Player Matchup

Tiamat
Tiamat
Chickn_Ysh
Tiamat
Level 126
God Stats
4W - 2L
1,957 SR
Queue Stats
90W - 71L
1,630 Elo+
Party 2
Ne Zha
Ne Zha
LT_Cline
Ne Zha
Level 140
God Stats
14W - 4L
1,522 SR
Queue Stats
453W - 416L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
StarBeamsz
Xbalanque
Level 86
God Stats
17W - 10L
1,631 SR
Queue Stats
489W - 480L
1,597 Elo+
Solo
Pele
Pele
StealUrAccount
Pele
Level 88
God Stats
1W - 2L
1,495 SR
Queue Stats
201W - 179L
1,654 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRamsCepa
Morgan Le Fay
Level 157
God Stats
18W - 26L
1,556 SR
Queue Stats
56W - 55L
1,587 Elo+
Solo
Team Averages
Level 119
1,632 SR
1,606 Elo+

VS

Team Averages
Level 127
1,495 SR
1,615 Elo+
Cupid
Cupid
ChillWill_0702
Cupid
Level 159
God Stats
0W - 1L
1,464 SR
Queue Stats
1,109W - 1,031L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
Christ--Soldier
Cabrakan
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
526W - 471L
1,650 Elo+
Solo
Yemoja
Yemoja
Diamonds15k
Yemoja
Level 158
God Stats
3W - 7L
1,564 SR
Queue Stats
319W - 290L
1,596 Elo+
Party 1
Pele
Pele
Dj_Ellison76
Pele
Level 153
God Stats
5W - 10L
1,446 SR
Queue Stats
473W - 423L
1,601 Elo+
Party 1
Janus
Janus
InsertInnuendo
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 86L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chickn_Ysh
Tiamat
18
8 / 2 / 8
12,949
647
8,676
14,327
13,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
LT_Cline
Ne Zha
17
4 / 6 / 6
10,884
544
5,814
13,386
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
StarBeamsz
Xbalanque
20
7 / 1 / 9
14,324
716
13,999
10,937
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 5
11,558
578
16,635
18,343
11,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
TheRamsCepa
Morgan Le Fay
18
5 / 2 / 9
11,508
575
16,049
14,755
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 2
10,057
503
3,901
13,523
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
13
1 / 7 / 7
8,778
439
4,385
16,778
20,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
17
1 / 2 / 2
9,982
499
8,644
16,390
21,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 6 / 1
10,819
541
13,476
21,765
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 5
9,584
479
11,648
11,513
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
25
Kills
14
14
Deaths
25
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Chickn_Ysh
Tiamat
8
2
8
6
L
0
5
2
0.2
L
Cabrakan
1
7
7
0.64
L
Yemoja
1
2
2
1
L
8
6
1
1.42
L
4
5
5
1.3
W
Ne Zha
LT_Cline
Ne Zha
4
6
6
1.17
W
Xbalanque
StarBeamsz
Xbalanque
7
1
9
11.5
W
1
3
5
1.17
W
Morgan Le Fay
TheRamsCepa
Morgan Le Fay
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,173
Damage
42,054
71,748
Taken
79,969
41,923
Mitigated
59,003
30,508
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Chickn_Ysh
Tiamat
8,676
991
0
5,620
14,327
13,176
220
3,515
10,798
49,166
0
L
3,901
1,480
242
2,958
13,523
4,892
1,284
1,304
12,219
0
78,458
L
Cabrakan
4,385
655
0
2,656
16,778
20,248
0
7,691
9,087
22,962
0
L
Yemoja
8,644
529
430
4,111
16,390
21,555
542
1,419
14,971
67,303
0
L
13,476
3,496
0
8,585
21,765
8,150
0
6,280
15,485
0
67,939
L
11,648
680
0
1,765
11,513
4,158
0
8,031
3,482
60,763
0
W
Ne Zha
LT_Cline
Ne Zha
5,814
1,678
0
2,979
13,386
5,831
0
4,213
9,173
0
78,607
W
Xbalanque
StarBeamsz
Xbalanque
13,999
6,838
0
6,790
10,937
4,691
4,256
1,564
9,293
0
129,525
W
16,635
4,926
0
9,036
18,343
11,874
0
9,053
9,290
0
85,051
W
Morgan Le Fay
TheRamsCepa
Morgan Le Fay
16,049
359
0
6,083
14,755
6,351
0
6,375
8,380
77,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,223
Gold Earned
49,220
695
Minions Killed
552
0
Camps Cleared
0
1,917,829
Distance Traveled
1,819,253
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,949
647
77
4
0
355,794
2
L
Cupid
10,057
503
157
8
0
331,574
1
L
Cabrakan
8,778
439
35
2
0
331,588
4
L
Yemoja
9,982
499
132
7
0
374,249
1
L
Pele
10,819
541
111
6
0
370,264
5
L
Janus
9,584
479
117
6
0
411,578
9
W
Ne Zha
10,884
544
121
6
0
393,834
0
W
Xbalanque
14,324
716
212
11
0
381,162
5
W
Pele
11,558
578
157
8
0
399,331
9
W
Morgan Le Fay
11,508
575
128
6
0
387,708
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role