Player Matchup

Neith
Neith
Dumbereon
Neith
Level 6
God Stats
3W - 3L
1,531 SR
Queue Stats
14W - 9L
1,496 Elo+
Party 1
Sobek
Sobek
Dumbreon3921
Sobek
Level 16
God Stats
153W - 131L
1,531 SR
Queue Stats
202W - 165L
1,496 Elo+
Party 1
Anubis
Anubis
PrincessPwr8038
Anubis
Level 24
God Stats
29W - 14L
1,547 SR
Queue Stats
99W - 84L
1,430 Elo+
Solo
Olorun
Olorun
XavierT88
Olorun
Level 17
God Stats
1W - 0L
1,695 SR
Queue Stats
58W - 52L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZECKARIIUS
Tsukuyomi
Level 18
God Stats
2W - 0L
1,683 SR
Queue Stats
42W - 38L
1,445 Elo+
Solo
Team Averages
Level 16
1,597 SR
1,457 Elo+

VS

Team Averages
Level 22
1,517 SR
1,448 Elo+
Izanami
Izanami
ChihayaFuruuuu
Izanami
Level 30
God Stats
0W - 2L
1,340 SR
Queue Stats
107W - 133L
1,410 Elo+
Solo
Hel
Hel
Kenji095
Hel
Level 24
God Stats
2W - 2L
1,670 SR
Queue Stats
48W - 40L
1,448 Elo+
Solo
Anubis
Anubis
YoCaptn61
Anubis
Level 20
God Stats
39W - 37L
1,505 SR
Queue Stats
111W - 123L
1,427 Elo+
Solo
Da Ji
Da Ji
ediangelo32
Da Ji
Level 18
God Stats
1W - 3L
1,563 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
its_moniqvve
Neith
Level 17
God Stats
26W - 29L
1,508 SR
Queue Stats
54W - 64L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dumbereon
Neith
12
7 / 0 / 5
7,130
594
11,279
5,650
1,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 10
6,853
571
2,302
10,866
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 0 / 1
7,658
638
6,350
7,436
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
XavierT88
Olorun
10
1 / 4 / 1
6,322
527
2,905
5,073
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
ZECKARIIUS
Tsukuyomi
13
8 / 0 / 0
7,716
643
6,949
8,333
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,686
557
4,037
8,397
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 4 / 0
5,844
487
5,341
9,887
2,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
YoCaptn61
Anubis
11
3 / 4 / 0
6,098
508
6,136
8,003
3,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 0
4,508
376
1,464
8,022
1,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 5 / 0
4,337
361
1,411
5,584
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
21
Kills
5
5
Deaths
21
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Neith
Dumbereon
Neith
7
0
5
9.5
W
2
1
10
7
L
1
4
0
0.25
W
3
0
1
3.5
W
Olorun
XavierT88
Olorun
1
4
1
0.38
L
Anubis
YoCaptn61
Anubis
3
4
0
0.75
W
Tsukuyomi
ZECKARIIUS
Tsukuyomi
8
0
0
8
L
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
18,389
37,358
Taken
39,893
19,506
Mitigated
10,589
16,600
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,037
3,139
0
1,875
8,397
1,867
146
5,872
2,525
0
40,582
W
Neith
Dumbereon
Neith
11,279
4,617
0
3,401
5,650
1,953
668
1,452
4,198
0
56,367
W
2,302
384
103
4,230
10,866
9,401
28
3,392
7,474
12,391
0
L
5,341
807
2,507
2,641
9,887
2,258
346
1,241
8,646
24,743
0
W
6,350
840
0
4,878
7,436
4,100
830
957
6,479
49,774
0
W
Olorun
XavierT88
Olorun
2,905
1,635
0
102
5,073
1,416
932
4,035
1,038
28,445
3,182
L
Anubis
YoCaptn61
Anubis
6,136
256
0
2,278
8,003
3,190
288
2,786
5,217
32,295
0
W
Tsukuyomi
ZECKARIIUS
Tsukuyomi
6,949
2,229
0
3,886
8,333
2,636
0
1,641
6,692
0
51,856
L
1,464
241
0
0
8,022
1,925
276
561
7,461
0
8,206
L
1,411
859
0
602
5,584
1,349
142
706
4,878
0
8,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
27,473
371
Minions Killed
219
0
Camps Cleared
0
1,124,999
Distance Traveled
942,567
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,686
557
98
8
0
200,678
2
W
Neith
7,130
594
87
7
0
217,214
1
W
Sobek
6,853
571
22
2
0
233,914
1
L
Hel
5,844
487
31
3
0
216,593
5
W
Anubis
7,658
638
95
8
0
217,121
5
W
Olorun
6,322
527
71
6
0
199,066
1
L
Anubis
6,098
508
46
4
0
180,076
0
W
Tsukuyomi
7,716
643
96
8
0
257,684
0
L
Da Ji
4,508
376
18
2
0
222,168
3
L
Neith
4,337
361
26
2
0
123,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role