Player Matchup

Cthulhu
Cthulhu
DevilSquid26
Cthulhu
Level 9
God Stats
4W - 3L
1,481 SR
Queue Stats
185W - 237L
1,250 Elo+
Party 1
Vamana
Vamana
I H UR P NES
Vamana
Level 15
God Stats
5W - 2L
1,405 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 1
Pele
Pele
QueueDodge
Pele
Level 27
God Stats
17W - 17L
1,495 SR
Queue Stats
457W - 474L
1,366 Elo+
Party 1
Baba Yaga
Baba Yaga
Tanchi 13
Baba Yaga
Level 29
God Stats
35W - 30L
1,392 SR
Queue Stats
197W - 222L
1,341 Elo+
Solo
Poseidon
Poseidon
troublewaste
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,495 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,390 Elo+

VS

Team Averages
Level 14
1,541 SR
1,411 Elo+
Izanami
Izanami
BabyDrvr
Izanami
Level 3
God Stats
2W - 7L
1,534 SR
Queue Stats
6W - 16L
1,361 Elo+
Solo
Sol
Sol
GloryBoiJace
Sol
Level 8
God Stats
49W - 43L
1,667 SR
Queue Stats
207W - 212L
1,485 Elo+
Solo
Sylvanus
Sylvanus
ThatCthulhuGuy
Sylvanus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo
King Arthur
King Arthur
leoleo73
King Arthur
Level 17
God Stats
13W - 27L
1,482 SR
Queue Stats
164W - 257L
1,445 Elo+
Solo
Thanatos
Thanatos
yungslime_100
Thanatos
Level 29
God Stats
4W - 10L
1,520 SR
Queue Stats
103W - 146L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevilSquid26
Cthulhu
7
1 / 1 / 3
5,195
577
1,615
4,364
1,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
10
1 / 0 / 0
5,811
646
4,920
3,840
1,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
6 / 2 / 2
6,448
716
3,607
4,539
968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Tanchi 13
Baba Yaga
8
2 / 1 / 3
5,043
560
3,494
4,249
1,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
troublewaste
Poseidon
9
2 / 3 / 1
5,324
592
2,118
3,759
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyDrvr
Izanami
3
0 / 1 / 1
3,586
398
307
777
130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 4 / 2
3,990
443
1,643
4,555
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
5
0 / 2 / 0
4,096
455
765
3,794
1,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

King Arthur
leoleo73
King Arthur
8
0 / 1 / 0
4,257
473
2,422
7,361
2,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
yungslime_100
Thanatos
8
6 / 4 / 1
5,652
628
3,658
6,701
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
6
7
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
BabyDrvr
Izanami
0
1
1
0.5
W
Cthulhu
DevilSquid26
Cthulhu
1
1
3
2.5
L
0
4
2
0.25
W
Vamana
1
0
0
1
W
6
2
2
3.5
W
Baba Yaga
Tanchi 13
Baba Yaga
2
1
3
3.5
L
Sylvanus
0
2
0
0
L
King Arthur
leoleo73
King Arthur
0
1
0
0
W
Poseidon
troublewaste
Poseidon
2
3
1
0.83
L
Thanatos
yungslime_100
Thanatos
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,754
Damage
8,795
20,751
Taken
23,188
6,469
Mitigated
7,045
4,167
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BabyDrvr
Izanami
307
250
0
0
777
130
240
42
735
0
5,589
W
Cthulhu
DevilSquid26
Cthulhu
1,615
66
0
90
4,364
1,680
276
1,223
3,141
11,304
0
L
1,643
782
0
808
4,555
965
0
2,346
2,119
11,023
0
W
Vamana
4,920
1,196
0
1,351
3,840
1,488
136
0
3,840
0
33,021
W
3,607
1,494
0
217
4,539
968
946
0
4,539
0
30,432
W
Baba Yaga
Tanchi 13
Baba Yaga
3,494
362
198
1,811
4,249
1,747
1,070
1,054
3,195
15,859
0
L
Sylvanus
765
765
316
520
3,794
1,274
46
2,592
1,202
6,212
0
L
King Arthur
leoleo73
King Arthur
2,422
230
0
1,280
7,361
2,467
0
0
7,361
0
18,155
W
Poseidon
troublewaste
Poseidon
2,118
681
0
500
3,759
586
352
131
3,628
20,282
0
L
Thanatos
yungslime_100
Thanatos
3,658
1,811
0
3,628
6,701
2,209
0
2,105
4,544
0
24,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
21,581
209
Minions Killed
125
0
Camps Cleared
0
770,090
Distance Traveled
575,931
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,586
398
10
1
0
30,578
1
W
Cthulhu
5,195
577
16
2
0
153,543
0
L
Sol
3,990
443
23
3
0
119,956
0
W
Vamana
5,811
646
60
7
0
154,411
3
W
Pele
6,448
716
62
7
0
175,122
0
W
Baba Yaga
5,043
560
29
3
0
134,318
0
L
Sylvanus
4,096
455
10
1
0
101,741
0
L
King Arthur
4,257
473
41
5
0
160,052
0
W
Poseidon
5,324
592
42
5
0
152,696
1
L
Thanatos
5,652
628
41
5
0
163,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role