Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Alphawolf5365
Poseidon
Level 13
God Stats
2W - 0L
1,264 SR
Queue Stats
7W - 5L
1,519 Elo+
Party 1
King Arthur
King Arthur
Haemindor
King Arthur
Level 18
God Stats
4W - 1L
1,617 SR
Queue Stats
5W - 2L
1,613 Elo+
Party 1
Artemis
Artemis
noobcenter
Artemis
Level 69
God Stats
3W - 1L
1,885 SR
Queue Stats
22W - 21L
1,471 Elo+
Party 1
Pele
Pele
shidoshiek
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,535 Elo+
Party 1
Team Averages
Level 28
1,553 SR
1,528 Elo+

VS

Team Averages
Level 19
1,430 SR
1,279 Elo+
Sylvanus
Sylvanus
Agashoth
Sylvanus
Level 39
God Stats
13W - 17L
1,467 SR
Queue Stats
243W - 347L
1,407 Elo+
Party 3
King Arthur
King Arthur
BrRaccon25
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 2
Anhur
Anhur
EvilMable
Anhur
Level 15
God Stats
23W - 41L
1,431 SR
Queue Stats
394W - 504L
1,368 Elo+
Party 3
Arachne
Arachne
KILLERPANDA961
Arachne
Level 34
God Stats
46W - 43L
1,502 SR
Queue Stats
375W - 485L
1,389 Elo+
Party 3
Anubis
Anubis
citiesindark
Anubis
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 1 / 4
10,143
534
3,174
9,139
6,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Alphawolf5365
Poseidon
16
11 / 4 / 4
11,150
587
12,504
9,491
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Haemindor
King Arthur
19
17 / 1 / 3
12,544
660
20,431
11,298
12,829
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
noobcenter
Artemis
16
4 / 3 / 3
10,305
542
8,915
10,136
3,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 6 / 4
9,824
517
5,928
13,782
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agashoth
Sylvanus
11
2 / 3 / 5
7,092
373
4,189
13,439
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
BrRaccon25
King Arthur
12
0 / 13 / 2
7,528
396
3,214
21,552
12,162
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
EvilMable
Anhur
12
3 / 4 / 4
7,596
400
3,975
12,909
3,747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 5 / 3
10,580
557
13,732
15,077
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
12
0 / 12 / 1
7,321
385
2,407
11,062
3,756
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
37
Kills
14
15
Deaths
37
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
4
4
L
Sylvanus
Agashoth
Sylvanus
2
3
5
1.5
W
Poseidon
Alphawolf5365
Poseidon
11
4
4
3.25
L
King Arthur
BrRaccon25
King Arthur
0
13
2
0.08
L
Anhur
EvilMable
Anhur
3
4
4
1.25
W
King Arthur
Haemindor
King Arthur
17
1
3
18.5
L
9
5
3
2.1
L
Anubis
0
12
1
0.04
W
Artemis
noobcenter
Artemis
4
3
3
1.83
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,952
Damage
27,517
53,846
Taken
74,039
30,761
Mitigated
32,419
14,188
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,174
568
1,056
726
9,139
6,860
646
3,134
6,005
22,828
0
L
Sylvanus
Agashoth
Sylvanus
4,189
705
3,529
6,045
13,439
6,113
743
3,061
10,326
20,873
0
W
Poseidon
Alphawolf5365
Poseidon
12,504
2,324
0
838
9,491
3,082
1,320
725
8,766
53,502
0
L
King Arthur
BrRaccon25
King Arthur
3,214
1,251
0
2,010
21,552
12,162
74
115
21,437
0
28,594
L
Anhur
EvilMable
Anhur
3,975
1,730
636
3,265
12,909
3,747
780
2,596
10,255
0
34,398
W
King Arthur
Haemindor
King Arthur
20,431
1,353
0
2,460
11,298
12,829
1,632
95
11,203
0
76,427
L
13,732
9,845
0
4,922
15,077
6,641
67
4,216
10,659
0
58,007
L
Anubis
2,407
440
0
0
11,062
3,756
50
5,116
5,684
18,614
0
W
Artemis
noobcenter
Artemis
8,915
5,253
0
3,492
10,136
3,810
4,142
2,139
7,997
0
72,024
W
5,928
1,186
0
5,616
13,782
4,180
0
577
13,205
0
70,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,966
Gold Earned
40,117
531
Minions Killed
279
0
Camps Cleared
0
1,649,128
Distance Traveled
1,449,997
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,143
534
48
3
0
328,154
2
L
Sylvanus
7,092
373
33
2
0
301,274
1
W
Poseidon
11,150
587
107
6
0
294,663
5
L
King Arthur
7,528
396
61
3
0
278,146
2
L
Anhur
7,596
400
63
3
0
265,913
7
W
King Arthur
12,544
660
147
8
0
369,224
2
L
Arachne
10,580
557
91
5
0
386,269
2
L
Anubis
7,321
385
31
2
0
218,395
1
W
Artemis
10,305
542
129
7
0
336,884
6
W
Pele
9,824
517
100
5
0
320,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role