Player Matchup

Yemoja
Yemoja
GamingGuy1o1
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,377 Elo+
Party 1
Sobek
Sobek
Jamies Fro
Sobek
Level 49
God Stats
4W - 1L
1,888 SR
Queue Stats
47W - 42L
1,408 Elo+
Party 1
Hachiman
Hachiman
LinenHornet2
Hachiman
Level 106
God Stats
0W - 2L
1,378 SR
Queue Stats
111W - 101L
1,430 Elo+
Party 1
Cupid
Cupid
WrestlePants
Cupid
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,422 Elo+
Party 1
Poseidon
Poseidon
braden2502
Poseidon
Level 77
God Stats
4W - 2L
1,514 SR
Queue Stats
109W - 79L
1,447 Elo+
Party 1
Team Averages
Level 66
1,556 SR
1,417 Elo+

VS

Team Averages
Level 70
1,452 SR
1,338 Elo+
Agni
Agni
Goin Reckless
Agni
Level 79
God Stats
3W - 2L
1,698 SR
Queue Stats
42W - 49L
1,262 Elo+
Solo
Da Ji
Da Ji
HadesJester
Da Ji
Level 84
God Stats
2W - 1L
1,132 SR
Queue Stats
116W - 105L
1,437 Elo+
Solo
Chiron
Chiron
SrMazapan23
Chiron
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,343 Elo+
Solo
Sylvanus
Sylvanus
Zeltarius
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 44L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
issalafatjoe60
Sun Wukong
Level 59
God Stats
4W - 1L
1,432 SR
Queue Stats
113W - 108L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 8
8,541
854
4,331
16,726
10,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
16
3 / 2 / 5
9,345
935
7,765
21,367
12,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
LinenHornet2
Hachiman
13
3 / 7 / 4
8,048
805
8,491
11,563
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 6
7,505
751
5,727
8,373
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
braden2502
Poseidon
14
4 / 6 / 4
8,906
891
13,828
10,445
4,283
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
9,126
913
13,921
5,274
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
9 / 3 / 8
9,068
907
12,279
9,779
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
1 / 4 / 15
8,214
821
14,469
10,564
4,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Zeltarius
Sylvanus
14
1 / 1 / 16
7,952
795
7,164
8,400
9,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
issalafatjoe60
Sun Wukong
17
5 / 1 / 11
9,210
921
11,763
13,718
16,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
10
Kills
22
22
Deaths
10
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
8
1
W
6
1
12
12
W
9
3
8
4.33
L
Sobek
3
2
5
2.75
L
Hachiman
LinenHornet2
Hachiman
3
7
4
0.71
W
Chiron
1
4
15
2.13
L
0
3
6
1
W
Sylvanus
Zeltarius
Sylvanus
1
1
16
9
L
Poseidon
braden2502
Poseidon
4
6
4
1
W
Sun Wukong
issalafatjoe60
Sun Wukong
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,142
Damage
59,596
68,474
Taken
47,735
35,319
Mitigated
37,760
28,096
Healing
24,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,331
813
1,635
4,648
16,726
10,456
147
5,216
11,510
8,173
0
W
13,921
1,007
1,150
869
5,274
2,427
636
3,027
2,247
31,396
0
W
12,279
2,396
1,685
2,644
9,779
4,673
644
5,476
4,303
0
16,651
L
Sobek
7,765
726
772
11,293
21,367
12,971
182
6,307
15,060
13,445
0
L
Hachiman
LinenHornet2
Hachiman
8,491
4,708
553
1,432
11,563
4,608
273
2,980
8,583
0
17,538
W
Chiron
14,469
3,736
2,452
2,853
10,564
4,553
432
4,087
6,446
0
29,346
L
5,727
1,739
1,964
2,508
8,373
3,001
540
3,527
4,846
0
13,181
W
Sylvanus
Zeltarius
Sylvanus
7,164
1,761
5,127
2,267
8,400
9,410
47
5,679
2,721
10,164
0
L
Poseidon
braden2502
Poseidon
13,828
2,087
744
2,547
10,445
4,283
318
3,055
7,390
30,095
632
W
Sun Wukong
issalafatjoe60
Sun Wukong
11,763
3,553
1,582
4,175
13,718
16,697
0
7,199
6,519
0
17,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
43,570
96
Minions Killed
91
0
Camps Cleared
0
960,324
Distance Traveled
1,011,721
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,541
854
3
0
0
171,470
0
W
Agni
9,126
913
30
3
0
193,934
1
W
Da Ji
9,068
907
6
1
0
211,114
1
L
Sobek
9,345
935
7
1
0
233,319
1
L
Hachiman
8,048
805
21
2
0
184,108
4
W
Chiron
8,214
821
30
3
0
205,923
0
L
Cupid
7,505
751
18
2
0
202,704
0
W
Sylvanus
7,952
795
11
1
0
176,835
0
L
Poseidon
8,906
891
47
5
0
168,723
3
W
Sun Wukong
9,210
921
14
1
0
223,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role