Player Matchup

Raijin
Raijin
MamaZoom
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,454 Elo+
Solo
Persephone
Persephone
MythicalKamui
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,406 Elo+
Party 2
Izanami
Izanami
XxSlickBackxX
Izanami
Level 11
God Stats
2W - 4L
1,444 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 2
Bakasura
Bakasura
Zentachix
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
magickittyy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,119 Elo+
Solo
Team Averages
Level 7
1,489 SR
1,381 Elo+

VS

Team Averages
Level 20
1,662 SR
1,346 Elo+
Ra
Ra
Bugguts
Ra
Level 8
God Stats
2W - 1L
1,709 SR
Queue Stats
11W - 16L
1,323 Elo+
Party 1
Fenrir
Fenrir
PEPOSS21
Fenrir
Level 21
God Stats
13W - 5L
1,637 SR
Queue Stats
48W - 35L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Ratinabox
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,166 Elo+
Solo
Vamana
Vamana
Velkoth
Vamana
Level 59
God Stats
1W - 0L
1,754 SR
Queue Stats
25W - 35L
1,379 Elo+
Party 1
Raijin
Raijin
jeroby
Raijin
Level 6
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 5L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MamaZoom
Raijin
14
0 / 3 / 4
8,073
897
9,630
10,202
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
MythicalKamui
Persephone
14
1 / 2 / 3
8,255
917
6,010
9,117
5,074
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
14
5 / 5 / 3
9,682
1,076
8,263
10,233
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Zentachix
Bakasura
13
1 / 9 / 2
7,936
882
5,577
16,098
5,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
7,381
820
2,140
6,869
4,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

143

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,002
1,000
10,713
5,402
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PEPOSS21
Fenrir
15
6 / 2 / 5
9,476
1,053
8,923
6,707
3,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Ratinabox
Sylvanus
16
1 / 2 / 16
9,348
1,039
5,005
9,113
8,359
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Velkoth
Vamana
16
12 / 0 / 6
11,490
1,277
17,097
11,460
9,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
jeroby
Raijin
15
0 / 3 / 10
8,289
921
4,425
4,909
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
7
Kills
21
22
Deaths
8
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Raijin
MamaZoom
Raijin
0
3
4
0.67
L
Persephone
MythicalKamui
Persephone
1
2
3
1.25
W
Fenrir
PEPOSS21
Fenrir
6
2
5
4.25
W
Sylvanus
Ratinabox
Sylvanus
1
2
16
4.5
W
Vamana
Velkoth
Vamana
12
0
6
15
L
Izanami
5
5
3
1.3
L
Bakasura
Zentachix
Bakasura
1
9
2
0.22
W
Raijin
jeroby
Raijin
0
3
10
1.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
46,163
52,519
Taken
37,591
24,314
Mitigated
25,186
1,860
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,713
1,511
1,216
1,237
5,402
2,112
0
3,249
1,958
26,194
0
L
Raijin
MamaZoom
Raijin
9,630
1,518
0
0
10,202
3,816
0
5,330
4,821
19,533
0
L
Persephone
MythicalKamui
Persephone
6,010
1,134
0
673
9,117
5,074
0
4,764
4,117
18,001
0
W
Fenrir
PEPOSS21
Fenrir
8,923
2,150
0
425
6,707
3,031
0
2,952
3,700
0
14,360
W
Sylvanus
Ratinabox
Sylvanus
5,005
1,481
1,329
2,227
9,113
8,359
0
3,724
5,255
17,643
0
W
Vamana
Velkoth
Vamana
17,097
7,202
0
4,484
11,460
9,955
0
6,232
4,533
6,981
30,110
L
Izanami
8,263
6,217
0
204
10,233
4,705
0
3,405
6,694
0
15,194
L
Bakasura
Zentachix
Bakasura
5,577
3,869
0
983
16,098
5,932
0
6,103
9,577
0
12,094
W
Raijin
jeroby
Raijin
4,425
734
0
0
4,909
1,729
0
1,623
3,076
13,063
0
L
2,140
276
0
0
6,869
4,787
0
2,576
3,997
6,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
47,605
91
Minions Killed
159
4
Camps Cleared
4
633,330
Distance Traveled
743,838
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,002
1,000
40
4
0
132,066
1
L
Raijin
8,073
897
23
3
1
145,829
0
L
Persephone
8,255
917
26
3
0
139,041
0
W
Fenrir
9,476
1,053
15
2
2
161,619
4
W
Sylvanus
9,348
1,039
20
2
0
134,902
1
W
Vamana
11,490
1,277
59
7
2
182,570
0
L
Izanami
9,682
1,076
14
2
0
127,455
0
L
Bakasura
7,936
882
18
2
1
132,090
0
W
Raijin
8,289
921
25
3
0
132,681
2
L
Ymir
7,381
820
10
1
2
88,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role