Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
ItsNury
Sun Wukong
Level 127
God Stats
1W - 0L
1,620 SR
Queue Stats
52W - 46L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
aaaaaajjjjjj1998
Gilgamesh
Level 76
God Stats
14W - 5L
1,655 SR
Queue Stats
122W - 127L
1,420 Elo+
Solo
Heimdallr
Heimdallr
heIIboynate
Heimdallr
Level 88
God Stats
68W - 66L
1,506 SR
Queue Stats
321W - 332L
1,435 Elo+
Solo
Bakasura
Bakasura
shiftytripod
Bakasura
Level 127
God Stats
1W - 1L
1,333 SR
Queue Stats
348W - 322L
1,539 Elo+
Party 3
Team Averages
Level 113
1,523 SR
1,476 Elo+

VS

Team Averages
Level 83
1,494 SR
1,458 Elo+
Hades
Hades
Carlos100581
Hades
Level 90
God Stats
5W - 3L
1,819 SR
Queue Stats
286W - 285L
1,485 Elo+
Party 1
Hachiman
Hachiman
Cornerlongshot
Hachiman
Level 89
God Stats
0W - 1L
1,579 SR
Queue Stats
65W - 53L
1,540 Elo+
Solo
Sylvanus
Sylvanus
KillerCrocKing
Sylvanus
Level 84
God Stats
15W - 19L
1,036 SR
Queue Stats
43W - 47L
1,442 Elo+
Party 2
Arachne
Arachne
exploter15
Arachne
Level 67
God Stats
18W - 16L
1,540 SR
Queue Stats
34W - 48L
1,368 Elo+
Party 1
Chernobog
Chernobog
xTheGoldenRingX
Chernobog
Level 87
God Stats
3W - 5L
1,495 SR
Queue Stats
125W - 120L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 0 / 3
8,479
652
9,642
7,234
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
ItsNury
Sun Wukong
11
0 / 3 / 0
6,432
495
3,508
8,739
4,437
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
10
0 / 2 / 4
6,710
516
2,580
8,723
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
heIIboynate
Heimdallr
12
1 / 2 / 3
7,002
539
4,707
8,725
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
shiftytripod
Bakasura
13
6 / 1 / 2
7,919
609
4,721
10,132
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,946
611
5,711
5,852
5,217
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
2 / 3 / 2
6,696
515
6,363
7,424
2,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
9
0 / 3 / 3
5,950
458
4,498
10,700
6,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
exploter15
Arachne
12
0 / 1 / 0
6,627
510
1,444
7,551
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
xTheGoldenRingX
Chernobog
10
2 / 5 / 1
6,120
471
4,812
9,825
3,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
7
8
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
3
7.5
L
3
1
0
3
L
Hachiman
2
3
2
1
W
Sun Wukong
ItsNury
Sun Wukong
0
3
0
0
L
Sylvanus
0
3
3
0.5
W
Gilgamesh
0
2
4
1
L
Arachne
exploter15
Arachne
0
1
0
0
W
Heimdallr
heIIboynate
Heimdallr
1
2
3
1.25
W
Bakasura
shiftytripod
Bakasura
6
1
2
7
L
Chernobog
xTheGoldenRingX
Chernobog
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
22,828
43,553
Taken
41,352
19,798
Mitigated
20,392
19,733
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,642
540
712
3,847
7,234
2,634
0
1,547
5,687
50,775
0
L
5,711
566
120
3,344
5,852
5,217
725
975
4,686
45,046
0
L
Hachiman
6,363
2,848
0
500
7,424
2,125
279
621
6,756
0
46,761
W
Sun Wukong
ItsNury
Sun Wukong
3,508
1,091
0
3,120
8,739
4,437
548
4,686
4,053
0
33,417
L
Sylvanus
4,498
1,464
361
2,122
10,700
6,513
0
1,888
8,454
20,278
0
W
Gilgamesh
2,580
495
332
2,582
8,723
6,387
317
1,030
7,693
0
17,965
L
Arachne
exploter15
Arachne
1,444
858
0
1,798
7,551
3,474
861
1,500
5,680
0
37,770
W
Heimdallr
heIIboynate
Heimdallr
4,707
2,344
0
3,919
8,725
2,809
1,330
1,557
7,168
0
41,331
W
Bakasura
shiftytripod
Bakasura
4,721
3,303
0
5,221
10,132
3,531
126
1,389
8,743
0
39,285
L
Chernobog
xTheGoldenRingX
Chernobog
4,812
2,197
0
1,610
9,825
3,063
0
4,069
5,467
0
29,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
33,339
374
Minions Killed
343
0
Camps Cleared
0
1,284,016
Distance Traveled
1,284,648
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,479
652
111
9
0
285,805
0
L
Hades
7,946
611
111
9
0
220,414
1
L
Hachiman
6,696
515
66
5
0
295,473
6
W
Sun Wukong
6,432
495
63
5
0
227,472
3
L
Sylvanus
5,950
458
42
3
0
216,895
6
W
Gilgamesh
6,710
516
31
2
0
241,277
0
L
Arachne
6,627
510
74
6
0
290,983
4
W
Heimdallr
7,002
539
80
6
0
212,134
1
W
Bakasura
7,919
609
89
7
0
317,328
1
L
Chernobog
6,120
471
50
4
0
260,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role