Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DrWigglyHands
Freya
Level 158
God Stats
2W - 1L
1,648 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
LittleHawkk
Gilgamesh
Level 109
God Stats
16W - 14L
1,644 SR
Queue Stats
64W - 51L
1,556 Elo+
Party 1
Kuzenbo
Kuzenbo
Skeeeeeder
Kuzenbo
Level 86
God Stats
5W - 5L
1,616 SR
Queue Stats
19W - 23L
1,431 Elo+
Party 1
Team Averages
Level 127
1,602 SR
1,496 Elo+

VS

Team Averages
Level 52
1,515 SR
1,240 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CaseOfCoors
Xing Tian
Level 59
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 3
Danzaburou
Danzaburou
EvilLuna3
Danzaburou
Level 44
God Stats
1W - 7L
1,476 SR
Queue Stats
4W - 16L
1,201 Elo+
Party 2
Janus
Janus
Rubik-Qube
Janus
Level 17
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 3L
1,011 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 0 / 9
8,445
1,056
4,531
4,421
1,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 8
7,994
999
8,394
7,021
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
LittleHawkk
Gilgamesh
13
7 / 0 / 9
8,268
1,034
11,207
7,488
4,917
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Skeeeeeder
Kuzenbo
11
1 / 1 / 13
6,992
874
2,437
8,599
8,463
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 7 / 1
5,502
688
3,410
9,018
2,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
CaseOfCoors
Xing Tian
9
0 / 4 / 0
5,514
689
2,925
8,021
7,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
EvilLuna3
Danzaburou
10
0 / 2 / 1
5,830
729
1,257
7,569
2,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
10
1 / 6 / 0
5,919
740
4,676
6,938
2,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
19
Kills
1
1
Deaths
19
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
9
9.5
L
Bastet
 
Bastet
0
7
1
0.07
L
Xing Tian
CaseOfCoors
Xing Tian
0
4
0
0
W
6
0
8
10
L
Danzaburou
EvilLuna3
Danzaburou
0
2
1
0.25
W
Gilgamesh
LittleHawkk
Gilgamesh
7
0
9
11.5
L
Janus
1
6
0
0.17
W
Kuzenbo
Skeeeeeder
Kuzenbo
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,569
Damage
12,268
27,529
Taken
31,546
17,666
Mitigated
14,901
7,673
Healing
684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,531
2,694
0
1,435
4,421
1,553
3,548
1,199
3,222
0
27,513
L
Bastet
 
Bastet
3,410
611
0
32
9,018
2,809
73
2,527
6,491
0
10,666
L
Xing Tian
CaseOfCoors
Xing Tian
2,925
161
0
360
8,021
7,408
208
2,831
5,190
7,796
0
W
8,394
2,920
0
3,647
7,021
2,733
859
3,319
3,702
25,519
3,132
L
Danzaburou
EvilLuna3
Danzaburou
1,257
265
0
292
7,569
2,623
368
2,034
5,535
0
16,326
W
Gilgamesh
LittleHawkk
Gilgamesh
11,207
1,939
0
2,058
7,488
4,917
1,728
1,741
5,626
0
22,755
L
Janus
4,676
254
0
0
6,938
2,061
324
2,919
4,019
15,709
0
W
Kuzenbo
Skeeeeeder
Kuzenbo
2,437
751
0
533
8,599
8,463
954
1,664
5,273
6,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
22,765
131
Minions Killed
65
8
Camps Cleared
4
686,024
Distance Traveled
476,493
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,445
1,056
53
7
1
146,959
0
L
Bastet
5,502
688
12
2
0
112,387
1
L
Xing Tian
5,514
689
5
1
0
128,840
2
W
Freya
7,994
999
44
6
4
163,302
0
L
Danzaburou
5,830
729
26
3
3
113,985
0
W
Gilgamesh
8,268
1,034
25
3
2
204,923
2
L
Janus
5,919
740
22
3
1
121,281
0
W
Kuzenbo
6,992
874
9
1
1
170,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role