Player Matchup

Chronos
Chronos
CARBON__Frost_
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,510 Elo+
Solo
Pele
Pele
DaMonchies
Pele
Level 137
God Stats
9W - 9L
1,468 SR
Queue Stats
831W - 849L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
TreM3
Zhong Kui
Level 80
God Stats
7W - 4L
1,640 SR
Queue Stats
131W - 108L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
Vasket
Sun Wukong
Level 27
God Stats
0W - 1L
1,725 SR
Queue Stats
51W - 36L
1,565 Elo+
Party 3
Serqet
Serqet
creale5391
Serqet
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 105L
1,504 Elo+
Party 1
Team Averages
Level 59
1,567 SR
1,523 Elo+

VS

Team Averages
Level 54
1,577 SR
1,570 Elo+
Olorun
Olorun
BubTheReaper
Olorun
Level 28
God Stats
3W - 1L
1,753 SR
Queue Stats
76W - 62L
1,525 Elo+
Party 2
King Arthur
King Arthur
ForsakenKing69
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,376 Elo+
Solo
Bacchus
Bacchus
HouseOfCronin
Bacchus
Level 23
God Stats
3W - 2L
1,725 SR
Queue Stats
94W - 71L
1,710 Elo+
Party 2
Camazotz
Camazotz
SongOfDeath1226
Camazotz
Level 127
God Stats
6W - 0L
1,639 SR
Queue Stats
189W - 132L
1,695 Elo+
Party 2
Apollo
Apollo
joz30000
Apollo
Level 67
God Stats
1W - 1L
1,269 SR
Queue Stats
85W - 75L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 13
11,414
713
20,387
19,361
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
5 / 8 / 17
11,798
737
17,596
17,825
11,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
TreM3
Zhong Kui
20
15 / 5 / 9
13,477
842
28,807
23,768
17,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Vasket
Sun Wukong
17
2 / 5 / 19
10,848
678
11,791
19,547
14,846
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
creale5391
Serqet
17
2 / 6 / 14
10,835
677
8,311
9,487
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 5 / 8
11,994
750
12,525
12,192
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ForsakenKing69
King Arthur
14
3 / 10 / 13
10,611
663
7,108
19,347
12,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
20
3 / 2 / 16
13,451
841
15,351
20,975
35,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
20
11 / 5 / 12
14,122
883
31,326
31,980
24,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
joz30000
Apollo
19
9 / 7 / 11
12,622
789
16,041
15,208
6,080
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
90
29
Kills
30
30
Deaths
29
72
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
5
8
1.6
L
5
6
13
1.92
L
5
8
17
1.69
W
King Arthur
ForsakenKing69
King Arthur
3
10
13
0.95
W
Bacchus
3
2
16
5.5
W
Camazotz
11
5
12
3.4
L
Zhong Kui
TreM3
Zhong Kui
15
5
9
3.9
L
Sun Wukong
Vasket
Sun Wukong
2
5
19
2.3
L
Serqet
creale5391
Serqet
2
6
14
1.5
W
Apollo
joz30000
Apollo
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,892
Damage
82,351
89,988
Taken
99,702
55,036
Mitigated
84,039
33,276
Healing
40,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,525
5,600
3,104
3,776
12,192
5,134
3,030
5,876
6,316
36,897
0
L
20,387
9,026
1,934
4,513
19,361
7,223
691
5,588
12,929
33,004
0
L
17,596
1,793
2,949
4,750
17,825
11,516
455
6,766
10,525
0
34,956
W
King Arthur
ForsakenKing69
King Arthur
7,108
1,311
617
274
19,347
12,597
0
12,783
6,156
0
10,749
W
Bacchus
15,351
947
333
5,814
20,975
35,339
777
8,422
12,553
30,519
0
W
Camazotz
31,326
11,065
2,088
19,783
31,980
24,889
441
15,579
15,099
0
47,374
L
Zhong Kui
TreM3
Zhong Kui
28,807
4,946
2,253
11,032
23,768
17,974
1,796
6,484
16,591
53,309
0
L
Sun Wukong
Vasket
Sun Wukong
11,791
3,123
1,739
3,317
19,547
14,846
596
6,841
12,435
0
22,136
L
Serqet
creale5391
Serqet
8,311
652
504
285
9,487
3,477
0
2,197
7,014
0
13,208
W
Apollo
joz30000
Apollo
16,041
12,633
2,236
2,389
15,208
6,080
392
6,534
8,478
0
31,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
62,800
153
Minions Killed
144
0
Camps Cleared
0
1,382,520
Distance Traveled
1,423,053
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,994
750
52
3
0
264,463
0
L
Chronos
11,414
713
28
2
0
260,148
0
L
Pele
11,798
737
33
2
0
275,007
0
W
King Arthur
10,611
663
5
0
0
252,851
0
W
Bacchus
13,451
841
38
2
0
348,672
0
W
Camazotz
14,122
883
23
1
0
300,847
0
L
Zhong Kui
13,477
842
56
4
0
267,855
3
L
Sun Wukong
10,848
678
24
2
0
312,760
0
L
Serqet
10,835
677
12
1
0
266,750
0
W
Apollo
12,622
789
26
2
0
256,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role