Taken
64,651
68,481
Mitigated
61,376
10,536
Healing
17,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AceWindstorm
Guan Yu
14,112
3,474
5,050
5,771
16,488
25,743
0
6,332
9,658
2
26,713
W
12,802
5,741
0
4,815
11,980
4,597
0
2,549
9,246
54,139
0
L
Ah Muzen Cab
DinosaurusRexx
Ah Muzen Cab
11,185
2,205
0
620
10,568
3,764
0
1,662
8,906
49
24,880
L
6,846
2,854
1,253
2,035
34,460
30,108
0
17,985
16,475
18,793
0
L
Chaac
17,717
3,537
0
5,360
24,530
24,448
0
12,120
12,410
0
35,963
W
14,641
5,982
0
79
12,592
5,582
0
4,367
7,906
0
20,656
L
Kukulkan
MacAsk1ll
Kukulkan
16,142
817
0
0
12,128
3,970
0
5,142
6,986
39,068
0
W
Achilles
THatWAy
Achilles
18,319
6,742
0
633
14,973
21,804
0
6,342
8,319
0
23,083
W
33,654
6,800
0
893
8,618
3,650
0
3,398
5,131
57,191
0
L
Apollo
lDezmol
Apollo
7,183
4,510
0
1,268
17,230
6,191
0
9,549
7,681
0
14,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
59,499
184
Minions Killed
250
3
Camps Cleared
7
921,012
Distance Traveled
1,007,935
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,945
1,177
41
4
0
206,941
0
W
Sol
10,771
979
114
10
2
192,629
0
L
Ah Muzen Cab
8,894
809
38
3
2
161,468
0
L
Terra
9,398
854
16
1
1
184,367
0
L
Chaac
9,721
884
43
4
0
217,414
0
W
Loki
11,144
1,013
8
1
1
186,137
0
L
Kukulkan
9,713
883
65
6
0
196,834
0
W
Achilles
11,335
1,030
13
1
1
214,603
0
W
Zeus
13,304
1,209
74
7
3
207,625
0
L
Apollo
8,757
796
22
2
0
160,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role