Player Matchup

Bellona
Bellona
FlowerFlame420
Bellona
Level 5
God Stats
73W - 40L
1,779 SR
Queue Stats
132W - 81L
1,708 Elo+
Party 1
Jormungandr
Jormungandr
Kidney Farts1
Jormungandr
Level 99
God Stats
10W - 6L
1,640 SR
Queue Stats
101W - 66L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
Ooga Booga2405
Cthulhu
Level 20
God Stats
16W - 8L
1,798 SR
Queue Stats
137W - 73L
1,721 Elo+
Party 1
Izanami
Izanami
ULTIMATE LORD45
Izanami
Level 25
God Stats
22W - 13L
1,538 SR
Queue Stats
152W - 161L
1,393 Elo+
Solo
Aphrodite
Aphrodite
firegod687
Aphrodite
Level 29
God Stats
34W - 29L
1,761 SR
Queue Stats
36W - 35L
1,626 Elo+
Solo
Team Averages
Level 36
1,703 SR
1,611 Elo+

VS

Team Averages
Level 29
1,600 SR
1,494 Elo+
Neith
Neith
BlazingTrash8
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
EMANITOBRAVO10
Baron Samedi
Level 29
God Stats
3W - 2L
1,786 SR
Queue Stats
197W - 185L
1,538 Elo+
Solo
Ganesha
Ganesha
Maasteryanya
Ganesha
Level 29
God Stats
13W - 12L
1,661 SR
Queue Stats
188W - 206L
1,527 Elo+
Solo
Izanami
Izanami
miniboon
Izanami
Level 27
God Stats
17W - 12L
1,553 SR
Queue Stats
97W - 91L
1,457 Elo+
Solo
Hou Yi
Hou Yi
skēþț1c
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 152L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,856
886
5,752
6,489
3,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Kidney Farts1
Jormungandr
17
4 / 1 / 17
11,555
1,156
14,564
16,072
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 9
12,712
1,271
25,224
15,905
8,368
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 5 / 11
11,063
1,106
9,307
13,443
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
firegod687
Aphrodite
17
5 / 0 / 11
11,327
1,133
4,062
8,006
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
9,381
938
9,641
4,150
1,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
EMANITOBRAVO10
Baron Samedi
16
2 / 6 / 5
9,681
968
15,561
15,719
6,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ganesha
Maasteryanya
Ganesha
16
0 / 6 / 4
9,629
963
9,454
14,781
20,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
miniboon
Izanami
16
3 / 6 / 2
9,967
997
8,556
15,733
5,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
skēþț1c
Hou Yi
16
3 / 4 / 0
10,198
1,020
10,690
12,541
4,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
23
Kills
8
8
Deaths
23
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
L
Baron Samedi
EMANITOBRAVO10
Baron Samedi
2
6
5
0.75
W
1
1
6
4
W
Jormungandr
Kidney Farts1
Jormungandr
4
1
17
12.5
L
Ganesha
Maasteryanya
Ganesha
0
6
4
0.33
W
12
1
9
16.5
W
1
5
11
1.3
W
Aphrodite
firegod687
Aphrodite
5
0
11
10.5
L
Izanami
miniboon
Izanami
3
6
2
0.67
L
Hou Yi
skēþț1c
Hou Yi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
53,902
59,915
Taken
62,924
40,752
Mitigated
39,281
24,429
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,641
4,387
0
235
4,150
1,578
0
2,512
1,638
0
27,388
L
Baron Samedi
EMANITOBRAVO10
Baron Samedi
15,561
2,211
1,782
3,273
15,719
6,901
0
11,953
3,766
27,004
0
W
5,752
713
0
95
6,489
3,490
0
2,788
3,701
0
8,733
W
Jormungandr
Kidney Farts1
Jormungandr
14,564
4,037
0
889
16,072
18,457
0
4,221
11,089
30,532
0
L
Ganesha
Maasteryanya
Ganesha
9,454
1,059
0
702
14,781
20,595
0
9,488
5,293
19,423
0
W
25,224
891
3,812
5,168
15,905
8,368
0
6,973
8,932
51,227
0
W
9,307
6,504
0
1,524
13,443
4,587
0
6,299
7,144
0
32,937
W
Aphrodite
firegod687
Aphrodite
4,062
1,374
7,710
5,231
8,006
5,850
0
4,734
3,272
11,687
0
L
Izanami
miniboon
Izanami
8,556
6,864
0
1,279
15,733
5,592
0
12,303
3,430
0
24,587
L
Hou Yi
skēþț1c
Hou Yi
10,690
4,505
0
0
12,541
4,615
0
7,594
4,947
0
44,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,513
Gold Earned
48,856
200
Minions Killed
189
3
Camps Cleared
9
916,862
Distance Traveled
846,242
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,381
938
29
3
1
195,691
0
L
Baron Samedi
9,681
968
26
3
0
182,910
0
W
Bellona
8,856
886
9
1
0
143,021
0
W
Jormungandr
11,555
1,156
40
4
2
200,426
0
L
Ganesha
9,629
963
0
0
0
136,823
1
W
Cthulhu
12,712
1,271
66
7
0
223,559
0
W
Izanami
11,063
1,106
69
7
0
141,733
1
W
Aphrodite
11,327
1,133
16
2
1
208,123
0
L
Izanami
9,967
997
43
4
2
153,445
0
L
Hou Yi
10,198
1,020
91
9
6
177,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role