Player Matchup

Arachne
Arachne
Pinhoo123
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 36L
1,575 Elo+
Party 2
Agni
Agni
flyinggris
Agni
Level 158
God Stats
4W - 2L
1,406 SR
Queue Stats
169W - 160L
1,445 Elo+
Party 1
Nox
Nox
minigante2
Nox
Level 122
God Stats
1W - 0L
1,248 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 2
Neith
Neith
mousyatina
Neith
Level 159
God Stats
10W - 9L
1,380 SR
Queue Stats
751W - 791L
1,437 Elo+
Solo
Izanami
Izanami
stianak
Izanami
Level 157
God Stats
2W - 1L
1,526 SR
Queue Stats
113W - 115L
1,435 Elo+
Party 1
Team Averages
Level 143
1,412 SR
1,530 Elo+

VS

Team Averages
Level 92
1,492 SR
1,442 Elo+
Fenrir
Fenrir
Chip001
Fenrir
Level 100
God Stats
1W - 1L
1,723 SR
Queue Stats
616W - 686L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Jerokun
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 3
Sol
Sol
MeesterJan
Sol
Level 119
God Stats
3W - 5L
1,494 SR
Queue Stats
245W - 243L
1,495 Elo+
Party 3
He Bo
He Bo
Yuki152
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,491 Elo+
Party 4
Ratatoskr
Ratatoskr
Zozek
Ratatoskr
Level 106
God Stats
0W - 5L
1,243 SR
Queue Stats
113W - 115L
1,513 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pinhoo123
Arachne
13
2 / 1 / 10
7,440
1,240
2,415
6,757
5,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 2 / 8
7,218
1,203
8,758
6,308
2,632
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 9
7,531
1,255
4,421
3,597
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
1 / 1 / 4
6,254
1,042
2,890
2,752
1,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
stianak
Izanami
13
4 / 1 / 6
7,491
1,249
6,402
5,774
2,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chip001
Fenrir
9
2 / 3 / 1
5,655
943
1,215
5,033
1,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Jerokun
Danzaburou
8
0 / 4 / 5
5,079
847
3,415
6,908
2,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 3
5,944
991
7,518
5,767
1,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Yuki152
He Bo
10
1 / 4 / 5
5,674
946
1,644
4,713
1,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Zozek
Ratatoskr
10
0 / 3 / 6
5,369
895
3,872
7,536
2,770
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
16
Kills
6
6
Deaths
16
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chip001
Fenrir
2
3
1
0.83
L
Danzaburou
Jerokun
Danzaburou
0
4
5
0.63
L
3
2
3
2.25
W
Arachne
Pinhoo123
Arachne
2
1
10
7
L
He Bo
Yuki152
He Bo
1
4
5
0.88
L
Ratatoskr
Zozek
Ratatoskr
0
3
6
1
W
5
2
8
4.5
W
4
1
9
8.5
W
Neith
1
1
4
3
W
Izanami
stianak
Izanami
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
17,664
25,188
Taken
29,957
13,640
Mitigated
10,464
8,851
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chip001
Fenrir
1,215
499
2,179
1,387
5,033
1,965
0
1,971
3,062
0
2,664
L
Danzaburou
Jerokun
Danzaburou
3,415
402
0
395
6,908
2,278
0
3,099
3,809
0
6,291
L
7,518
2,819
0
2,424
5,767
1,948
0
2,865
2,902
18,366
0
W
Arachne
Pinhoo123
Arachne
2,415
1,919
632
1,669
6,757
5,341
565
3,803
2,954
0
6,705
L
He Bo
Yuki152
He Bo
1,644
152
679
382
4,713
1,503
0
2,433
2,280
4,857
0
L
Ratatoskr
Zozek
Ratatoskr
3,872
536
349
2,836
7,536
2,770
0
2,811
4,725
0
9,336
W
8,758
57
516
1,571
6,308
2,632
790
2,174
4,134
18,972
0
W
4,421
476
640
663
3,597
1,565
699
579
3,018
11,053
0
W
Neith
2,890
346
0
630
2,752
1,360
330
749
2,003
0
5,181
W
Izanami
stianak
Izanami
6,402
1,912
1,170
1,360
5,774
2,742
1,942
1,857
3,917
0
18,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
27,721
64
Minions Killed
48
0
Camps Cleared
0
596,505
Distance Traveled
569,752
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,655
943
2
0
0
97,854
0
L
Danzaburou
5,079
847
6
1
0
99,398
0
L
Sol
5,944
991
20
3
0
124,910
2
W
Arachne
7,440
1,240
5
1
0
117,656
1
L
He Bo
5,674
946
6
1
0
114,211
1
L
Ratatoskr
5,369
895
14
2
0
133,379
0
W
Agni
7,218
1,203
15
3
0
143,123
0
W
Nox
7,531
1,255
11
2
0
118,232
0
W
Neith
6,254
1,042
5
1
0
106,250
3
W
Izanami
7,491
1,249
28
5
0
111,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role