Player Matchup

Neith
Neith
Swagproof
Neith
Level 88
God Stats
8W - 9L
1,608 SR
Queue Stats
92W - 94L
1,458 Elo+
Party 1
Odin
Odin
ThisManRyan
Odin
Level 29
God Stats
13W - 11L
1,585 SR
Queue Stats
104W - 120L
1,408 Elo+
Party 1
Zeus
Zeus
kanaburi
Zeus
Level 62
God Stats
35W - 45L
1,545 SR
Queue Stats
299W - 561L
1,279 Elo+
Solo
Team Averages
Level 60
1,580 SR
1,382 Elo+

VS

Team Averages
Level 38
1,394 SR
1,297 Elo+
Ymir
Ymir
CHROMA UV
Ymir
Level 26
God Stats
6W - 4L
1,487 SR
Queue Stats
11W - 17L
1,312 Elo+
Solo
Raijin
Raijin
Jxnovx
Raijin
Level 38
God Stats
10W - 15L
1,494 SR
Queue Stats
168W - 347L
1,262 Elo+
Solo
Zeus
Zeus
ikerbukel
Zeus
Level 49
God Stats
0W - 3L
1,200 SR
Queue Stats
110W - 154L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Swagproof
Neith
18
17 / 0 / 8
13,842
814
32,972
12,351
6,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
6 / 2 / 13
12,024
707
12,668
19,168
20,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
4 / 4 / 15
12,224
719
14,069
13,667
8,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 10 / 2
10,392
611
3,744
29,353
26,936
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Jxnovx
Raijin
13
2 / 11 / 2
10,204
600
9,149
17,990
6,419
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
15
2 / 6 / 3
10,215
601
10,108
21,987
11,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
27
Kills
6
6
Deaths
27
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
10
2
0.3
L
Raijin
Jxnovx
Raijin
2
11
2
0.27
W
Neith
Swagproof
Neith
17
0
8
21
W
6
2
13
6.25
L
Zeus
2
6
3
0.58
W
Zeus
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,709
Damage
23,001
45,186
Taken
69,330
35,536
Mitigated
45,292
9,171
Healing
1,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,744
928
0
130
29,353
26,936
0
6,359
22,361
14,174
0
L
Raijin
Jxnovx
Raijin
9,149
859
0
749
17,990
6,419
0
2,134
15,681
32,903
0
W
Neith
Swagproof
Neith
32,972
18,173
0
2,976
12,351
6,268
1,868
8,045
4,306
0
68,813
W
12,668
1,367
0
305
19,168
20,483
187
5,816
13,352
0
27,739
L
Zeus
10,108
1,170
121
980
21,987
11,937
0
4,372
17,219
37,825
0
W
Zeus
14,069
962
514
5,376
13,667
8,785
72
9,140
4,527
52,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
30,811
179
Minions Killed
107
0
Camps Cleared
0
951,881
Distance Traveled
702,559
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,392
611
13
1
0
254,393
4
L
Raijin
10,204
600
37
2
0
224,367
6
W
Neith
13,842
814
83
5
0
312,528
0
W
Odin
12,024
707
29
2
0
347,892
0
L
Zeus
10,215
601
57
3
0
223,799
3
W
Zeus
12,224
719
67
4
0
291,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role