Player Matchup

Cthulhu
Cthulhu
Prinun
Cthulhu
Level 122
God Stats
6W - 3L
1,796 SR
Queue Stats
376W - 318L
1,664 Elo+
Party 2
Chiron
Chiron
isaislays
Chiron
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 125L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
unholydood
The Morrigan
Level 121
God Stats
2W - 4L
1,683 SR
Queue Stats
541W - 412L
1,743 Elo+
Solo
Team Averages
Level 127
1,660 SR
1,636 Elo+

VS

Team Averages
Level 71
1,680 SR
1,707 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RageMaker7000
Baron Samedi
Level 38
God Stats
63W - 15L
1,783 SR
Queue Stats
66W - 18L
1,816 Elo+
Party 1
Fenrir
Fenrir
Vanash06
Fenrir
Level 69
God Stats
170W - 50L
1,757 SR
Queue Stats
217W - 87L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Prinun
Cthulhu
11
4 / 4 / 0
7,066
707
4,422
9,548
9,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
isaislays
Chiron
10
1 / 5 / 3
6,762
676
2,226
7,917
2,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
unholydood
The Morrigan
10
0 / 4 / 4
6,536
654
5,897
3,560
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 2 / 9
7,746
775
6,538
6,114
2,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
RageMaker7000
Baron Samedi
12
4 / 1 / 8
8,028
803
6,486
6,427
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vanash06
Fenrir
12
6 / 2 / 7
8,038
804
4,644
9,771
8,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
9
3.75
L
Cthulhu
Prinun
Cthulhu
4
4
0
1
W
Baron Samedi
RageMaker7000
Baron Samedi
4
1
8
8
W
Fenrir
Vanash06
Fenrir
6
2
7
4.75
L
Chiron
isaislays
Chiron
1
5
3
0.5
L
The Morrigan
unholydood
The Morrigan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,545
Damage
17,668
21,025
Taken
22,312
13,346
Mitigated
13,804
3,653
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,538
2,921
0
1,736
6,114
2,435
1,614
2,591
3,503
0
23,054
L
Cthulhu
Prinun
Cthulhu
4,422
99
137
750
9,548
9,094
0
3,497
5,754
14,007
0
W
Baron Samedi
RageMaker7000
Baron Samedi
6,486
1,050
1,322
3,270
6,427
2,832
602
3,032
3,383
35,309
0
W
Fenrir
Vanash06
Fenrir
4,644
1,296
0
1,486
9,771
8,537
705
3,483
6,278
0
14,064
L
Chiron
isaislays
Chiron
2,226
989
395
1,717
7,917
2,680
0
1,628
6,138
0
20,372
L
The Morrigan
unholydood
The Morrigan
5,897
1,159
0
654
3,560
1,572
0
845
2,606
22,876
2,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,364
Gold Earned
23,812
103
Minions Killed
127
0
Camps Cleared
0
491,192
Distance Traveled
568,901
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,746
775
44
4
0
183,153
2
L
Cthulhu
7,066
707
25
3
0
165,986
1
W
Baron Samedi
8,028
803
68
7
0
184,758
3
W
Fenrir
8,038
804
15
2
0
200,990
3
L
Chiron
6,762
676
53
5
0
179,565
2
L
The Morrigan
6,536
654
25
3
0
145,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role