Player Matchup

Medusa
Medusa
IxNinixI
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,307 Elo+
Party 3
Erlang Shen
Erlang Shen
KarmeloBrandy
Erlang Shen
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 18L
1,900 Elo+
Party 2
Sun Wukong
Sun Wukong
KayotixLP
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,307 Elo+
Party 3
Kukulkan
Kukulkan
MayichiEnjoyer
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 2L
2,058 Elo+
Party 2
Thor
Thor
UberWorker
Thor
Level 18
God Stats
13W - 2L
1,820 SR
Queue Stats
90W - 25L
1,767 Elo+
Party 2
Team Averages
Level 17
1,564 SR
1,668 Elo+

VS

Team Averages
Level 24
1,381 SR
1,435 Elo+
Thanatos
Thanatos
AllenWalkerMT
Thanatos
Level 13
God Stats
1W - 2L
1,276 SR
Queue Stats
13W - 18L
1,412 Elo+
Party 1
Set
Set
ElNiñoCroqueta
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
Masterpollo5
Baron Samedi
Level 48
God Stats
0W - 4L
1,357 SR
Queue Stats
19W - 25L
1,348 Elo+
Party 1
Ra
Ra
hannzu
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,414 Elo+
Solo
Ganesha
Ganesha
iMirlyshi
Ganesha
Level 29
God Stats
2W - 2L
1,271 SR
Queue Stats
208W - 234L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IxNinixI
Medusa
17
1 / 6 / 22
9,619
1,069
9,641
10,733
2,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
KarmeloBrandy
Erlang Shen
20
17 / 3 / 27
13,118
1,458
25,675
11,720
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KayotixLP
Sun Wukong
17
4 / 4 / 26
10,502
1,167
5,723
11,902
9,335
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
19
11 / 1 / 24
12,329
1,370
31,825
6,476
2,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
15 / 0 / 23
12,804
1,423
21,519
9,785
3,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AllenWalkerMT
Thanatos
15
5 / 14 / 4
9,834
1,093
6,860
22,542
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 11 / 5
8,585
954
3,780
14,142
4,840
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Masterpollo5
Baron Samedi
16
5 / 4 / 6
10,410
1,157
14,004
18,892
6,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
16
3 / 10 / 6
9,664
1,074
9,796
18,578
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
iMirlyshi
Ganesha
18
0 / 9 / 13
10,629
1,181
10,465
27,091
30,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
48
48
Kills
14
14
Deaths
48
122
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AllenWalkerMT
Thanatos
5
14
4
0.5
L
1
11
5
0.32
W
Medusa
IxNinixI
Medusa
1
6
22
2
W
Erlang Shen
KarmeloBrandy
Erlang Shen
17
3
27
10.17
W
Sun Wukong
KayotixLP
Sun Wukong
4
4
26
4.25
L
Baron Samedi
Masterpollo5
Baron Samedi
5
4
6
2
W
Kukulkan
11
1
24
23
W
15
0
23
26.5
L
Ra
3
10
6
0.6
L
Ganesha
iMirlyshi
Ganesha
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,383
Damage
44,905
50,616
Taken
101,245
24,304
Mitigated
54,858
4,669
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AllenWalkerMT
Thanatos
6,860
1,512
0
2,246
22,542
7,154
0
5,127
17,415
0
15,753
L
3,780
1,094
0
86
14,142
4,840
0
3,875
10,267
0
11,225
W
Medusa
IxNinixI
Medusa
9,641
4,283
0
570
10,733
2,950
0
7,983
2,750
0
21,611
W
Erlang Shen
KarmeloBrandy
Erlang Shen
25,675
13,913
0
3,292
11,720
6,335
0
8,217
3,503
0
33,980
W
Sun Wukong
KayotixLP
Sun Wukong
5,723
981
0
227
11,902
9,335
0
7,694
4,208
0
10,484
L
Baron Samedi
Masterpollo5
Baron Samedi
14,004
1,235
3,170
5,150
18,892
6,767
0
4,335
14,557
30,221
0
W
Kukulkan
31,825
3,666
0
580
6,476
2,033
0
4,967
1,509
55,932
0
W
21,519
2,726
0
0
9,785
3,651
0
5,404
4,381
0
48,744
L
Ra
9,796
591
1,429
1,778
18,578
6,055
0
8,557
10,021
46,378
0
L
Ganesha
iMirlyshi
Ganesha
10,465
1,432
0
951
27,091
30,042
0
9,931
17,160
18,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
49,122
180
Minions Killed
150
7
Camps Cleared
3
907,703
Distance Traveled
824,007
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,834
1,093
12
1
1
167,402
0
L
Set
8,585
954
21
2
1
123,729
0
W
Medusa
9,619
1,069
28
3
1
150,656
0
W
Erlang Shen
13,118
1,458
17
2
4
193,615
1
W
Sun Wukong
10,502
1,167
13
1
1
173,325
0
L
Baron Samedi
10,410
1,157
34
4
0
182,464
0
W
Kukulkan
12,329
1,370
63
7
0
175,456
2
W
Thor
12,804
1,423
59
7
1
214,651
0
L
Ra
9,664
1,074
80
9
1
164,995
1
L
Ganesha
10,629
1,181
3
0
0
185,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role