Player Matchup

Ao Kuang
Ao Kuang
DuSable05
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,425 Elo+
Solo
Ravana
Ravana
RicoSand
Ravana
Level 13
God Stats
1W - 3L
1,399 SR
Queue Stats
9W - 9L
1,557 Elo+
Party 1
Osiris
Osiris
SilverTiger1414
Osiris
Level 37
God Stats
5W - 7L
1,752 SR
Queue Stats
119W - 120L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
ZoMbIeKiDs007
Guan Yu
Level 4
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 3L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
cafemocha4
Gilgamesh
Level 25
God Stats
28W - 30L
1,733 SR
Queue Stats
107W - 105L
1,492 Elo+
Party 1
Team Averages
Level 17
1,529 SR
1,480 Elo+

VS

Team Averages
Level 18
1,555 SR
1,457 Elo+
Ganesha
Ganesha
ButDidIFeed
Ganesha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,506 Elo+
Party 2
Geb
Geb
Mohndale
Geb
Level 28
God Stats
13W - 5L
1,777 SR
Queue Stats
80W - 63L
1,447 Elo+
Solo
Anubis
Anubis
TheGhostLights
Anubis
Level 29
God Stats
13W - 14L
1,521 SR
Queue Stats
432W - 318L
1,508 Elo+
Solo
Heimdallr
Heimdallr
Ticked 0ff
Heimdallr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
308W - 353L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
bancanphil
Kukulkan
Level 6
God Stats
6W - 9L
1,479 SR
Queue Stats
10W - 16L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DuSable05
Ao Kuang
20
5 / 2 / 6
13,421
447
14,977
24,560
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
RicoSand
Ravana
17
2 / 14 / 12
12,220
407
10,637
20,433
10,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 8 / 7
12,419
414
15,762
35,072
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
7
0 / 13 / 1
8,070
269
658
13,138
3,298
Gilgamesh
cafemocha4
Gilgamesh
20
12 / 9 / 1
15,956
532
19,138
30,510
24,058
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ButDidIFeed
Ganesha
20
2 / 2 / 16
15,243
508
15,684
25,901
17,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 16
14,048
468
17,993
22,179
27,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 1 / 5
17,328
578
31,062
21,434
15,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Ticked 0ff
Heimdallr
19
8 / 5 / 16
13,682
456
18,634
16,884
9,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
bancanphil
Kukulkan
20
7 / 12 / 5
14,134
471
15,375
21,521
10,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
102
22
Kills
44
46
Deaths
23
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ButDidIFeed
Ganesha
2
2
16
5
L
Ao Kuang
DuSable05
Ao Kuang
5
2
6
4
W
8
3
16
5.33
L
Ravana
RicoSand
Ravana
2
14
12
0.57
L
3
8
7
0.81
W
19
1
5
21.5
W
Heimdallr
Ticked 0ff
Heimdallr
8
5
16
3.2
L
Guan Yu
0
13
1
0.04
W
Kukulkan
bancanphil
Kukulkan
7
12
5
0.79
L
Gilgamesh
cafemocha4
Gilgamesh
12
9
1
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,172
Damage
98,748
123,713
Taken
107,919
71,174
Mitigated
80,865
24,711
Healing
40,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ButDidIFeed
Ganesha
15,684
3,413
0
7,711
25,901
17,909
354
3,844
21,697
137,395
0
L
Ao Kuang
DuSable05
Ao Kuang
14,977
5,548
0
8,548
24,560
9,252
166
14,028
10,532
72,910
15,729
W
17,993
4,888
0
3,427
22,179
27,694
724
1,486
20,008
52,907
0
L
Ravana
RicoSand
Ravana
10,637
5,029
0
1,636
20,433
10,922
222
12,915
7,481
0
30,771
L
15,762
4,938
0
7,980
35,072
23,644
96
23,193
11,672
0
69,778
W
31,062
1,219
510
16,494
21,434
15,567
4,416
4,512
16,700
122,917
0
W
Heimdallr
Ticked 0ff
Heimdallr
18,634
7,186
0
6,416
16,884
9,101
1,882
2,579
14,305
0
82,039
L
Guan Yu
658
75
344
815
13,138
3,298
0
7,489
5,649
0
9,901
W
Kukulkan
bancanphil
Kukulkan
15,375
3,395
0
6,006
21,521
10,594
6,149
1,645
19,374
86,171
0
L
Gilgamesh
cafemocha4
Gilgamesh
19,138
7,019
0
5,388
30,510
24,058
456
22,146
8,265
0
82,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,086
Gold Earned
74,435
404
Minions Killed
662
0
Camps Cleared
0
2,380,157
Distance Traveled
2,640,996
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
15,243
508
156
5
0
585,540
0
L
Ao Kuang
13,421
447
143
5
0
504,119
1
W
Geb
14,048
468
47
2
0
565,757
4
L
Ravana
12,220
407
36
1
0
514,850
0
L
Osiris
12,419
414
98
3
0
532,669
2
W
Anubis
17,328
578
187
6
0
523,633
1
W
Heimdallr
13,682
456
127
4
0
554,014
0
L
Guan Yu
8,070
269
11
0
0
266,935
0
W
Kukulkan
14,134
471
145
5
0
412,052
0
L
Gilgamesh
15,956
532
116
4
0
561,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role